package hmggirlfront.items;

import gvclib.item.ItemGunBase;
import net.minecraft.item.Item;
import objmodel.IModelCustom;

public class ItemDollGunBase extends ItemGunBase {
	
	public int gun_class = 0;
	
	public int dollid = 1;
	public String dollname = "";
	public IModelCustom doll_model = null;
	public String doll_tex = null;
	
	public Item doll_core = null;
	
	public int doll_evasion = 10;
	public int doll_hp = 10;
	public int doll_armor = 0;
	public int doll_hp_recovery = 40;
	public float doll_size = 1.0F;
	
	public int doll_crafttime = 0;
	public int doll_rare = 5;
	
	public int doll_d_hp = 0;
	public int doll_d_bullet = 0;
	public int doll_d_food = 0;
	public int doll_d_parts = 0;
	
	public int doll_d_core = 0;
	
	public int doll_skill = 0;
	public int doll_autoskill = 0;
	
	
	//hoplites
	/**　重装部隊用
	 * 　1以上で重装部隊と判定*/
	public int hoplites_kazu = 0;
	public int hoplites_id = 0;
	public IModelCustom[] doll_model_h = new IModelCustom[32];
	public String[] doll_tex_h = new String[32];
	public Item[] hoplites_subarm = new Item[32];
	
	public IModelCustom dollhl_model = null;
	public String dollhl_tex = null;
	
	
	public ItemDollGunBase() {
		super();
	}

}
