// ========== BLOCKS ==========

// NAMED BLOCKS
// 2 Luck
ID=yellow_shulker_box,NBTTag=(display=(Name=#jsonStr(text="Lucky Block?",color=gold)))@luck=2
ID=wither_rose,NBTTag=(display=(Name=#jsonStr(text="Path paved in black",color=black)))@luck=2
ID=pink_shulker_box,NBTTag=(display=(Name=#jsonStr(text="Pink Lucky Block?",color=light_purple)))@luck=2

// 1 Luck
ID=cake,NBTTag=(display=(Name=#jsonStr(text="Ice Cream Cake",color=aqua)))@luck=1
ID=lucky:pink_lucky_block,NBTTag=(display=(Name=#jsonStr(text="Refund",color=light_purple)))@luck=1

// 0 Luck
ID=vine,NBTTag=(display=(Name=#jsonStr(text="Do it for the",color=green)))@luck=0
ID=lucky:lucky_block,NBTTag=(display=(Name=#jsonStr(text="Yellow Refund",color=gold)))@luck=0
ID=gold_block,NBTTag=(display=(Name=#jsonStr(text="Block of Copper",color=gold))),amount=#rand(1,8)@luck=0

// -1 Luck
ID=dirt,NBTTag=(display=(Name=#jsonStr(text="Lonely Dirt :(",color=light_purple)))@luck=-1

// -2 Luck
ID=red_bed,NBTTag=(display=(Name=#jsonStr(text="RIP YOUR INVENTORY",color=dark_red))),amount=#rand(21,64)@luck=-2
ID=ladder,NBTTag=(display=(Name=#jsonStr(text="lAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAder",color=yellow)))@luck=-2

// UNNAMED BLOCKS
// 2 Luck
ID=anvil@luck=2
ID=beacon@luck=2
ID=conduit@luck=2
ID=bedrock@luck=2
ID=dragon_head@luck=2
ID=emerald_block@luck=2
ID=diamond_block@luck=2
ID=enchanting_table@luck=2
ID=#randColor_shulker_box@luck=2
ID=blue_ice,amount=#rand(4,16)@luck=2
ID=end_portal_frame,amount=#rand(4,16)@luck=2
ID=player_head,NBTTag=(SkullOwner=_Kristen)@luck=2

// 1 Luck
ID=dragon_egg@luck=1
ID=chipped_anvil@luck=1
ID=tnt,amount=8@luck=1
ID=brewing_stand@luck=1
ID=melon,amount=8@luck=1
ID=end_rod,amount=8@luck=1
ID=obsidian,amount=14@luck=1
ID=cake,amount=#rand(4,16)@luck=1
ID=lantern,amount=#rand(4,16)@luck=1
ID=iron_ore,amount=#rand(4,16)@luck=1
ID=iron_block,amount=#rand(1,6)@luck=1
ID=lapis_ore,amount=#rand(4,16)@luck=1
ID=coal_block,amount=#rand(1,4)@luck=1
ID=fire_coral,amount=#rand(4,16)@luck=1
ID=lapis_block,amount=#rand(1,4)@luck=1
ID=bone_block,amount=#rand(1,4)@luck=1
ID=prismarine,amount=#rand(4,16)@luck=1
ID=horn_coral,amount=#rand(4,16)@luck=1
ID=tube_coral,amount=#rand(4,16)@luck=1
ID=emerald_ore,amount=#rand(1,8)@luck=1
ID=brain_coral,amount=#rand(4,16)@luck=1
ID=packed_ice,amount=#rand(4,16)@luck=1
ID=diamond_ore,amount=#rand(1,8)@luck=1
ID=bubble_coral,amount=#rand(4,16)@luck=1
ID=magma_block,amount=#rand(4,16)@luck=1
ID=redstone_block,amount=#rand(1,4)@luck=1
ID=fire_coral_block,amount=#rand(4,16)@luck=1
ID=horn_coral_block,amount=#rand(4,16)@luck=1
ID=tube_coral_block,amount=#rand(4,16)@luck=1
ID=brain_coral_block,amount=#rand(4,16)@luck=1
ID=nether_wart_block,amount=#rand(4,16)@luck=1
ID=bubble_coral_block,amount=#rand(4,16)@luck=1
ID=#randColor_concrete,amount=#rand(32,64)@luck=1
ID=#randColor_stained_glass,amount=#rand(32,64)@luck=1
ID=#randColor_glazed_terracotta,amount=#rand(32,64)@luck=1
ID=#randColor_stained_glass_pane,amount=#rand(32,64)@luck=1

// 0 Luck
ID=bell@luck=0
ID=loom@luck=0
ID=chest@luck=0
ID=barrel@luck=0
ID=lectern@luck=0
ID=smoker@luck=0
ID=sponge@luck=0
ID=jukebox@luck=0
ID=furnace@luck=0
ID=beehive@luck=0
ID=campfire@luck=0
ID=bee_nest@luck=0
ID=grindstone@luck=0
ID=stonecutter@luck=0
ID=honey_block@luck=0
ID=blast_furnace@luck=0
ID=crafting_table@luck=0
ID=smithing_table@luck=0
ID=fletching_table@luck=0
ID=damaged_anvil@luck=0
ID=#randColor_bed@luck=0
ID=carved_pumpkin@luck=0
ID=hopper,amount=4@luck=0
ID=cartography_table@luck=0
ID=dropper,amount=8@luck=0
ID=#randColor_banner@luck=0
ID=observer,amount=4@luck=0
ID=dispenser,amount=8@luck=0
ID=hay_block,amount=8@luck=0
ID=flower_pot,amount=8@luck=0
ID=note_block,amount=8@luck=0
ID=ender_chest,amount=2@luck=0
ID=powered_rail,amount=8@luck=0
ID=detector_rail,amount=8@luck=0
ID=activator_rail,amount=8@luck=0
ID=ice,amount=#rand(4,16)@luck=0
ID=rail,amount=#rand(8,32)@luck=0
ID=sand,amount=#rand(4,16)@luck=0
ID=diorite,amount=#rand(4,16)@luck=0
ID=granite,amount=#rand(4,16)@luck=0
ID=bamboo,amount=#rand(4,16)@luck=0
ID=cobweb,amount=#rand(4,16)@luck=0
ID=andesite,amount=#rand(4,16)@luck=0
ID=gold_ore,amount=#rand(4,16)@luck=0
ID=red_sand,amount=#rand(4,16)@luck=0
ID=gold_block,amount=#rand(1,4)@luck=0
ID=sea_pickle,amount=#rand(4,16)@luck=0
ID=scaffolding,amount=#rand(4,16)@luck=0
ID=sugar_cane,amount=#rand(4,16)@luck=0
ID=purpur_block,amount=#rand(4,16)@luck=0
ID=quartz_block,amount=#rand(4,16)@luck=0
ID=redstone_ore,amount=#rand(4,16)@luck=0
ID=fire_coral_fan,amount=#rand(4,16)@luck=0
ID=horn_coral_fan,amount=#rand(4,16)@luck=0
ID=tube_coral_fan,amount=#rand(4,16)@luck=0
ID=brain_coral_fan,amount=#rand(4,16)@luck=0
ID=bubble_coral_fan,amount=#rand(4,16)@luck=0
ID=honeycomb_block,amount=#rand(4,16)@luck=0
ID=nether_quartz_ore,amount=#rand(4,16)@luck=0
ID=mossy_cobblestone,amount=#rand(4,16)@luck=0
ID=#randColor_carpet,amount=#rand(32,64)@luck=0
ID=#randColor_concrete_powder,amount=#rand(32,64)@luck=0

// -1 Luck
ID=cactus,amount=#rand(4,16)@luck=-1
ID=end_stone,amount=#rand(4,16)@luck=-1
ID=netherrack,amount=#rand(4,16)@luck=-1
ID=grass_block,amount=#rand(4,16)@luck=-1
ID=cobblestone,amount=#rand(16,64)@luck=-1
ID=dead_fire_coral,amount=#rand(4,16)@luck=-1
ID=dead_horn_coral,amount=#rand(4,16)@luck=-1
ID=dead_tube_coral,amount=#rand(4,16)@luck=-1
ID=dead_brain_coral,amount=#rand(4,16)@luck=-1
ID=dead_bubble_coral,amount=#rand(4,16)@luck=-1
ID=dead_fire_coral_fan,amount=#rand(4,16)@luck=-1
ID=dead_horn_coral_fan,amount=#rand(4,16)@luck=-1
ID=dead_tube_coral_fan,amount=#rand(4,16)@luck=-1
ID=dead_brain_coral_fan,amount=#rand(4,16)@luck=-1
ID=dead_fire_coral_block,amount=#rand(4,16)@luck=-1
ID=dead_horn_coral_block,amount=#rand(4,16)@luck=-1
ID=dead_tube_coral_block,amount=#rand(4,16)@luck=-1
ID=dead_bubble_coral_fan,amount=#rand(4,16)@luck=-1
ID=dead_brain_coral_block,amount=#rand(4,16)@luck=-1
ID=dead_bubble_coral_block,amount=#rand(4,16)@luck=-1

// -2 Luck
ID=dead_bush@luck=-2
ID=dirt,amount=#rand(16,64)@luck=-2
ID=red_mushroom,amount=#rand(4,16)@luck=-2
ID=brown_mushroom,amount=#rand(4,16)@luck=-2

// ITEMS
// NAMED ITEMS
// 2 Luck
ID=enchanted_golden_apple,NBTTag=(display=(Name=#jsonStr(text="Search for the...",color=gold)))@luck=2
ID=cooked_beef,NBTTag=(display=(Name=#jsonStr(text="Synthetic Cow Meat",color=green))),amount=#rand(4,16)@luck=2

// 1 Luck
ID=gold_ingot,NBTTag=(display=(Name=#jsonStr(text="Copper Ingot",color=gold))),amount=#rand(4,16)@luck=1
ID=cooked_cod,NBTTag=(display=(Name=#jsonStr(text="Seems Fishy",color=blue))),amount=#rand(4,16)@luck=1
ID=cooked_salmon,NBTTag=(display=(Name=#jsonStr(text="Seems Fishy",color=red))),amount=#rand(4,16)@luck=1
ID=beef,NBTTag=(display=(Name=#jsonStr(text="Rotten Cow Meat",color=dark_green))),amount=#rand(4,16)@luck=1
ID=magma_cream,NBTTag=(display=(Name=#jsonStr(text="Seems Slimy",color=dark_red))),amount=#rand(4,16)@luck=1

