import { RawText, Vector } from "./../../../library/Minecraft.js";
import { registerCommand } from "../register_commands.js";
const registerInformation = {
    name: "butcher",
    permission: "worldedit.utility.butcher",
    description: "commands.wedit:butcher.description",
    usage: [
        {
            flag: "p" //	Also kill pets
        },
        {
            flag: "n" //	Also kill NPCs
        },
        {
            flag: "g" //	Also kill golems
        },
        {
            flag: "a" //	Also kill animals
        },
        {
            flag: "b" //	Also kill ambient mobs
        },
        {
            flag: "t" //	Also kill mobs with name tags
        },
        {
            flag: "r" //	Also destroy armor stands
        },
        {
            flag: "w" //	Also kill water mobs
        },
        {
            flag: "f" //	Also kill all friendly mobs (Applies the flags -abgnpt)
        },
        {
            name: "radius",
            type: "int",
            range: [1, null],
            default: -1
        }
    ]
};
const animals = [
    "minecraft:cow", "minecraft:pig",
    "minecraft:chicken", "minecraft:sheep",
    "minecraft:wolf", "minecraft:fox",
    "minecraft:rabbit", "minecraft:ocelot",
    "minecraft:cat", "minecraft:llama",
    "minecraft:goat", "minecraft:donkey",
    "minecraft:frog", "minecraft:horse",
    "minecraft:mooshroom", "minecraft:panda",
    "minecraft:parrot", "minecraft:polar_bear"
];
const ambientMobs = [
    "minecraft:bee", "minecraft:firefly", "minecraft:bat"
];
const waterMobs = [
    "minecraft:axolotl", "minecraft:turtle",
    "minecraft:cod", "minecraft:dolphin",
    "minecraft:drowned", "minecraft:pufferfish",
    "minecraft:salmon", "minecraft:tropicalfish",
    "minecraft:guardian", "minecraft:elder_guardian",
];
registerCommand(registerInformation, function (session, builder, args) {
    const dimension = builder.dimension;
    const radius = args.get("radius") < 0 ? Infinity : args.get("radius");
    const allFriendlies = args.has("f");
    const flags = {
        "p": args.has("p") || allFriendlies, "n": args.has("n") || allFriendlies,
        "g": args.has("g") || allFriendlies, "a": args.has("a") || allFriendlies,
        "b": args.has("b") || allFriendlies, "t": args.has("t") || allFriendlies,
        "w": args.has("w"), "r": args.has("r")
    };
    let allOff = true;
    for (const flag in flags) {
        if (flags[flag]) {
            allOff = false;
        }
    }
    let entityCount = 0;
    const entityQuery = {
        excludeTypes: ["minecraft:player"],
        location: Vector.from(builder.location),
        maxDistance: radius
    };
    for (const entity of dimension.getEntities(entityQuery)) {
        let matches = false;
        if (allOff)
            matches = true;
        else if (flags.g && entity.typeId.match(/golem/))
            matches = true;
        else if (flags.t && entity.nameTag)
            matches = true;
        else if (flags.r && entity.typeId == "minecraft:armor_stand")
            matches = true;
        else if (flags.n && entity.typeId.match(/(villager)|(wandering_trader)|(npc)/))
            matches = true;
        else if (flags.p && entity.hasComponent("minecraft:is_tamed"))
            matches = true;
        else if (flags.a && animals.includes(entity.typeId))
            matches = true;
        else if (flags.b && ambientMobs.includes(entity.typeId))
            matches = true;
        else if (flags.w && waterMobs.includes(entity.typeId))
            matches = true;
        if (matches) {
            try {
                entity.kill();
                //Server.runCommandAsync('tp ~ -520 ~', entity);
                entityCount++;
                // eslint-disable-next-line no-empty
            }
            catch { }
        }
    }
    return RawText.translate("commands.wedit:butcher.explain").with(entityCount);
});
