{
  "sound": "sl:main.slhv",
  "condition": "fiskheroes:beam_shooting",
  "volume": "fiskheroes:beam_shooting_timer",
  "pitch": "1.2 - 0.1 * Math.min(entity.getInterpolatedData('fiskheroes:heat_vision_length'), 2)",
  "fadeIn": 8,
  "loop": true
}