// 0 Luck
ID=bow,NBTTag=(display=(Name=#jsonStr(text="Viola",color=gold)))@luck=0
ID=bow,NBTTag=(display=(Name=#jsonStr(text="Cello",color=gold)))@luck=0
ID=bow,NBTTag=(display=(Name=#jsonStr(text="Violin",color=gold)))@luck=0
ID=bow,NBTTag=(display=(Name=#jsonStr(text="Double Bass",color=gold)))@luck=0
ID=gold_nugget,NBTTag=(display=(Name=#jsonStr(text="Coin",color=gold)))@luck=0
ID=map,NBTTag=(display=(Name=#jsonStr(text="Confused?",color=dark_purple)))@luck=0
ID=iron_nugget,NBTTag=(display=(Name=#jsonStr(text="Silver Coin",color=gray)))@luck=0
ID=compass,NBTTag=(display=(Name=#jsonStr(text="Are you lost?",color=dark_red)))@luck=0
ID=golden_apple,NBTTag=(display=(Name=#jsonStr(text="Search for the...",color=gold))))@luck=0
ID=mushroom_stew,NBTTag=(display=(Name=#jsonStr(text="Human Stew?",color=gray))))@luck=0
ID=cod,NBTTag=(display=(Name=#jsonStr(text="Seems Fishy",color=aqua))),amount=#rand(4,16)@luck=0
ID=salmon,NBTTag=(display=(Name=#jsonStr(text="Seems Fishy",color=red))),amount=#rand(4,16)@luck=0
ID=gold_nugget,NBTTag=(display=(Name=#jsonStr(text="Copper Nugget",color=gold))),amount=#rand(4,16)@luck=0
ID=slime_ball,NBTTag=(display=(Name=#jsonStr(text="Seems Slimy",color=dark_green))),amount=#rand(4,16)@luck=0
ID=clay_ball,NBTTag=(display=(Name=#jsonStr(text="It's Balanced Because It Takes Effort",color=gray))),amount=#rand(4,16)@luck=0

// -1 Luck
ID=poppy,NBTTag=(display=(Name=#jsonStr(text="Romantic Rose",color=dark_red)))@luck=-1
ID=acacia_sign,NBTTag=(display=(Name=#jsonStr(text="This is a bad sign",color=dark_red)))@luck=-1
ID=rotten_flesh,NBTTag=(display=(Name=#jsonStr(text="Dried Up Steak",color=dark_green))),amount=#rand(1,64)@luck=-1


// -2 Luck
ID=wooden_hoe,NBTTag=(display=(Name=#jsonStr(text="RIP YOUR INVENTORY",color=dark_red))),amount=#rand(21,64)@luck=-1
ID=leather_helmet,NBTTag=(display=(Name=#jsonStr(text="RIP YOUR INVENTORY",color=dark_red))),amount=#rand(21,64)@luck=-1

// UNNAMED ITEMS
// 2 Luck
ID=elytra@luck=2
ID=trident@luck=2
ID=crossbow@luck=2
ID=nether_star@luck=2
ID=totem_of_undying@luck=2
ID=diamond_horse_armor@luck=2
ID=emerald,amount=#rand(4,16)@luck=2
ID=diamond,amount=#rand(4,16)@luck=2
ID=golden_carrot,amount=#rand(4,16)@luck=2
ID=spectral_arrow,amount=#rand(4,16)@luck=2
ID=cooked_porkchop,amount=#rand(4,16)@luck=2
ID=lingering_potion,NBTTag=(Potion=#randPotion),amount=12@luck=2

// 1 Luck
ID=shield@luck=1
ID=iron_sword@luck=1
ID=end_crystal@luck=1
ID=turtle_helmet@luck=1
ID=flint_and_steel@luck=1
ID=apple,amount=8@luck=1
ID=heart_of_the_sea@luck=1
ID=golden_horse_armor@luck=1
ID=scute,amount=#rand(8,16)@luck=1
ID=arrow,amount=#rand(8,32)@luck=1
ID=bread,amount=#rand(4,16)@luck=1
ID=carrot,amount=#rand(4,16)@luck=1
ID=cookie,amount=#rand(4,16)@luck=1
ID=phantom_membrane,amount=8@luck=1
ID=dried_kelp,amount=#rand(4,16)@luck=1
ID=gold_ingot,amount=#rand(8,16)@luck=1
ID=rabbit_stew,amount=#rand(4,8)@luck=1
ID=lapis_lazuli,amount=#rand(4,16)@luck=1
ID=fire_charge,amount=#rand(4,16)@luck=1
ID=honey_bottle,amount=#rand(1,4)@luck=1
ID=baked_potato,amount=#rand(4,16)@luck=1
ID=cooked_rabbit,amount=#rand(4,16)@luck=1
ID=sweet_berries,amount=#rand(4,16)@luck=1
ID=mushroom_stew,amount=#rand(4,8)@luck=1
ID=cooked_mutton,amount=#rand(4,16)@luck=1
ID=cooked_chicken,amount=#rand(4,16)@luck=1
ID=glistering_melon_slice,amount=#rand(4,16)@luck=1
ID=lingering_potion,NBTTag=(Potion=#randPotion),amount=#rand(4,8))@luck=1

// 0 Luck
ID=bow@luck=0
ID=cake@luck=0
ID=saddle@luck=0
ID=shears@luck=0
ID=bucket@luck=0
ID=minecart@luck=0
ID=oak_boat@luck=0
ID=name_tag@luck=0
ID=turtle_egg@luck=0
ID=fishing_rod@luck=0
ID=shulker_shell@luck=0
ID=nautilus_shell@luck=0
ID=iron_horse_armor@luck=0
ID=painting,amount=4@luck=0
ID=egg,amount=#rand(4,16)@luck=0
ID=coal,amount=#rand(4,16)@luck=0
ID=brick,amount=#rand(8,32)@luck=0
ID=bucket,amount=#rand(1,4)@luck=0
ID=string,amount=#rand(4,16)@luck=0
ID=rabbit,amount=#rand(4,16)@luck=0
ID=poppy,amount=#rand(4,16)@luck=0
ID=potato,amount=#rand(4,16)@luck=0
ID=mutton,amount=#rand(4,16)@luck=0
ID=snowball,amount=#rand(4,16)@luck=0
ID=clay_ball,amount=#rand(8,32)@luck=0
ID=redstone,amount=#rand(4,16)@luck=0
ID=pink_dye,amount=#rand(1,64)@luck=0
ID=porkchop,amount=#rand(4,16)@luck=0
ID=rabbit_foot,amount=#rand(1,3)@luck=0
ID=iron_ingot,amount=#rand(4,16)@luck=0
ID=gunpowder,amount=#rand(4,16)@luck=0
ID=fermented_spider_eye,amount=8@luck=0
ID=honeycomb,amount=#rand(4,16)@luck=0
ID=melon_slice,amount=#rand(4,16)@luck=0
ID=ender_pearl,amount=#rand(4,16)@luck=0
ID=firework_star,amount=#rand(1,4)@luck=0
ID=chorus_fruit,amount=#rand(4,16)@luck=0
ID=nether_wart,amount=#rand(4,16)@luck=0
ID=nether_brick,amount=#rand(8,32)@luck=0
ID=beetroot_soup,amount=#rand(4,8)@luck=0
ID=lingering_potion,NBTTag=(Potion=#randPotion)@luck=0


// -1 Luck
ID=flint@luck=-1
ID=stick@luck=-1
ID=sugar@luck=-1
ID=potion@luck=-1
ID=feather@luck=-1
ID=rotten_flesh@luck=-1
ID=melon_seeds@luck=-1
ID=splash_potion@luck=-1
ID=golden_sword@luck=-1
ID=beetroot_seeds@luck=-1
ID=pumpkin_seeds@luck=-1
ID=leather_horse_armor@luck=-1
ID=chicken,amount=#rand(4,16)@luck=-1
ID=beetroot,amount=#rand(4,16)@luck=-1

// -2 Luck
ID=wheat_seeds@luck=-2
ID=enchanted_book@luck=-2
ID=poisonous_potato@luck=-2
ID=spider_eye,amount=8@luck=-2

// Groups
// 2 Luck
ID=#randSpawnEgg,amount=12@luck=2
group(ID=anvil;ID=iron_ingot,amount=#rand(4,16))@luck=2
group(ID=crossbow;ID=arrow,amount=#rand(16,32))@luck=2
group(ID=conduit;ID=prismarine,amount=#rand(4,16))@luck=2
group(ID=bow;ID=spectral_arrow,amount=#rand(16,32))@luck=2
group(ID=ender_chest;ID=obsidian,amount=#rand(4,16))@luck=2
group(ID=emerald_block;ID=emerald,amount=#rand(4,16))@luck=2
group(ID=anvil;ID=experience_bottle,amount=#rand(4,16))@luck=2
group(ID=diamond_block;ID=diamond,amount=#rand(4,16))@luck=2
group(ID=wither_rose;ID=grass_block,amount=#rand(4,16))@luck=2
group(ID=ender_pearl,amount=10;ID=ender_eye,amount=5)@luck=2
group(ID=crossbow;ID=spectral_arrow,amount=#rand(16,32))@luck=2
group(ID=enchanting_table;ID=bookshelf,amount=#rand(4,16))@luck=2
group(ID=brewing_stand;ID=glass_bottle,amount=#rand(4,16))@luck=2
group(ID=diamond_sword;ID=enderman_sapwn_egg,amount=5)@luck=2
group(ID=enchanting_table;ID=experience_bottle,amount=#rand(4,16))@luck=2
ID=#randList(potion,splash_potion),NBTTag=(Potion=#randPotion),amount=12)@luck=2
ID=enchanted_book,NBTTag=(StoredEnchantments=#randEnchantment),amount=12@luck=2
group(ID=golden_apple,amount=#rand(2,4);ID=enchanted_golden_apple,amount=#rand(1,2))@luck=2
group:#rand(1,2):(ID=diamond_sword;ID=diamond_shovel;ID=diamond_pickaxe;ID=diamond_axe;ID=diamond_hoe)@luck=2
group:#rand(1,2):(ID=diamond_helmet;ID=diamond_chestplate;ID=diamond_leggings;ID=diamond_boots;ID=diamond_horse_armor)@luck=2
group(ID=iron_ingot,amount=#rand(8,16);ID=gold_ingot,amount=#rand(8,16);ID=diamond,amount=#rand(8,16);ID=emerald,amount=#rand(8,16);ID=lapis_lazuli,amount=#rand(8,16);type=entity,ID=firework_rocket,NBTTag=(LifeTime=20,FireworksItem=(id=firework_rocket,Count=1,tag=#randFireworksRocket)),amount=20,posOffset=#circleOffset(0,2))@luck=2
group(ID=iron_block,amount=#rand(4,8);ID=gold_block,amount=#rand(4,8);ID=diamond_block,amount=#rand(4,8);ID=emerald_block,amount=#rand(4,8);ID=lapis_block,amount=#rand(8,16);type=entity,ID=firework_rocket,NBTTag=(LifeTime=20,FireworksItem=(id=firework_rocket,Count=1,tag=#randFireworksRocket)),amount=20,posOffset=#circleOffset(0,2))@chance=0.2@luck=2

