{
  "imm_ptl.loading_chunks": "正在加载区块 %1$s/%2$s",
  "imm_ptl.searching_for_frame": "正在搜索传送门框架",
  "imm_ptl.generating_new_frame": "未找到现成传送门框架  即将生成新传送门框架",
  "block.immersive_portals.portal_helper": "传送门建造辅助方块",
  "imm_ptl.max_portal_layer": "渲染递归上限",
  "imm_ptl.compatibility_render_mode": "兼容性渲染模式",
  "imm_ptl.check_gl_error": "检测OpenGL异常",
  "imm_ptl.portal_searching_range": "地狱传送门生成搜索范围",
  "imm_ptl.long_reach_in_creative": "创造模式下触及范围更大",
  "imm_ptl.render_yourself_in_portal": "在传送门中渲染自己",
  "imm_ptl.active_loading": "完全加载仅传送门可视区块",
  "imm_ptl.teleportation_debug": "调试坐标同步",
  "imm_ptl.correct_cross_portal_entity_rendering": "渲染跨传送门实体",
  "imm_ptl.altius_screen_button": "位面纵向堆叠",
  "imm_ptl.altius_screen": "[空间折叠] 位面纵向堆叠",
  "imm_ptl.altius_toggle_true": "位面纵向堆叠：启用",
  "imm_ptl.altius_toggle_false": "位面纵向堆叠：禁用",
  "imm_ptl.confirm_select_dimension": "确定",
  "imm_ptl.select_dimension": "选择一个位面",
  "imm_ptl.lag_attack_proof": "卡顿时限制传送门渲染",
  "imm_ptl.multi_threaded_nether_portal_searching": "多线程传送门框架搜索",
  "imm_ptl.render_redirect": "位面渲染风格替换",
  "imm_ptl.command.make_portal.success": "已生成传送门 %sx%s %s%s -> %s%s",
  "imm_ptl.command.tpme.success": "将玩家传送至 %s",
  "imm_ptl.command.tp.success": "传送实体 %d 至 %s",
  "imm_ptl.laggy": "由于卡顿，暂时减少传送门渲染 (可设置关闭)",
  "imm_ptl.portal_render_limit": "传送门渲染数量限制",
  "imm_ptl.pure_mirror": "镜面无玻璃材质",
  "imm_ptl.portal_gen": "自定义传送门建造",
  "imm_ptl.not_pointing_portal": "你没有将准心指向一个传送门",
  "imm_ptl.not_in_wrapping_zone": "你没有处于任何空间折叠区域内",
  "imm_ptl.removed_invalid_wrapping_portals": "已移除异常空间折叠传送门 %1$s",
  "imm_ptl.removed_portal": "已移除传送门 %1$s",
  "imm_ptl.cannot_find_zone": "无法找到该空间折叠区域",
  "imm_ptl.finished": "已完成",
  "imm_ptl.start_clearing_border": "开始清除外部边界",
  "imm_ptl.enable_alternate_dimensions": "启用备用位面",
  "imm_ptl.needs_pehkui": "由于未安装Pehkui，玩家的大小没有变化",
  "imm_ptl.indirect_loading_radius_cap": "间接区块加载最大半径",
  "imm_ptl.server_side_config": "服务端设置",
  "imm_ptl.client_side_config": "客户端设置",
  "imm_ptl.nether_portal_mode": "地狱传送门类型",
  "imm_ptl.end_portal_mode": "末地传送门类型",
  "imm_ptl.reduced_portal_rendering": "限制性传送门渲染（提高帧率）",
  "imm_ptl.loose_movement_check": "取消玩家位置反作弊检测（可以减少网络卡顿时的传送）",
  "imm_ptl.visibility_prediction": "渲染时预测传送门是否可见",
  "gamerule.ipDimensionStack": "位面纵向堆叠",
  "gamerule.ipDimensionStack.description": "不用修改",
  "imm_ptl.chunk_unload_delay_ticks": "区块卸载延迟（ticks）",
  "imm_ptl.dim_stack_initialized": "[空间折叠]已生成位面纵向堆叠世界",
  "imm_ptl.inform_wiki": "[空间折叠] 如何制作自定义传送门： ",
  "imm_ptl.force_portal_rendering_merge": "强制渲染合并",
  "imm_ptl.clear_border_warning": "注意! 即将清除折叠区域外部边界的所有方块。\n此操作无法撤销，建议提前备份存档\n 此操作将生成世界区块，增加存档大小约 %1$s GB.\n再次使用这个命令以继续",
  "imm_ptl.finished_clearing_border": "已完成外部边界清除 方块更新可能未同步到客户端，重新进入世界以查看",
  "imm_ptl.inform_portal_helper": "[空间折叠] 查看如何使用传送门框架 ",
  "imm_ptl.portal_helper_tooltip": "建造两个框架，用打火石点燃",
  "imm_ptl.incompatible_shape": "[空间折叠] 无法转换传送门，因为形状不兼容",
  "imm_ptl.enable_nether_portal_overlay": "启用地狱传送门外附材质",
  "imm_ptl.increase_loading_range_gradually": "逐渐提高加载距离",
  "imm_ptl.back": "返回",
  "imm_ptl.dim_stack_add": "添加",
  "imm_ptl.dim_stack_remove": "删除",
  "imm_ptl.dim_stack_edit": "编辑",
  "imm_ptl.optifine_warning": "[Immersive Portals] You are using OptiFine with Immersive Portals. Portal rendering artefacts may appear.",
  "imm_ptl.stagnate_movement": "传送门另一侧区块未加载，暂停运动",
  "dimension.minecraft.overworld": "主世界",
  "dimension.minecraft.the_nether": "地狱",
  "dimension.minecraft.the_end": "末路之地",
