texture = /infestation/asset/model/Door.png
itemTexture = /infestation/asset/item_texture.png
itemTextureIndex = 5
        Door = new ModelRenderer(this, 0, -1);
        Door.addBox(0F, -32F, 0F, 16, 32, 1);
        Door.setRotationPoint(-8F, 24F, 0F);
        Door.rotateAngleX = 0F;
        Door.rotateAngleY = 0F;
        Door.rotateAngleZ = 0F;
        Door.mirror = false;