// 1 Luck
ID=#randSpawnEgg,amount=#rand(4,8)@luck=1
group(ID=smoker;ID=coal,amount=#rand(2,8))@luck=1
group(ID=bow;ID=arrow,amount=#rand(16,32))@luck=1
group(ID=lucky:lucky_block;ID=pink_dye,amount=8)@luck=1
group(ID=blast_furnace;ID=coal,amount=#rand(2,8))@luck=1
group(ID=smoker;ID=charcoal,amount=#rand(16,32))@luck=1
group(ID=flint_and_steel;ID=tnt,amount=#rand(8,16))@luck=1
group(ID=iron_block;ID=iron_ingot,amount=#rand(4,16))@luck=1
ID=#randList(sponge,wet_sponge),amount=#rand(4,16))@luck=1
group(ID=chorus_flower;ID=end_stone,amount=#rand(4,16))@luck=1
group(ID=spectral_arrow=#rand(8,16);ID=arrow,amount=#rand(16,32))@luck=1
ID=#randList(potion,splash_potion),NBTTag=(Potion=#randPotion),amount=#rand(4,8)@luck=1
group:#rand(2,3):(ID=iron_shovel;ID=iron_pickaxe;ID=iron_axe;ID=iron_sword;ID=iron_hoe)@luck=1
ID=enchanted_book,NBTTag=(StoredEnchantments=#randEnchantment),amount=#rand(4,8)@luck=1
group:#rand(2,3):(ID=iron_helmet;ID=iron_chestplate;ID=iron_leggings;ID=iron_boots;ID=iron_horse_armor)@luck=1
group:#rand(2,3):(ID=chainmail_helmet;ID=chainmail_chestplate;ID=chainmail_leggings;ID=chainmail_boots)@luck=1
group:#rand(1,3):(ID=skeleton_skull;ID=wither_skeleton_skull;ID=zombie_head;ID=player_head;ID=creeper_head)@luck=1
ID=#randList(stripped_oak_log,stripped_spruce_log,stripped_birch_log,stripped_jungle_log,stripped_acacia_log,stripped_dark_oak_log),amount=64@luck=1
group(group:1:(ID=#randColor_wool,amount=#rand(32,64);ID=#randColor_terracotta,amount=#rand(32,64);ID=#randColor_dye,amount=#rand(32,64));type=particle,ID=splashpotion,potion=#randPotion,amount=10)@luck=1
group:1:(group(ID=carrot,amount=#rand(8,16);ID=golden_carrot,amount=#rand(4,8));group(ID=potato,amount=#rand(8,16);ID=baked_potato,amount=#rand(4,8);ID=poisonous_potato,amount=#rand(2,4));group(ID=pumpkin_pie,amount=#rand(6,12)))@luck=1
group(ID=iron_ore,amount=#rand(8,16);ID=gold_ore,amount=#rand(4,8);ID=diamond_ore,amount=#rand(4,8);ID=emerald_ore,amount=#rand(4,8);ID=lapis_ore,amount=#rand(4,8);type=entity,ID=firework_rocket,NBTTag=(LifeTime=20,FireworksItem=(id=fireworks,tag=#randFireworksRocket)),amount=20,posOffset=#circleOffset(0,2))@luck=1

// 0 Luck
ID=#randSpawnEgg,amount=#rand(1,3)@luck=0
group(ID=dropper;ID=gold_ingot,amount=8)@luck=0
group(ID=cake;ID=cookie,amount=#rand(4,16))@luck=0
group(ID=furnace;ID=coal,amount=#rand(4,16))@luck=0
group(ID=lectern;ID=book,amount=#rand(4,16))@luck=0
group(ID=cauldron;ID=bucket,amount=#rand(4,16))@luck=0
group(ID=chest;ID=oak_planks,amount=#rand(4,16))@luck=0
group(ID=loom;ID=white_banner,amount=#rand(4,16))@luck=0
group(ID=milk_bucket;ID=cookie,amount=#rand(4,16))@luck=0
group(ID=stonecutter;ID=stone,amount=#rand(16,32))@luck=0
group(ID=quartz_block;ID=quartz,amount=#rand(4,16))@luck=0
group(ID=gold_block;ID=gold_ingot,amount=#rand(4,16))@luck=0
group(ID=lapis_block;ID=lapis_lazuli,amount=#rand(4,16))@luck=0
group(ID=oak_sapling;ID=bone_meal,amount=#rand(4,16))@luck=0
group(ID=cartography_table;ID=map,amount=#rand(4,16))@luck=0
group(ID=creeper_spawn_egg;ID=tnt,amount=#rand(4,16))@luck=0
group(ID=birch_sapling;ID=bone_meal,amount=#rand(4,16))@luck=0
group(ID=redstone_block;ID=redstone,amount=#rand(4,16))@luck=0
ID=#randList(magma_block,soul_sand),amount=#rand(4,16))@luck=0
group(ID=jungle_sapling;ID=bone_meal,amount=#rand(4,16))@luck=0
group(ID=crafting_table;ID=oak_planks,amount=#rand(8,32))@luck=0
group(ID=acacia_sapling;ID=bone_meal,amount=#rand(4,16))@luck=0
group(ID=spruce_sapling;ID=bone_meal,amount=#rand(4,16))@luck=0
group(ID=bee_nest;ID=bee_spawn_egg,amount=#rand(4,16))@luck=0
group(ID=blaze_spawn_egg;ID=snowball,amount=#rand(4,16))@luck=0
group(ID=fox_spawn_egg;ID=sweet_berries,amount=#rand(4,16))@luck=0
ID=#randList(potion,splash_potion),NBTTag=(Potion=#randPotion)@luck=0
ID=#randList(honeycomb_block,honey_block),amount=#rand(4,16))@luck=0
group(ID=bookshelf,amount=#rand(6,12);ID=book,amount=#rand(8,16))@luck=0
ID=enchanted_book,NBTTag=(StoredEnchantments=#randEnchantment)@luck=0
group(ID=dark_oak_sapling,amount=4;ID=bone_meal,amount=#rand(4,16))@luck=0
ID=#randList(sunflower,lilac,rose_bush,peony,tall_grass,large_fern),amount=64@luck=0
group(ID=pumpkin,amount=#rand(8,16);ID=jack_o_lantern,amount=#rand(8,16))@luck=0
group(ID=stone_sword;ID=stone_shovel;ID=stone_pickaxe;ID=stone_axe;ID=stone_hoe)@luck=0
ID=#randList(oak_log,spruce_log,birch_log,jungle_log,acacia_log,dark_oak_log),amount=16@luck=0
group(ID=golden_sword;ID=golden_shovel;ID=golden_pickaxe;ID=golden_axe;ID=golden_hoe)@luck=0
group(ID=fishing_rod;ID=#randList(cod,pufferfish,salmon,tropical_fish),amount=#rand(10,20))@luck=0
ID=#randList(dandelion,poppy,blue_orchid,allium,azure_bluet,pink_tulip,oxeye_daisy),amount=64@luck=0
group(ID=wooden_sword;ID=wooden_shovel;ID=wooden_pickaxe;ID=wooden_axe;ID=wooden_hoe)@luck=0
ID=#randList(oak_boat,spruce_boat,birch_boat,jungle_boat,acacia_boat,dark_oak_boat),amount=1@luck=0
group:#rand(2,3):(ID=pufferfish_bucket;ID=salmon_bucket;ID=cod_bucket;ID=tropical_fish_bucket)@luck=0
group(ID=golden_helmet;ID=golden_chestplate;ID=golden_leggings;ID=golden_boots;ID=golden_horse_armor)@luck=0
ID=#randList(oak_planks,spruce_planks,birch_planks,jungle_planks,acacia_planks,dark_oak_planks),amount=64@luck=0
group(ID=leather_helmet;ID=leather_chestplate;ID=leather_leggings;ID=leather_boots;ID=leather_horse_armor)@luck=0
ID=#randList(cornflower,lily_of_the_valley,red_tulip,orange_tulip,white_tulip,red_mushroom,brown_mushroom),amount=64@luck=0
ID=#randList(flower_banner_pattern,creeper_banner_pattern,skull_banner_pattern,mojang_banner_pattern,globe_banner_pattern),amount=1@luck=0
group(ID=bucket,amount=#rand(1,2);ID=water_bucket,amount=#rand(1,2);ID=lava_bucket,amount=#rand(1,2);ID=milk_bucket,amount=#rand(1,2))@luck=0
group(ID=jukebox;ID=#randList(music_disc_11,music_disc_13,music_disc_blocks,music_disc_chirp,music_disc_far,music_disc_mall,music_disc_mellohi,music_disc_stal,music_disc_strad,music_disc_wait,music_disc_ward),amount=#rand(1,3))@luck=0
group(ID=quartz_slab,amount=#rand(4,8);ID=nether_quartz_ore,amount=#rand(16,32);ID=quartz_block,amount=#rand(4,8);ID=chiseled_quartz_block,amount=#rand(4,8);ID=quartz_pillar,amount=#rand(4,8);ID=quartz_stairs,amount=#rand(4,8);ID=quartz,amount=#rand(24,32);type=particle,ID=splashpotion,potion="invisibility")@luck=0
group:1:(group(ID=porkchop,amount=#rand(8,16);ID=cooked_porkchop,amount=#rand(4,8));group(ID=fish,amount=#rand(8,16);ID=cooked_cod,amount=#rand(4,8));group(ID=beef,amount=#rand(8,16);ID=cooked_beef,amount=#rand(4,8));group(ID=chicken,amount=#rand(8,16);ID=cooked_chicken,amount=#rand(4,8));group(ID=mutton,amount=#rand(8,16);ID=cooked_mutton,amount=#rand(4,8));group(ID=rabbit,amount=#rand(8,16);ID=cooked_rabbit,amount=#rand(4,8)))@luck=0
group(ID=ender_pearl,amount=#rand(1,3);ID=blaze_rod,amount=#rand(1,3);ID=ghast_tear,amount=#rand(1,3);ID=gold_nugget,amount=#rand(1,3);ID=nether_wart,amount=#rand(1,3);ID=spider_eye,amount=#rand(1,3);ID=fermented_spider_eye,amount=#rand(1,3);ID=blaze_powder,amount=#rand(1,3);ID=magma_cream,amount=#rand(1,3);ID=ender_eye,amount=#rand(1,3);ID=glistering_melon_slice,amount=#rand(1,3);ID=rabbit_foot,amount=#rand(1,3);type=particle,ID=splashpotion,potion="fire_resistance")@luck=0
group(ID=dispenser,amount=2;ID=note_block,amount=1;ID=sticky_piston,amount=4;ID=piston,amount=4;ID=tnt,amount=6;ID=lever,amount=2;ID=stone_pressure_plate,amount=2;ID=oak_pressure_plate,amount=2;ID=redstone_torch,amount=8;ID=stone_button,amount=2;ID=oak_trapdoor,amount=2;ID=iron_trapdoor,amount=2;ID=oak_fence_gate,amount=1;ID=redstone_lamp,amount=4;ID=tripwire_hook,amount=2;ID=oak_button,amount=2;ID=light_weighted_pressure_plate,amount=1;ID=heavy_weighted_pressure_plate,amount=1;ID=daylight_detector,amount=1;ID=hopper,amount=4;ID=dropper,amount=#rand(2,4);ID=oak_door,amount=1;ID=iron_door,amount=1;ID=redstone,amount=#rand(32,64);ID=repeater,amount=8;ID=comparator,amount=2;type=particle,ID=splashpotion,potion="healing")@luck=0