  "dimension.immersive_portals.alternate1": "主世界空岛1",
  "dimension.immersive_portals.alternate2": "主世界空岛2",
  "dimension.immersive_portals.alternate3": "混沌世界1",
  "dimension.immersive_portals.alternate4": "混沌世界2",
  "dimension.immersive_portals.alternate5": "虚空",
  "imm_ptl.flipped": "翻转",
  "imm_ptl.scale": "缩放比例",
  "imm_ptl.horizontal_rotation": "水平旋转",
  "imm_ptl.loop": "循环",
  "imm_ptl.enabled": "启用",
  "imm_ptl.disabled": "禁用",
  "imm_ptl.loading_datapack_dimensions": "正在加载数据包位面",
  "imm_ptl.portal_helper_tooltip2": "Remove the portal using command /portal eradicate_portal_clutter",
  "imm_ptl.memory_not_enough": "[Immersive Portals] Memory seems not enough. If you experience GC lag, try to shrink render distance or allocate more memory.",
  "imm_ptl.command_stick": "Immersive Portals Command Stick",
  "imm_ptl.command.delete_portal": "Delete the portal entity",
  "imm_ptl.command_desc.delete_portal": "Delete the one-way one-faced portal component",
  "imm_ptl.command.remove_connected_portals": "Make the portal one-way and one-faced",
  "imm_ptl.command_desc.remove_connected_portals": "Remove portal entities",
  "imm_ptl.command.eradicate_portal_clutter": "Completely remove the portal",
  "imm_ptl.command_desc.eradicate_portal_clutter": "Remove portal entities",
  "imm_ptl.command.complete_bi_way_bi_faced_portal": "Make the portal bi-way and bi-faced",
  "imm_ptl.command_desc.complete_bi_way_bi_faced_portal": "Create portal entities",
  "imm_ptl.command.complete_bi_way_portal": "Make the portal bi-way",
  "imm_ptl.command_desc.complete_bi_way_portal": "Create a new portal entity",
  "imm_ptl.command.move_portal_front": "Move the portal front 0.5",
  "imm_ptl.command_desc.move_portal_front": "Along the direction that you are looking at",
  "imm_ptl.command.move_portal_back": "Move the portal back 0.5",
  "imm_ptl.command_desc.move_portal_back": "Along the direction that you are looking at",
  "imm_ptl.command.move_portal_destination_front": "Move the portal destination front 0.5",
  "imm_ptl.command_desc.move_portal_destination_front": "Along the direction that you are looking at",
  "imm_ptl.command.move_portal_destination_back": "Move the portal destination back 0.5",
  "imm_ptl.command_desc.move_portal_destination_back": "Along the direction that you are looking at",
  "imm_ptl.command.rotate_x": "Apply rotation along X 15 degrees",
  "imm_ptl.command_desc.rotate_x": "",
  "imm_ptl.command.rotate_y": "Apply rotation along Y 15 degrees",
  "imm_ptl.command_desc.rotate_y": "",
  "imm_ptl.command.rotate_z": "Apply rotation along Z 15 degrees",
  "imm_ptl.command_desc.rotate_z": "",
  "imm_ptl.command.make_unbreakable": "Make the portal unbreakable",
  "imm_ptl.command_desc.make_unbreakable": "Used for breakable portals (nether portals)",
  "imm_ptl.command.make_fuse_view": "Make the portal fuse-view",
  "imm_ptl.command_desc.make_fuse_view": "",
  "imm_ptl.command.enable_isometric": "Enable isometric view for you",
  "imm_ptl.command_desc.enable_isometric": "",
  "imm_ptl.command.disable_isometric": "Disable isometric view for you",
  "imm_ptl.command_desc.disable_isometric": "",
  "imm_ptl.command.reset_scale": "Reset your scale",
  "imm_ptl.command_desc.reset_scale": "Requires Pehkui mod",
  "imm_ptl.command.goback": "Go back",
  "imm_ptl.command_desc.goback": "Return to the last entered portal",
  "imm_ptl.command.show_wiki": "Check Immersive Portals Wiki",
  "imm_ptl.command_desc.show_wiki": "Discover cool features"
}