package net.battlefield;

import net.minecraft.src.INetworkManager;
import net.minecraft.src.Packet250CustomPayload;
import cpw.mods.fml.common.network.IPacketHandler;
import cpw.mods.fml.common.network.Player;

public class PacketHandler implements IPacketHandler {

	@Override
	public void onPacketData(INetworkManager manager,
			Packet250CustomPayload packet, Player player) {
		
	}

}