// Chests
// 2 Luck
type=block,ID=chest,tileEntity=(Items=#chestLootTable("chests/buried_treasure"))@luck=2
type=block,ID=chest,tileEntity=(Items=#chestLootTable("chests/pillager_outpost"))@luck=2
type=block,ID=chest,tileEntity=(Items=#chestLootTable("chests/end_city_treasure"))@luck=2
type=block,ID=chest,tileEntity=(Items=#chestLootTable("chests/woodland_mansion"))@luck=2

// 1 Luck
type=block,ID=chest,tileEntity=(Items=#chestLootTable("chests/igloo_chest"))@luck=1
type=block,ID=chest,tileEntity=(Items=#chestLootTable("chests/jungle_temple"))@luck=1
type=block,ID=chest,tileEntity=(Items=#chestLootTable("chests/nether_bridge"))@luck=1
type=block,ID=chest,tileEntity=(Items=#chestLootTable("chests/shipwreck_map"))@luck=1
type=block,ID=chest,tileEntity=(Items=#chestLootTable("chests/desert_pyramid"))@luck=1
type=block,ID=chest,tileEntity=(Items=#chestLootTable("chests/simple_dungeon"))@luck=1
type=block,ID=chest,tileEntity=(Items=#chestLootTable("chests/shipwreck_supply"))@luck=1
type=block,ID=chest,tileEntity=(Items=#chestLootTable("chests/stronghold_corridor"))@luck=1
type=block,ID=chest,tileEntity=(Items=#chestLootTable("chests/shipwreck_treasure"))@luck=1
type=block,ID=chest,tileEntity=(Items=#chestLootTable("chests/underwater_ruin_big"))@luck=1
type=block,ID=chest,tileEntity=(Items=#chestLootTable("chests/abandoned_mineshaft"))@luck=1
type=block,ID=chest,tileEntity=(Items=#chestLootTable("chests/village/village_armorer"))@luck=1
type=block,ID=chest,tileEntity=(Items=#chestLootTable("chests/underwater_ruin_small"))@luck=1
type=block,ID=chest,tileEntity=(Items=#chestLootTable("chests/village/village_butcher"))@luck=1
type=block,ID=chest,tileEntity=(Items=#chestLootTable("chests/village/village_weaponsmith"))@luck=1

// 0 Luck
type=block,ID=chest,tileEntity=(Items=#chestLootTable("entities/witch"))@luck=0
type=block,ID=chest,tileEntity=(Items=#chestLootTable("chests/stronghold_library"))@luck=0
type=block,ID=chest,tileEntity=(Items=#chestLootTable("gameplay/fishing/treasure"))@luck=0
type=block,ID=chest,tileEntity=(Items=#chestLootTable("chests/stronghold_crossing"))@luck=0
type=block,ID=chest,tileEntity=(Items=#chestLootTable("chests/spawn_bonus_chest"))@luck=0
type=block,ID=chest,tileEntity=(Items=#chestLootTable("chests/village/village_mason"))@luck=0
type=block,ID=chest,tileEntity=(Items=#chestLootTable("chests/village/village_tannery"))@luck=0
type=block,ID=chest,tileEntity=(Items=#chestLootTable("chests/village/village_shepherd"))@luck=0
type=block,ID=chest,tileEntity=(Items=#chestLootTable("chests/jungle_temple_dispenser"))@luck=0
type=block,ID=chest,tileEntity=(Items=#chestLootTable("chests/village/village_taiga_house"))@luck=0
type=block,ID=chest,tileEntity=(Items=#chestLootTable("chests/village/village_plains_house"))@luck=0
type=block,ID=chest,tileEntity=(Items=#chestLootTable("chests/village/village_cartographer"))@luck=0
type=block,ID=chest,tileEntity=(Items=#chestLootTable("chests/village/village_desert_house"))@luck=0
type=block,ID=chest,tileEntity=(Items=#chestLootTable("chests/village/village_snowy_house"))@luck=0
type=block,ID=chest,tileEntity=(Items=#chestLootTable("chests/village/village_savanna_house"))@luck=0

// -1 Luck
type=block,ID=chest,tileEntity=(Items=#chestLootTable("gameplay/fishing/fish"))@luck=-1

// -2 Luck
type=block,ID=chest,tileEntity=(Items=#chestLootTable("gameplay/fishing/junk"))@luck=-2

// Messages
// 2 Luck
group(type=command,ID="/tell #pName Listen to me, #pName. Meow?",commandSender="Cat";ID=totem_of_undying,NBTTag=(display=(Name=#jsonStr(text="1 out of 9 lives",color=black))))@luck=2
group(type=command,ID="/tell #pName Listen to me, #pName. You are now my successor.",commandSender="Robin Hood";ID=crossbow,NBTTag=(display=(Name=#jsonStr(text="Robin Hood's Bow",color=green))))@luck=2
group(type=command,ID="/tell #pName Listen to me, #pName. I have gifted you a pretty powerful gift, use it wisely.",commandSender="King Neptune";ID=trident,NBTTag=(display=(Name=#jsonStr(text="King Neptune's Trident",color=blue))))@luck=2
group(type=command,ID="/tell #pName Listen to me, #pName. I have a gift for you, also happy Valentine's Day!",commandSender="Cupid";ID=diamond_block,NBTTag=(display=(Name=#jsonStr(text="Gift from an unknown person",color=red))))@luck=2
group(type=command,ID="/tell #pName Listen to me, #pName. Let me play among the stars, let me see what spring is like on Jupiter or Mars...",commandSender="Singer";ID=elytra,NBTTag=(display=(Name=#jsonStr(text="Fly me to the moon",color=blue))))@luck=2

// 1 Luck
group(type=command,ID="/tell #pName Listen to me, #pName. Thank you for downloading Lucky Block Pink!",commandSender="KristenStuffs";ID=lucky:pink_lucky_block)@luck=1
group(type=command,ID="/tell #pName Listen to me, #pName. Happy Birthday!",commandSender="Cat";ID=cake,NBTTag=(display=(Name=#jsonStr(text="Birthday Cake",color=aqua))))@luck=1
group(type=command,ID="/tell #pName Listen to me, #pName. I think I'm coding Minecraft!",commandSender="Jeb_";ID=iron_block,NBTTag=(display=(Name=#jsonStr(text="Computer",color=red))))@luck=1
group(type=command,ID="/tell #pName Listen to me, #pName. I think I'm sick!",commandSender="Your friend";ID=emerald_block,NBTTag=(display=(Name=#jsonStr(text="Snot",color=dark_green))))@luck=1
group(type=command,ID="/tell #pName Listen to me, #pName. It's dangerous to go alone! Take this.",commandSender="Old Man";ID=iron_sword,NBTTag=(display=(Name=#jsonStr(text="Heroic Sword",color=gray))))@luck=1
group(type=command,ID="/tell #pName Listen to me, #pName. I like turtles.",commandSender="Turtle Lover";ID=turtle_helmet,NBTTag=(display=(Name=#jsonStr(text="Protection from crazy Turtle fans",color=dark_green))))@luck=1

// 0 Luck
group(type=command,ID="/tell #pName Listen to me, #pName. Want some dinner?",commandSender="Dinnerbone";ID=bone,NBTTag=(display=(Name=#jsonStr(text="Dinner",color=white))))@luck=0
group(type=command,ID="/tell #pName Listen to me, #pName. Happy Thanksgiving!",commandSender="Tom";ID=cooked_chicken,NBTTag=(display=(Name=#jsonStr(text="Turkey",color=red))))@luck=0
group(type=command,ID="/tell #pName Listen to me, #pName. You are sweet. Have this!",commandSender="Bee";ID=honey_bottle,NBTTag=(display=(Name=#jsonStr(text="You",color=gold))))@luck=0
group(type=command,ID="/tell #pName Listen to me, #pName. Eh, what's up doc?",commandSender="Bugs";ID=golden_carrot,NBTTag=(display=(Name=#jsonStr(text="Bug's Carrot",color=gold))))@luck=0
group(type=command,ID="/tell #pName Listen to me, #pName. I think I'm an alien!",commandSender="Your Neighbor";ID=bone_block,NBTTag=(display=(Name=#jsonStr(text="Leg Leg?",color=white))))@luck=0
group(type=command,ID="/tell #pName Listen to me, #pName. I think I'm a beep boop!",commandSender="Robot";ID=command_block,NBTTag=(display=(Name=#jsonStr(text="Robot Part",color=red))))@luck=0
group(type=command,ID="/tell #pName Listen to me, #pName. Happy Labor Day!",commandSender="Workers";ID=iron_pickaxe,NBTTag=(display=(Name=#jsonStr(text="Laborer's Pickaxe",color=gray))))@luck=0
group(type=command,ID="/tell #pName Listen to me, #pName. Please, prank a friend with this!",commandSender="April Fools";ID=tnt,NBTTag=(display=(Name=#jsonStr(text="Pranking TNT",color=red))))@luck=0
group(type=command,ID="/tell #pName Listen to me, #pName. Help me hide the body!",commandSender="Suspect";ID=iron_shovel,NBTTag=(display=(Name=#jsonStr(text="Burying Shovel",color=gray))))@luck=0
group(type=command,ID="/tell #pName Listen to me, #pName. Happy 4th of July!",commandSender="George";ID=firework_rocket,NBTTag=(display=(Name=#jsonStr(text="Celebratory Firework",color=red))))@luck=0
group(type=command,ID="/tell #pName Listen to me, #pName. I'm crazy now take my fish!!!",commandSender="Hobo Dave";ID=salmon,NBTTag=(display=(Name=#jsonStr(text="I'm a stolen fish!",color=red))))@luck=0
group(type=command,ID="/tell #pName Listen to me, #pName. Happy Halloween!",commandSender="Spooky Ghost";ID=carved_pumpkin,NBTTag=(display=(Name=#jsonStr(text="Spooky Pumpkin",color=gold))))@luck=0
group(type=command,ID="/tell #pName Listen to me, #pName. I hate water! Especially wet water!",commandSender="Meowth";ID=water_bucket,NBTTag=(display=(Name=#jsonStr(text="Wet Water!",color=blue))))@luck=0
group(type=command,ID="/tell #pName Listen to me, #pName. Happy Earth day!",commandSender="Ghost of Earth day future";ID=glass_bottle,NBTTag=(display=(Name=#jsonStr(text="Recycle me!",color=dark_green))))@luck=0
group(type=command,ID="/tell #pName Listen to me, #pName. Hey Hey Apple, Hey Hey Apple...",commandSender="Orange";ID=apple,NBTTag=(display=(Name=#jsonStr(text="Orange you glad I didn't say apple again?",color=gold))))@luck=0
group(type=command,ID="/tell #pName Listen to me, #pName. Sweetie, don't forget to SLEEP IT'S PAST YOUR BEDTIME!!!",commandSender="Mom";ID=orange_bed,NBTTag=(display=(Name=#jsonStr(text="We both know you're going to watch videos when she stops checking in",color=gold))))@luck=0

