{
  "parent": "fiskheroes:sound_base",
  "sound": "sl:main.hammercall",
  "volume": 0.9,
  "fadeOut": 20,
  "pitch": "1.1 + Math.random() * 0.3",
  "delay": 15,
  "condition": {
    "continue": "entity.getData('sl:dyn/hammer')"
  }
}
