texture = /infestation/asset/model/Tower.png
itemTexture = /infestation/asset/item_texture.png
itemTextureIndex = 4
        Tower = new ModelRenderer(this, 0, 0);
        Tower.addBox(-2F, -11F, -7F, 4, 11, 14);
        Tower.setRotationPoint(0F, 24F, 0F);
        Tower.rotateAngleX = 0F;
        Tower.rotateAngleY = 0F;
        Tower.rotateAngleZ = 0F;
        Tower.mirror = false;