texture = /infestation/asset/model/Keyboard.png
itemTexture = /infestation/asset/item_texture.png
itemTextureIndex = 1
        Keyboard = new ModelRenderer(this, 0, 0);
        Keyboard.addBox(-7F, 0F, -8F, 14, 1, 6);
        Keyboard.setRotationPoint(0F, 23F, 0F);
        Keyboard.rotateAngleX = 0F;
        Keyboard.rotateAngleY = 0F;
        Keyboard.rotateAngleZ = 0F;
        Keyboard.mirror = false;