// -1 Luck
group(type=command,ID="/tell #pName Listen to me, #pName. Knock Knock!",commandSender="Comedian";ID=oak_door,NBTTag=(display=(Name=#jsonStr(text="No one's home",color=yellow))))@luck=-1
group(type=command,ID="/tell #pName Listen to me, #pName. You are in grave danger. You need to run. Now. Take this mushroom, it is your only hope.",commandSender="PlayerInDistress";ID=red_mushroom,NBTTag=(display=(Name=#jsonStr(text="Only Hope",color=red))))@luck=-1

// Random Jokes
group:1:(ID=clock,NBTTag=(display=(Name=#jsonStr(text="You're wasting your time")));ID=tropical_fish,NBTTag=(display=(Name=#jsonStr(text="I'm funny")));ID=pufferfish,NBTTag=(display=(Name=#jsonStr(text="Oooooh!"))))@luck=-1

// Commands
// Time Based
// 2 Luck
group(type=command,ID="/time set day",commandSender="_Kristen";ID=clock,NBTTag=(display=(Name=#jsonStr(text="Notice The Time?",color=gold))))@luck=2

// 1 Luck
group(type=command,ID="/time set noon",commandSender="_Kristen";ID=clock,NBTTag=(display=(Name=#jsonStr(text="Notice The Time?",color=gold))))@luck=1

// -1 Luck
group(type=command,ID="/time set night",commandSender="_Kristen";ID=clock,NBTTag=(display=(Name=#jsonStr(text="Notice The Time?",color=gold))))@luck=-1

// -2 Luck
group(type=command,ID="/time set midnight",commandSender="_Kristen";ID=clock,NBTTag=(display=(Name=#jsonStr(text="Notice The Time?",color=gold))))@luck=-2

// Weather Based Commands
group(type=command,ID="/weather rain",commandSender="_Kristen";ID=water_bucket,NBTTag=(display=(Name=#jsonStr(text="Notice The Rain?",color=dark_gray))))@luck=0
group(type=command,ID="/weather thunder",commandSender="_Kristen";ID=gold_block,NBTTag=(display=(Name=#jsonStr(text="Notice The Storm?",color=dark_gray))))@luck=0

// Fill Commands
// 2 Luck
group(type=command,ID="/fill ~1 ~-1 ~-1 ~-1 ~-1 ~1 minecraft:emerald_block",commandSender="Kristen")@luck=2
group(type=command,ID="/fill ~1 ~-1 ~-1 ~-1 ~-1 ~1 minecraft:diamond_block",commandSender="Kristen")@luck=2

// 1 Luck
group(type=command,ID="/fill ~1 ~-1 ~-1 ~-1 ~-1 ~1 minecraft:iron_block",commandSender="Kristen")@luck=1
group(type=command,ID="/fill ~1 ~-1 ~-1 ~-1 ~-1 ~1 minecraft:lapis_block",commandSender="Kristen")@luck=1

// 0 Luck
group(type=command,ID="/fill ~1 ~2 ~-1 ~-1 ~ ~1 minecraft:water",commandSender="Kristen")@luck=0
group(type=command,ID="/fill ~1 ~2 ~-1 ~-1 ~ ~1 lucky:lucky_block",commandSender="Kristen")@luck=0
group(type=command,ID="/fill ~-2 ~2 ~-1 ~3 ~-1 ~4 minecraft:water",commandSender="Kristen")@luck=0
group(type=command,ID="/fill ~1 ~2 ~-1 ~-1 ~ ~1 lucky:pink_lucky_block",commandSender="Kristen")@luck=0
group(type=command,ID="/fill ~1 ~26 ~-1 ~-1 ~ ~1 minecraft:honey_block",commandSender="Kristen")@luck=0
group(type=command,ID="/fill ~1 ~-1 ~-1 ~-1 ~-1 ~1 minecraft:coal_block",commandSender="Kristen")@luck=0
group(type=command,ID="/fill ~1 ~-1 ~-1 ~-1 ~-1 ~1 minecraft:gold_block",commandSender="Kristen")@luck=0
group(type=command,ID="/fill ~1 ~-1 ~-1 ~-1 ~-1 ~1 minecraft:slime_block",commandSender="Kristen")@luck=0
group(type=command,ID="/fill ~1 ~-1 ~-1 ~-1 ~-1 ~1 minecraft:redstone_block",commandSender="Kristen")@luck=0

// -1 Luck
group(type=command,ID="/fill ~1 ~2 ~-1 ~-1 ~ ~1 minecraft:sand",commandSender="Kristen")@luck=-1
group(type=command,ID="/fill ~1 ~2 ~-1 ~-1 ~ ~1 minecraft:gravel",commandSender="Kristen")@luck=-1
group(type=command,ID="/fill ~1 ~2 ~-1 ~-1 ~ ~1 minecraft:cobweb",commandSender="Kristen")@luck=-1
group(type=command,ID="/fill ~-2 ~61 ~-1 ~3 ~59 ~4 minecraft:sand",commandSender="Kristen")@luck=-1
group(type=command,ID="/fill ~1 ~2 ~-1 ~-1 ~ ~1 minecraft:red_sand",commandSender="Kristen")@luck=-1
group(type=command,ID="/fill ~1 ~2 ~-1 ~-1 ~-1 ~1 minecraft:cobweb",commandSender="Kristen")@luck=-1
group(type=command,ID="/fill ~-2 ~61 ~-1 ~3 ~59 ~4 minecraft:gravel",commandSender="Kristen")@luck=-1
group(type=command,ID="/fill ~1 ~2 ~-1 ~-1 ~ ~1 minecraft:scaffolding",commandSender="Kristen")@luck=-1
group(type=command,ID="/fill ~-2 ~61 ~-1 ~3 ~59 ~4 minecraft:red_sand",commandSender="Kristen")@luck=-1
group(type=command,ID="/fill ~1 ~26 ~-1 ~-1 ~ ~1 minecraft:cobblestone",commandSender="Kristen")@luck=-1
group(type=command,ID="/fill ~-2 ~61 ~-1 ~3 ~59 ~4 minecraft:scaffolding",commandSender="Kristen")@luck=-1
group(type=command,ID="/fill ~1 ~-1 ~-1 ~-1 ~-1 ~1 minecraft:magma_block",commandSender="Kristen")@luck=-1

// -2 Luck
group(type=command,ID="/fill ~1 ~2 ~-1 ~-1 ~ ~1 minecraft:lava",commandSender="Kristen")@luck=-2
group(type=command,ID="/fill ~-2 ~2 ~-1 ~3 ~-1 ~4 minecraft:lava",commandSender="Kristen")@luck=-2
group(type=command,ID="/fill ~1 ~60 ~-1 ~-1 ~58 ~1 minecraft:anvil",commandSender="Kristen")@luck=-2

// TP Based
// -1 Luck
group(type=command,ID="/spreadplayers ~ ~ 20 60 false #pName",commandSender="_Kristen")@luck=-1
group(type=command,ID="/tp #pName ~ ~ ~ ~180 ~",commandSender="_Kristen";ID=lily_of_the_valley,NBTTag=(display=(Name=#jsonStr(text="Did you spin like the wind?",color=white))))@luck=-1

// -2 Luck
group(type=command,ID="/spreadplayers ~ ~ 120 200 false #pName",commandSender="_Kristen")@luck=-2
group(type=command,ID="/tp #pName ~ ~-20 ~",commandSender="_Kristen";ID=anvil,NBTTag=(display=(Name=#jsonStr(text="Did you fall like an anvil?",color=white))))@luck=-2
group(type=command,ID="/tp #pName ~ ~20 ~",commandSender="_Kristen";ID=feather,NBTTag=(display=(Name=#jsonStr(text="Did you fall like a feather?",color=white))))@luck=-2

// Instant Potion Commands
// 2 Luck
group(type=command,ID="/effect give @p minecraft:strength 60",commandSender="Kristen")@luck=2
group(type=command,ID="/effect give @p minecraft:resistance 60",commandSender="Kristen")@luck=2
group(type=command,ID="/effect give @p minecraft:regeneration 60",commandSender="Kristen")@luck=2
group(type=command,ID="/effect give @p minecraft:hero_of_the_village 60",commandSender="Kristen")@luck=2

// 1 Luck
group(type=command,ID="/effect give @p minecraft:luck 60",commandSender="Kristen")@luck=1
group(type=command,ID="/effect give @p minecraft:haste 60",commandSender="Kristen")@luck=1
group(type=command,ID="/effect give @p minecraft:speed 60",commandSender="Kristen")@luck=1
group(type=command,ID="/effect give @p minecraft:absorption 60",commandSender="Kristen")@luck=1
group(type=command,ID="/effect give @p minecraft:jump_boost 60",commandSender="Kristen")@luck=1
group(type=command,ID="/effect give @p minecraft:night_vision 60",commandSender="Kristen")@luck=1

