{
  "parent": "fiskheroes:sound_base",
  "sound": "sl:main.sl_heat_breath_loop",
  "volume": 1.0,
  "loop": true,
  "condition": 'entity.getData("fiskheroes:energy_projection") && entity.getData("sl:dyn/heat_breath_level") < 0',
  "fadeIn": 5,
  "fadeOut": 5
}
