/ Pufferfish

type=entity,ID=lucky:lucky_projectile,pos=#bowPos,NBTTag=(Motion=#bowMotion,item=(id=pufferfish),damage=7.0,impact=["type=entity,ID=pufferfish"])@luck=1

/ Cod

type=entity,ID=lucky:lucky_projectile,pos=#bowPos,NBTTag=(Motion=#bowMotion,item=(id=cod),damage=5.0,impact=["type=entity,ID=cod"])@luck=1

/ Salmon

type=entity,ID=lucky:lucky_projectile,pos=#bowPos,NBTTag=(Motion=#bowMotion,item=(id=salmon),damage=5.0,impact=["type=entity,ID=salmon"])@luck=1

/ Tropical Fish

type=entity,ID=lucky:lucky_projectile,pos=#bowPos,NBTTag=(Motion=#bowMotion,item=(id=tropical_fish),damage=5.0,impact=["type=entity,ID=tropical_fish"])@luck=1

/ Explosive Pufferfish

type=entity,ID=lucky:lucky_projectile,pos=#bowPos,NBTTag=(Motion=#bowMotion,item=(id=pufferfish),trail=(frequency=0.2,drops=["type=particle,ID=smoke"]),damage=5.0,impact=["type=explosion,damage=5,fire=true"])@luck=2

/ Omega Explosive Pufferfish

type=entity,ID=lucky:lucky_projectile,pos=#bowPos,NBTTag=(Motion=#bowMotion,item=(id=pufferfish),trail=(frequency=0.2,drops=["type=particle,ID=lava"]),damage=5.0,impact=["type=explosion,damage=15,fire=true"])@luck=2

/ Regular Arrow

type=entity,ID=arrow,pos=#bowPos,NBTTag=(Motion=#bowMotion,Color=-1)@chance=20@luck=0

/ Guardian Shot

type=entity,ID=guardian,pos=#bowPos,NBTTag=(Motion=#bowMotion,Color=-1)@chance=5@luck=0

/ Trident

type=entity,ID=trident,pos=#bowPos,NBTTag=(Motion=#bowMotion)@chance=20@luck=1