// 0 Luck
group(type=command,ID="/effect give @p minecraft:slow_falling 60",commandSender="Kristen")@luck=0
group(type=command,ID="/effect give @p minecraft:conduit_power 60",commandSender="Kristen")@luck=0
group(type=command,ID="/effect give @p minecraft:dolphins_grace 60",commandSender="Kristen")@luck=0
group(type=command,ID="/effect give @p minecraft:water_breathing 60",commandSender="Kristen")@luck=0
// -1 Luck
group(type=command,ID="/effect give @p minecraft:poison 60",commandSender="Kristen")@luck=-1
group(type=command,ID="/effect give @p minecraft:unluck 60",commandSender="Kristen")@luck=-1
group(type=command,ID="/effect give @p minecraft:hunger 60",commandSender="Kristen")@luck=-1
group(type=command,ID="/effect give @p minecraft:glowing 60",commandSender="Kristen")@luck=-1
group(type=command,ID="/effect give @p minecraft:slowness 60",commandSender="Kristen")@luck=-1
group(type=command,ID="/effect give @p minecraft:weakness 60",commandSender="Kristen")@luck=-1
group(type=command,ID="/effect give @p minecraft:mining_fatigue 60",commandSender="Kristen")@luck=-1

// -2 Luck
group(type=command,ID="/effect give @p minecraft:wither 60",commandSender="Kristen")@luck=-2
group(type=command,ID="/effect give @p minecraft:blindness 60",commandSender="Kristen")@luck=-2
group(type=command,ID="/effect give @p minecraft:levitation 60",commandSender="Kristen")@luck=-2
group(type=command,ID="/effect give @p minecraft:bad_omen 60",commandSender="Kristen")@luck=-2

// ========== ENTITIES ==========
// Lucky Mobs
group:1:(type=entity,ID=pig,NBTTag=(CustomName=#jsonStr(text="Lucky Pig",color=yellow,bold=true),CustomNameVisible=true);type=entity,ID=cow,NBTTag=(CustomName=#jsonStr(text="Lucky Cow",color=yellow,bold=true),CustomNameVisible=true);type=entity,ID=chicken,NBTTag=(CustomName=#jsonStr(text="Lucky Chicken",color=yellow,bold=true),CustomNameVisible=true);type=entity,ID=sheep,NBTTag=(CustomName=#jsonStr(text="Lucky Sheep",color=yellow,bold=true),CustomNameVisible=true);type=entity,ID=rabbit,NBTTag=(CustomName=#jsonStr(text="Lucky Rabbit",color=yellow,bold=true),CustomNameVisible=true);type=entity,ID=squid,NBTTag=(CustomName=#jsonStr(text="Unlucky Squid",color=yellow,bold=true),CustomNameVisible=true))@luck=0

// Special Sheeps
type=entity,ID=sheep,NBTTag=(CustomName=#jsonStr(text="jeb_"),CustomNameVisible=true,Color=#rand(0,0)),posOffset=#circleOffset(4),amount=16@luck=0
type=entity,ID=sheep,NBTTag=(CustomName=#jsonStr(text="jeb_"),CustomNameVisible=true,Color=#rand(0,0)),posOffset=#circleOffset(4),amount=32@luck=0
type=entity,ID=sheep,NBTTag=(CustomName=#jsonStr(text="Grumm"),CustomNameVisible=true,Color=#rand(0,15)),posOffset=#circleOffset(4),amount=16@luck=0
type=entity,ID=sheep,NBTTag=(CustomName=#jsonStr(text="Grumm"),CustomNameVisible=true,Color=#rand(0,15)),posOffset=#circleOffset(4),amount=32@luck=0
type=entity,ID=sheep,NBTTag=(CustomName=#jsonStr(text="Dinnerbone"),CustomNameVisible=true,Color=#rand(0,15)),posOffset=#circleOffset(4),amount=16@luck=0
type=entity,ID=sheep,NBTTag=(CustomName=#jsonStr(text="Dinnerbone"),CustomNameVisible=true,Color=#rand(0,15)),posOffset=#circleOffset(4),amount=32@luck=0
type=entity,ID=sheep,NBTTag=(CustomName=#jsonStr(text="$cM$6r. $eR$aa$2i$bn$3b$5o$dw"),CustomNameVisible=true,Color=#rand(0,15)),posOffset=#circleOffset(4),amount=16@luck=0
type=entity,ID=sheep,NBTTag=(CustomName=#jsonStr(text="$cM$6r. $eR$aa$2i$bn$3b$5o$dw"),CustomNameVisible=true,Color=#rand(0,15)),posOffset=#circleOffset(4),amount=32@luck=0

// Toast Rabbit
type=entity,ID=rabbit,NBTTag=(CustomName=#jsonStr(text="Toast"),CustomNameVisible=true),posOffset=#circleOffset(4),amount=16@luck=1
type=entity,ID=rabbit,NBTTag=(CustomName=#jsonStr(text="Toast"),CustomNameVisible=true),posOffset=#circleOffset(4),amount=32@luck=1

// Eggs + Items
// 2 Luck
group(type=entity,ID=egg,NBTTag=(Motion=#randLaunchMotion(0.6,15)),amount=40;type=entity,ID=item,NBTTag=(Item=(id=emerald,Count=1),Motion=#randLaunchMotion(0.7,18)),amount=20)@luck=2
group(type=entity,ID=egg,NBTTag=(Motion=#randLaunchMotion(0.6,15)),amount=40;type=entity,ID=item,NBTTag=(Item=(id=diamond,Count=1),Motion=#randLaunchMotion(0.7,18)),amount=20)@luck=2
group(type=entity,ID=egg,NBTTag=(Motion=#randLaunchMotion(0.6,15)),amount=40;type=entity,ID=item,NBTTag=(Item=(id=iron_block,Count=1),Motion=#randLaunchMotion(0.7,18)),amount=8)@luck=2
group(type=entity,ID=egg,NBTTag=(Motion=#randLaunchMotion(0.6,15)),amount=40;type=entity,ID=item,NBTTag=(Item=(id=gold_block,Count=1),Motion=#randLaunchMotion(0.7,18)),amount=8)@luck=2
group(type=entity,ID=egg,NBTTag=(Motion=#randLaunchMotion(0.6,15)),amount=40;type=entity,ID=item,NBTTag=(Item=(id=lapis_block,Count=1),Motion=#randLaunchMotion(0.7,18)),amount=8)@luck=2
group(type=entity,ID=egg,NBTTag=(Motion=#randLaunchMotion(0.6,15)),amount=40;type=entity,ID=item,NBTTag=(Item=(id=emerald_block,Count=1),Motion=#randLaunchMotion(0.7,18)),amount=4)@luck=2
group(type=entity,ID=egg,NBTTag=(Motion=#randLaunchMotion(0.6,15)),amount=40;type=entity,ID=item,NBTTag=(Item=(id=diamond_block,Count=1),Motion=#randLaunchMotion(0.7,18)),amount=4)@luck=2
group(type=entity,ID=egg,NBTTag=(Motion=#randLaunchMotion(0.6,15)),amount=40;type=entity,ID=item,NBTTag=(Item=(id=lucky:lucky_block,Count=1),Motion=#randLaunchMotion(0.7,18)),amount=20)@luck=2
group(type=entity,ID=egg,NBTTag=(Motion=#randLaunchMotion(0.6,15)),amount=40;type=entity,ID=item,NBTTag=(Item=(id=lucky:pink_lucky_block,Count=1),Motion=#randLaunchMotion(0.7,18)),amount=20)@luck=2

// 1 Luck
group(type=entity,ID=egg,NBTTag=(Motion=#randLaunchMotion(0.6,15)),amount=40;type=entity,ID=item,NBTTag=(Item=(id=iron_ingot,Count=1),Motion=#randLaunchMotion(0.7,18)),amount=20)@luck=1
group(type=entity,ID=egg,NBTTag=(Motion=#randLaunchMotion(0.6,15)),amount=40;type=entity,ID=item,NBTTag=(Item=(id=gold_ingot,Count=1),Motion=#randLaunchMotion(0.7,18)),amount=20)@luck=1
group(type=entity,ID=egg,NBTTag=(Motion=#randLaunchMotion(0.6,15)),amount=40;type=entity,ID=item,NBTTag=(Item=(id=lapis_lazuli,Count=1),Motion=#randLaunchMotion(0.7,18)),amount=20)@luck=1
group(type=entity,ID=egg,NBTTag=(Motion=#randLaunchMotion(0.6,15)),amount=40;type=entity,ID=item,NBTTag=(Item=(id=lucky:lucky_potion,Count=1),Motion=#randLaunchMotion(0.7,18)),amount=20)@luck=1
group(type=entity,ID=egg,NBTTag=(Motion=#randLaunchMotion(0.6,15)),amount=40;type=entity,ID=item,NBTTag=(Item=(id=lucky:pink_lucky_potion,Count=1),Motion=#randLaunchMotion(0.7,18)),amount=20)@luck=1

// Thrown Exp Bottles
type=entity,ID=experience_bottle,NBTTag=(Motion=#randLaunchMotion),amount=#rand(1,3)@luck=0
type=entity,ID=experience_bottle,NBTTag=(Motion=#randLaunchMotion),amount=#rand(4,15)@luck=0
type=entity,ID=experience_bottle,NBTTag=(Motion=#randLaunchMotion),amount=#rand(16,32)@luck=1
type=entity,ID=experience_bottle,NBTTag=(Motion=#randLaunchMotion),amount=#rand(33,57)@luck=1
type=entity,ID=experience_bottle,NBTTag=(Motion=#randLaunchMotion),amount=#rand(58,79)@luck=2
type=entity,ID=experience_bottle,NBTTag=(Motion=#randLaunchMotion),amount=#rand(80,100)@luck=2

// Launched TNT
type=entity,ID=tnt,NBTTag=(Fuse=50b,Motion=#randLaunchMotion),amount=1@luck=-1
type=entity,ID=tnt,NBTTag=(Fuse=50b,Motion=#randLaunchMotion),amount=5@luck=-1
type=entity,ID=tnt,NBTTag=(Fuse=50b,Motion=#randLaunchMotion),amount=10@luck=-2
type=entity,ID=tnt,NBTTag=(Fuse=50b,Motion=#randLaunchMotion),amount=15@luck=-2

