{
  "generic": {
    "type": "gun_rocket",
    "forwardsDamageMultiplier": 1.0
  },
  "gun": {
    "lockOnType": "default",
    "targetType": "all",
    "autoReload": true,
    "isSemiAuto": true,
    "capacity": 6,
    "reloadTime": 2,
    "muzzleVelocity": 60,
    "fireDelay": 10.0,
    "diameter": 200.0,
    "minCaseLength": 2.0,
    "maxCaseLength": 2.0,
    "yawSpeed": 10.0,
    "pitchSpeed": 10.0,
    "lockMaxAngle": 0.0,
    "muzzleGroups": [
      {
        "muzzles": [
          {
            "pos": [0.0,0.0,0.0],
            "rot": [0.0,0.0,0.0],
            "center": [0.0,0.0,0.0]
          }
        ]
      }
    ]
  },
  "definitions": [
    {
      "subName": "",
      "name": "Torpedo System",
      "extraMaterialLists": [
        []
      ]
    }
  ],
  "rendering": {
    "animatedObjects": [],
    "lightObjects": [],
    "sounds": [
      {
        "name": "subcraftica:torpedo_disarmed",
        "activeAnimations": [
          {
            "animationType": "visibility",
            "variable": "gun_ammo_count"
          }
        ],
        "volumeAnimations": [
          {
            "animationType": "translation",
            "variable": "electric_power",
            "axis": [0.0,0.0,0.0],
            "offset": 10.5
          }
        ],
        "minDistance": 0.0,
        "minDistanceVolume": 0.0,
        "maxDistance": 0.0,
        "maxDistanceVolume": 0.0,
        "middleDistance": 0.0,
        "middleDistanceVolume": 0.0
      },
      {
        "name": "subcraftica:torpedo_fire",
        "activeAnimations": [
          {
            "animationType": "visibility",
            "variable": "gun_fired",
            "clampMin": 1.0,
            "clampMax": 1.0
          }
        ],
        "minDistance": 0.0,
        "minDistanceVolume": 0.0,
        "maxDistance": 0.0,
        "maxDistanceVolume": 0.0,
        "middleDistance": 0.0,
        "middleDistanceVolume": 0.0
      },
      {
        "name": "subcraftica:torpedo_armed",
        "activeAnimations": [
          {
            "animationType": "visibility",
            "variable": "gun_reload",
            "clampMin": 1.0,
            "clampMax": 1.0
          }
        ],
        "minDistance": 0.0,
        "minDistanceVolume": 0.0,
        "maxDistance": 0.0,
        "maxDistanceVolume": 0.0,
        "middleDistance": 0.0,
        "middleDistanceVolume": 0.0
      }
    ],
    "particles": [],
    "modelType": "obj"
  },
  "general": {
    "name": "Torpedo System",
    "health": 100,
    "materialLists": [
      ["minecraft:gunpowder:0:2","oredict:ingotIron:16","oredict:blockCoal:1"]
    ],
    "radarWidth": 0.0,
    "radarRange": 0.0
  }
}