texture = /infestation/asset/model/Table.png
itemTexture = /infestation/asset/item_texture.png
itemTextureIndex = 7
        Board = new ModelRenderer(this, 0, 0);
        Board.addBox(-7F, 0F, 0F, 14, 1, 15);
        Board.setRotationPoint(0F, 8F, -7F);
        Board.rotateAngleX = 0F;
        Board.rotateAngleY = 0F;
        Board.rotateAngleZ = 0F;
        Board.mirror = false;
        Leg = new ModelRenderer(this, 0, 0);
        Leg.addBox(-0.5F, 0F, -0.5F, 1, 15, 1);
        Leg.setRotationPoint(-6F, 9F, -6F);
        Leg.rotateAngleX = 0F;
        Leg.rotateAngleY = 0F;
        Leg.rotateAngleZ = 0F;
        Leg.mirror = false;
        Leg1 = new ModelRenderer(this, 0, 0);
        Leg1.addBox(-0.5F, 0F, -0.5F, 1, 15, 1);
        Leg1.setRotationPoint(6F, 9F, -6F);
        Leg1.rotateAngleX = 0F;
        Leg1.rotateAngleY = 0F;
        Leg1.rotateAngleZ = 0F;
        Leg1.mirror = false;
        Leg21 = new ModelRenderer(this, 0, 0);
        Leg21.addBox(-0.5F, 0F, -0.5F, 1, 15, 1);
        Leg21.setRotationPoint(6F, 9F, 22F);
        Leg21.rotateAngleX = 0F;
        Leg21.rotateAngleY = 0F;
        Leg21.rotateAngleZ = 0F;
        Leg21.mirror = false;
        Leg2 = new ModelRenderer(this, 0, 0);
        Leg2.addBox(-0.5F, 0F, -0.5F, 1, 15, 1);
        Leg2.setRotationPoint(-6F, 9F, 22F);
        Leg2.rotateAngleX = 0F;
        Leg2.rotateAngleY = 0F;
        Leg2.rotateAngleZ = 0F;
        Leg2.mirror = false;
        Board1 = new ModelRenderer(this, 0, 0);
        Board1.addBox(-7F, 0F, 0F, 14, 1, 15);
        Board1.setRotationPoint(0F, 8F, 8F);
        Board1.rotateAngleX = 0F;
        Board1.rotateAngleY = 0F;
        Board1.rotateAngleZ = 0F;
        Board1.mirror = true;