// Explosions
group(type=difficulty,ID=hard;type=explosion,radius=0)@luck=0
group(type=difficulty,ID=hard;type=explosion,radius=2)@luck=0
group(type=difficulty,ID=hard;type=explosion,radius=4)@luck=-1
group(type=difficulty,ID=hard;type=explosion,radius=6)@luck=-1
group(type=difficulty,ID=hard;type=explosion,radius=8)@luck=-2
group(type=difficulty,ID=hard;type=explosion,radius=8)@luck=-2
group(type=difficulty,ID=hard;type=explosion,radius=10)@luck=-2

// Lightning Mobs
// 2 Luck
group(type=difficulty,ID=hard;type=entity,ID=mooshroom;type=entity,ID=lightning_bolt)@luck=2

// -1 Luck
group(type=difficulty,ID=hard;type=entity,ID=pig;type=entity,ID=lightning_bolt)@luck=-1

// -2 Luck
group(type=difficulty,ID=hard;type=entity,ID=villager;type=entity,ID=lightning_bolt)@luck=-2
group(type=difficulty,ID=hard;type=entity,ID=creeper;type=entity,ID=lightning_bolt)@luck=-2

// Singular Mobs
// 2 Luck
group(type=difficulty,ID=hard;type=entity,ID=iron_golem)@luck=2
group(type=difficulty,ID=hard;type=entity,ID=mooshroom)@luck=2
group(type=difficulty,ID=hard;type=entity,ID=wandering_trader)@luck=2

// 1 Luck
group(type=difficulty,ID=hard;type=entity,ID=snow_golem)@luck=1

// 0 Luck
group(type=difficulty,ID=hard;type=entity,ID=fox)@luck=0
group(type=difficulty,ID=hard;type=entity,ID=bat)@luck=0
group(type=difficulty,ID=hard;type=entity,ID=bee)@luck=0
group(type=difficulty,ID=hard;type=entity,ID=giant)@luck=0
group(type=difficulty,ID=hard;type=entity,ID=squid)@luck=0
group(type=difficulty,ID=hard;type=entity,ID=panda)@luck=0
group(type=difficulty,ID=hard;type=entity,ID=parrot)@luck=0
group(type=difficulty,ID=hard;type=entity,ID=ocelot)@luck=0
group(type=difficulty,ID=hard;type=entity,ID=dolphin)@luck=0
group(type=difficulty,ID=hard;type=entity,ID=villager)@luck=0
group(type=difficulty,ID=hard;type=entity,ID=polar_bear)@luck=0
group(type=difficulty,ID=hard;type=entity,ID=trader_llama)@luck=0
group(type=difficulty,ID=hard;type=entity,ID=zombie_pigman)@luck=0

// -1 Luck
group(type=difficulty,ID=hard;type=entity,ID=husk)@luck=-1
group(type=difficulty,ID=hard;type=entity,ID=blaze)@luck=-1
group(type=difficulty,ID=hard;type=entity,ID=zombie)@luck=-1
group(type=difficulty,ID=hard;type=entity,ID=skeleton)@luck=-1
group(type=difficulty,ID=hard;type=entity,ID=guardian)@luck=-1
group(type=difficulty,ID=hard;type=entity,ID=pufferfish)@luck=-1
group(type=difficulty,ID=hard;type=entity,ID=enderman)@luck=-1
group(type=difficulty,ID=hard;type=entity,ID=end_crystal)@luck=-1
group(type=difficulty,ID=hard;type=entity,ID=rabbit,NBTTag=(RabbitType=99))@luck=-1

// -2 Luck
group(type=difficulty,ID=hard;type=entity,ID=vex)@luck=-2
group(type=difficulty,ID=hard;type=entity,ID=stray)@luck=-2
group(type=difficulty,ID=hard;type=entity,ID=evoker)@luck=-2
group(type=difficulty,ID=hard;type=entity,ID=shulker)@luck=-2
group(type=difficulty,ID=hard;type=entity,ID=pillager)@luck=-2
group(type=difficulty,ID=hard;type=entity,ID=ravager)@luck=-2
group(type=difficulty,ID=hard;type=entity,ID=drowned)@luck=-2
group(type=difficulty,ID=hard;type=entity,ID=illusioner)@luck=-2
group(type=difficulty,ID=hard;type=entity,ID=phantom)@luck=-2
group(type=difficulty,ID=hard;type=entity,ID=vindicator)@luck=-2
group(type=difficulty,ID=hard;type=entity,ID=end_crystal)@luck=-2
group(type=difficulty,ID=hard;type=entity,ID=elder_guardian)@luck=-2
group(type=difficulty,ID=hard;type=entity,ID=wither_skeleton)@luck=-2
group(type=difficulty,ID=hard;type=entity,ID=ghast)@chance=0.2@luck=-2
group(type=difficulty,ID=hard;type=entity,ID=wither)@chance=0.1@luck=-2
group(type=difficulty,ID=hard;type=entity,ID=elder_guardian)@chance=0.5@luck=-2
group(type=difficulty,ID=hard;type=entity,ID=ender_dragon)@chance=0.01@luck=-2

// 2 Luck
group(type=difficulty,ID=hard;type=entity,ID=iron_golem,NBTTag=(HandItems=[(id=diamond_sword,Count=1,tag=(Enchantments=#luckySwordEnchantments))],ArmorItems=[(id=diamond_boots,Count=1,tag=(Enchantments=#luckyBootsEnchantments)),(id=diamond_leggings,Count=1,tag=(Enchantments=#luckyLeggingsEnchantments)),(id=diamond_chestplate,Count=1,tag=(Enchantments=#luckyChestplateEnchantments)),(id=diamond_helmet,Count=1,tag=(Enchantments=#luckyHelmetEnchantments))],HandDropChances=[0.5f,0f],ArmorDropChances=[0.3f,0.3f,0.3f,0.3f],CustomName=#jsonStr(text="Evangelion",color=gray,bold=true),CustomNameVisible=true))@luck=2
group(type=difficulty,ID=hard;type=entity,ID=mooshroom,NBTTag=(HandItems=[(id=diamond_sword,Count=1,tag=(Enchantments=#luckySwordEnchantments))],ArmorItems=[(id=diamond_boots,Count=1,tag=(Enchantments=#luckyBootsEnchantments)),(id=diamond_leggings,Count=1,tag=(Enchantments=#luckyLeggingsEnchantments)),(id=diamond_chestplate,Count=1,tag=(Enchantments=#luckyChestplateEnchantments)),(id=diamond_helmet,Count=1,tag=(Enchantments=#luckyHelmetEnchantments))],HandDropChances=[0.5f,0f],ArmorDropChances=[0.3f,0.3f,0.3f,0.3f],CustomName=#jsonStr(text="Mysterious Experiment #2",color=dark_gray,bold=true),CustomNameVisible=true);type=entity,ID=lightning_bolt)@luck=2

// 1 Luck
group(type=difficulty,ID=hard;type=entity,ID=snow_golem,NBTTag=(HandItems=[(id=diamond_sword,Count=1,tag=(Enchantments=#luckySwordEnchantments))],ArmorItems=[(id=diamond_boots,Count=1,tag=(Enchantments=#luckyBootsEnchantments)),(id=diamond_leggings,Count=1,tag=(Enchantments=#luckyLeggingsEnchantments)),(id=diamond_chestplate,Count=1,tag=(Enchantments=#luckyChestplateEnchantments)),(id=diamond_helmet,Count=1,tag=(Enchantments=#luckyHelmetEnchantments))],HandDropChances=[0.5f,0f],ArmorDropChances=[0.3f,0.3f,0.3f,0.3f],CustomName=#jsonStr(text="Olaf",color=aqua,bold=true),CustomNameVisible=true))@luck=1
group(type=difficulty,ID=hard;type=entity,ID=mooshroom,NBTTag=(HandItems=[(id=diamond_sword,Count=1,tag=(Enchantments=#luckySwordEnchantments))],ArmorItems=[(id=diamond_boots,Count=1,tag=(Enchantments=#luckyBootsEnchantments)),(id=diamond_leggings,Count=1,tag=(Enchantments=#luckyLeggingsEnchantments)),(id=diamond_chestplate,Count=1,tag=(Enchantments=#luckyChestplateEnchantments)),(id=diamond_helmet,Count=1,tag=(Enchantments=#luckyHelmetEnchantments))],HandDropChances=[0.5f,0f],ArmorDropChances=[0.3f,0.3f,0.3f,0.3f],CustomName=#jsonStr(text="Mysterious Experiment",color=red,bold=true),CustomNameVisible=true))@luck=1

