//Naming
Name F50GT-1
ShortName F50GT-1
ItemID 7028
//Visuals
Icon ferrari
Model mcvc.F50GT
Texture F50GT-1
RotateWheels true
//Third Person Camera Distance
CameraDistance 5.0
//Throttle
MaxThrottle 1.740
MaxNegativeThrottle 0.7
//Steering modifiers
TurnLeftSpeed 1.1
TurnRightSpeed 1.1
//Drag
Drag 5.00
//Mass (In tons)
Mass 2.0
//Moment of Inertia (in crazy units. Just fiddle with this until you find something nice)
MomentOfInertia 10.0
//More bounciness means the vehicle will bounce more upon going up slopes, but fall through the ground less
Bounciness 0.3
//For calculating whether wheels are on the ground or not for driving
WheelRadius 1.0
//If true, then all wheels will apply drive forces
FourWheelDrive true
//Fuel Tank Size (1 point of fuel will keep one propeller going with throttle at 1 for 1 tick)
FuelTankSize 5000
//Inventory Slots
CargoSlots 5
ShellSlots 0
//Driver and passenger positions
Driver 2 -8 -9
Passengers 1
Passenger 1 2 -8 9 core
//Delays are in ticks or 1/20ths of seconds
ShootDelay 999
ShellDelay 999
//Sounds
StartSound Engine
StartSoundLength 20
EngineSound Engine
EngineSoundLength 20
ShootSound bullet
ShellSound shell
//Recipe
//Each section of the plane may have many parts
//The sections are tailWheel, tail, bay, topWing, leftWingWheel, leftWing, rightWingWheel,
//rightWing, nose, turret, coreWheel, core
AddRecipeParts core 1 27063_Part_Chassis_Car 12 27010_Mat_Plate_Steel
AddRecipeParts frontLeftWheel 1 27072_Part_Wheel_Car
AddRecipeParts frontRightWheel 1 27072_Part_Wheel_Car
AddRecipeParts backLeftWheel 1 27072_Part_Wheel_Car
AddRecipeParts backRightWheel 1 27072_Part_Wheel_Car
//Dye colours are "black", "red", "green", "brown", "blue", "purple", "cyan", "silver", "gray", "pink", "lime", "yellow", "lightBlue", "magenta", "orange", "white"
AddDye 8 green
//Health and collision
SetupPart core 100 -8 3 -11 16 12 20
BulletDetection 5
HasDoors true
WheelPosition 0 -32 -8 18
WheelPosition 1 -32 -8 -18
WheelPosition 2 27 -8 -18
WheelPosition 3 27 -8 18
ModelScale 0.82