package hmggirlfront.items;

import java.util.Set;

import com.google.common.collect.Sets;

import net.minecraft.block.Block;
import net.minecraft.block.material.Material;
import net.minecraft.block.state.IBlockState;
import net.minecraft.init.Blocks;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.item.ItemTool;

public class ItemTool_MPickaxe extends ItemTool
{
    private static final Set<Block> EFFECTIVE_ON = Sets.newHashSet(Blocks.ACTIVATOR_RAIL, Blocks.COAL_ORE, Blocks.COBBLESTONE, Blocks.DETECTOR_RAIL, Blocks.DIAMOND_BLOCK, Blocks.DIAMOND_ORE, Blocks.DOUBLE_STONE_SLAB, Blocks.GOLDEN_RAIL, Blocks.GOLD_BLOCK, Blocks.GOLD_ORE, Blocks.ICE, Blocks.IRON_BLOCK, Blocks.IRON_ORE, Blocks.LAPIS_BLOCK, Blocks.LAPIS_ORE, Blocks.LIT_REDSTONE_ORE, Blocks.MOSSY_COBBLESTONE, Blocks.NETHERRACK, Blocks.PACKED_ICE, Blocks.RAIL, Blocks.REDSTONE_ORE, Blocks.SANDSTONE, Blocks.RED_SANDSTONE, Blocks.STONE, Blocks.STONE_SLAB, Blocks.STONE_BUTTON, Blocks.STONE_PRESSURE_PLATE);

    public ItemTool_MPickaxe(Item.ToolMaterial material)
    {
        super(1.0F, -2.8F, material, EFFECTIVE_ON);
    }

    /**
     * Check whether this Item can harvest the given Block
     */
    public boolean canHarvestBlock(IBlockState blockIn)
    {
        Block block = blockIn.getBlock();

        if (block == Blocks.OBSIDIAN)
        {
            return this.toolMaterial.getHarvestLevel() == 3;
        }
        else if (block != Blocks.DIAMOND_BLOCK && block != Blocks.DIAMOND_ORE)
        {
            if (block != Blocks.EMERALD_ORE && block != Blocks.EMERALD_BLOCK)
            {
                if (block != Blocks.GOLD_BLOCK && block != Blocks.GOLD_ORE)
                {
                    if (block != Blocks.IRON_BLOCK && block != Blocks.IRON_ORE)
                    {
                        if (block != Blocks.LAPIS_BLOCK && block != Blocks.LAPIS_ORE)
                        {
                            if (block != Blocks.REDSTONE_ORE && block != Blocks.LIT_REDSTONE_ORE)
                            {
                                Material material = blockIn.getMaterial();

                                if (material == Material.ROCK)
                                {
                                    return true;
                                }
                                else if (material == Material.IRON)
                                {
                                    return true;
                                }
                                else
                                {
                                    return material == Material.ANVIL;
                                }
                            }
                            else
                            {
                                return this.toolMaterial.getHarvestLevel() >= 2;
                            }
                        }
                        else
                        {
                            return this.toolMaterial.getHarvestLevel() >= 1;
                        }
                    }
                    else
                    {
                        return this.toolMaterial.getHarvestLevel() >= 1;
                    }
                }
                else
                {
                    return this.toolMaterial.getHarvestLevel() >= 2;
                }
            }
            else
            {
                return this.toolMaterial.getHarvestLevel() >= 2;
            }
        }
        else
        {
            return this.toolMaterial.getHarvestLevel() >= 2;
        }
    }

    public float getDestroySpeed(ItemStack stack, IBlockState state)
    {
        Material material = state.getMaterial();
        return material != Material.IRON && material != Material.ANVIL && material != Material.ROCK ? super.getDestroySpeed(stack, state) : this.efficiency;
    }
}