// 0 Luck
group(type=difficulty,ID=hard;type=entity,ID=fox,NBTTag=(HandItems=[(id=diamond_sword,Count=1,tag=(Enchantments=#luckySwordEnchantments))],ArmorItems=[(id=diamond_boots,Count=1,tag=(Enchantments=#luckyBootsEnchantments)),(id=diamond_leggings,Count=1,tag=(Enchantments=#luckyLeggingsEnchantments)),(id=diamond_chestplate,Count=1,tag=(Enchantments=#luckyChestplateEnchantments)),(id=diamond_helmet,Count=1,tag=(Enchantments=#luckyHelmetEnchantments))],HandDropChances=[0.5f,0f],ArmorDropChances=[0.3f,0.3f,0.3f,0.3f],CustomName=#jsonStr(text="McCloud",color=gold,bold=true),CustomNameVisible=true))@luck=0
group(type=difficulty,ID=hard;type=entity,ID=horse,NBTTag=(HandItems=[(id=diamond_sword,Count=1,tag=(Enchantments=#luckySwordEnchantments))],ArmorItems=[(id=diamond_boots,Count=1,tag=(Enchantments=#luckyBootsEnchantments)),(id=diamond_leggings,Count=1,tag=(Enchantments=#luckyLeggingsEnchantments)),(id=diamond_chestplate,Count=1,tag=(Enchantments=#luckyChestplateEnchantments)),(id=diamond_helmet,Count=1,tag=(Enchantments=#luckyHelmetEnchantments))],HandDropChances=[0.5f,0f],ArmorDropChances=[0.3f,0.3f,0.3f,0.3f],CustomName=#jsonStr(text="Epona",color=gold,bold=true),CustomNameVisible=true))@luck=0
group(type=difficulty,ID=hard;type=entity,ID=parrot,NBTTag=(HandItems=[(id=diamond_sword,Count=1,tag=(Enchantments=#luckySwordEnchantments))],ArmorItems=[(id=diamond_boots,Count=1,tag=(Enchantments=#luckyBootsEnchantments)),(id=diamond_leggings,Count=1,tag=(Enchantments=#luckyLeggingsEnchantments)),(id=diamond_chestplate,Count=1,tag=(Enchantments=#luckyChestplateEnchantments)),(id=diamond_helmet,Count=1,tag=(Enchantments=#luckyHelmetEnchantments))],HandDropChances=[0.5f,0f],ArmorDropChances=[0.3f,0.3f,0.3f,0.3f],CustomName=#jsonStr(text="Polly",color=green,bold=true),CustomNameVisible=true))@luck=0
group(type=difficulty,ID=hard;type=entity,ID=turtle,NBTTag=(HandItems=[(id=diamond_sword,Count=1,tag=(Enchantments=#luckySwordEnchantments))],ArmorItems=[(id=diamond_boots,Count=1,tag=(Enchantments=#luckyBootsEnchantments)),(id=diamond_leggings,Count=1,tag=(Enchantments=#luckyLeggingsEnchantments)),(id=diamond_chestplate,Count=1,tag=(Enchantments=#luckyChestplateEnchantments)),(id=diamond_helmet,Count=1,tag=(Enchantments=#luckyHelmetEnchantments))],HandDropChances=[0.5f,0f],ArmorDropChances=[0.3f,0.3f,0.3f,0.3f],CustomName=#jsonStr(text="Squirtle",color=aqua,bold=true),CustomNameVisible=true))@luck=0
group(type=difficulty,ID=hard;type=entity,ID=giant,NBTTag=(HandItems=[(id=diamond_sword,Count=1,tag=(Enchantments=#luckySwordEnchantments))],ArmorItems=[(id=diamond_boots,Count=1,tag=(Enchantments=#luckyBootsEnchantments)),(id=diamond_leggings,Count=1,tag=(Enchantments=#luckyLeggingsEnchantments)),(id=diamond_chestplate,Count=1,tag=(Enchantments=#luckyChestplateEnchantments)),(id=diamond_helmet,Count=1,tag=(Enchantments=#luckyHelmetEnchantments))],HandDropChances=[0.5f,0f],ArmorDropChances=[0.3f,0.3f,0.3f,0.3f],CustomName=#jsonStr(text="Bob's Mom",color=blue,bold=true),CustomNameVisible=true))@luck=0

// -1 Luck
group(type=difficulty,ID=hard;type=entity,ID=pig,NBTTag=(HandItems=[(id=diamond_sword,Count=1,tag=(Enchantments=#luckySwordEnchantments))],ArmorItems=[(id=diamond_boots,Count=1,tag=(Enchantments=#luckyBootsEnchantments)),(id=diamond_leggings,Count=1,tag=(Enchantments=#luckyLeggingsEnchantments)),(id=diamond_chestplate,Count=1,tag=(Enchantments=#luckyChestplateEnchantments)),(id=diamond_helmet,Count=1,tag=(Enchantments=#luckyHelmetEnchantments))],HandDropChances=[0.5f,0f],ArmorDropChances=[0.3f,0.3f,0.3f,0.3f],CustomName=#jsonStr(text="Tadd",color=red,bold=true),CustomNameVisible=true))@luck=-1
group(type=difficulty,ID=hard;type=entity,ID=panda,NBTTag=(HandItems=[(id=diamond_sword,Count=1,tag=(Enchantments=#luckySwordEnchantments))],ArmorItems=[(id=diamond_boots,Count=1,tag=(Enchantments=#luckyBootsEnchantments)),(id=diamond_leggings,Count=1,tag=(Enchantments=#luckyLeggingsEnchantments)),(id=diamond_chestplate,Count=1,tag=(Enchantments=#luckyChestplateEnchantments)),(id=diamond_helmet,Count=1,tag=(Enchantments=#luckyHelmetEnchantments))],HandDropChances=[0.5f,0f],ArmorDropChances=[0.3f,0.3f,0.3f,0.3f],CustomName=#jsonStr(text="Po",color=white,bold=true),CustomNameVisible=true))@luck=-1
group(type=difficulty,ID=hard;type=entity,ID=villager,NBTTag=(HandItems=[(id=diamond_sword,Count=1,tag=(Enchantments=#luckySwordEnchantments))],ArmorItems=[(id=diamond_boots,Count=1,tag=(Enchantments=#luckyBootsEnchantments)),(id=diamond_leggings,Count=1,tag=(Enchantments=#luckyLeggingsEnchantments)),(id=diamond_chestplate,Count=1,tag=(Enchantments=#luckyChestplateEnchantments)),(id=diamond_helmet,Count=1,tag=(Enchantments=#luckyHelmetEnchantments))],HandDropChances=[0.5f,0f],ArmorDropChances=[0.3f,0.3f,0.3f,0.3f],CustomName=#jsonStr(text="Date",color=red,bold=true),CustomNameVisible=true))@luck=-1
group(type=difficulty,ID=hard;type=entity,ID=bat,NBTTag=(HandItems=[(id=diamond_sword,Count=1,tag=(Enchantments=#luckySwordEnchantments))],ArmorItems=[(id=diamond_boots,Count=1,tag=(Enchantments=#luckyBootsEnchantments)),(id=diamond_leggings,Count=1,tag=(Enchantments=#luckyLeggingsEnchantments)),(id=diamond_chestplate,Count=1,tag=(Enchantments=#luckyChestplateEnchantments)),(id=diamond_helmet,Count=1,tag=(Enchantments=#luckyHelmetEnchantments))],HandDropChances=[0.5f,0f],ArmorDropChances=[0.3f,0.3f,0.3f,0.3f],CustomName=#jsonStr(text="Batman",color=black,bold=true),CustomNameVisible=true))@luck=-1
group(type=difficulty,ID=hard;type=entity,ID=sheep,NBTTag=(HandItems=[(id=diamond_sword,Count=1,tag=(Enchantments=#luckySwordEnchantments))],ArmorItems=[(id=diamond_boots,Count=1,tag=(Enchantments=#luckyBootsEnchantments)),(id=diamond_leggings,Count=1,tag=(Enchantments=#luckyLeggingsEnchantments)),(id=diamond_chestplate,Count=1,tag=(Enchantments=#luckyChestplateEnchantments)),(id=diamond_helmet,Count=1,tag=(Enchantments=#luckyHelmetEnchantments))],HandDropChances=[0.5f,0f],ArmorDropChances=[0.3f,0.3f,0.3f,0.3f],CustomName=#jsonStr(text="Goat",color=white,bold=true),CustomNameVisible=true))@luck=-1
group(type=difficulty,ID=hard;type=entity,ID=slime,NBTTag=(HandItems=[(id=diamond_sword,Count=1,tag=(Enchantments=#luckySwordEnchantments))],ArmorItems=[(id=diamond_boots,Count=1,tag=(Enchantments=#luckyBootsEnchantments)),(id=diamond_leggings,Count=1,tag=(Enchantments=#luckyLeggingsEnchantments)),(id=diamond_chestplate,Count=1,tag=(Enchantments=#luckyChestplateEnchantments)),(id=diamond_helmet,Count=1,tag=(Enchantments=#luckyHelmetEnchantments))],HandDropChances=[0.5f,0f],ArmorDropChances=[0.3f,0.3f,0.3f,0.3f],CustomName=#jsonStr(text="James",color=green,bold=true),CustomNameVisible=true))@luck=-1
group(type=difficulty,ID=hard;type=entity,ID=bee,NBTTag=(HandItems=[(id=diamond_sword,Count=1,tag=(Enchantments=#luckySwordEnchantments))],ArmorItems=[(id=diamond_boots,Count=1,tag=(Enchantments=#luckyBootsEnchantments)),(id=diamond_leggings,Count=1,tag=(Enchantments=#luckyLeggingsEnchantments)),(id=diamond_chestplate,Count=1,tag=(Enchantments=#luckyChestplateEnchantments)),(id=diamond_helmet,Count=1,tag=(Enchantments=#luckyHelmetEnchantments))],HandDropChances=[0.5f,0f],ArmorDropChances=[0.3f,0.3f,0.3f,0.3f],CustomName=#jsonStr(text="Buzzington",color=gold,bold=true),CustomNameVisible=true))@luck=-1
group(type=difficulty,ID=hard;type=entity,ID=villager,NBTTag=(HandItems=[(id=diamond_sword,Count=1,tag=(Enchantments=#luckySwordEnchantments))],ArmorItems=[(id=diamond_boots,Count=1,tag=(Enchantments=#luckyBootsEnchantments)),(id=diamond_leggings,Count=1,tag=(Enchantments=#luckyLeggingsEnchantments)),(id=diamond_chestplate,Count=1,tag=(Enchantments=#luckyChestplateEnchantments)),(id=diamond_helmet,Count=1,tag=(Enchantments=#luckyHelmetEnchantments))],HandDropChances=[0.5f,0f],ArmorDropChances=[0.3f,0.3f,0.3f,0.3f],CustomName=#jsonStr(text="Friend",color=yellow,bold=true),CustomNameVisible=true))@luck=-1
group(type=difficulty,ID=hard;type=entity,ID=villager,NBTTag=(HandItems=[(id=diamond_sword,Count=1,tag=(Enchantments=#luckySwordEnchantments))],ArmorItems=[(id=diamond_boots,Count=1,tag=(Enchantments=#luckyBootsEnchantments)),(id=diamond_leggings,Count=1,tag=(Enchantments=#luckyLeggingsEnchantments)),(id=diamond_chestplate,Count=1,tag=(Enchantments=#luckyChestplateEnchantments)),(id=diamond_helmet,Count=1,tag=(Enchantments=#luckyHelmetEnchantments))],HandDropChances=[0.5f,0f],ArmorDropChances=[0.3f,0.3f,0.3f,0.3f],CustomName=#jsonStr(text="Boyfriend",color=blue,bold=true),CustomNameVisible=true))@luck=-1
group(type=difficulty,ID=hard;type=entity,ID=magma_cube,NBTTag=(HandItems=[(id=diamond_sword,Count=1,tag=(Enchantments=#luckySwordEnchantments))],ArmorItems=[(id=diamond_boots,Count=1,tag=(Enchantments=#luckyBootsEnchantments)),(id=diamond_leggings,Count=1,tag=(Enchantments=#luckyLeggingsEnchantments)),(id=diamond_chestplate,Count=1,tag=(Enchantments=#luckyChestplateEnchantments)),(id=diamond_helmet,Count=1,tag=(Enchantments=#luckyHelmetEnchantments))],HandDropChances=[0.5f,0f],ArmorDropChances=[0.3f,0.3f,0.3f,0.3f],CustomName=#jsonStr(text="Jack",color=red,bold=true),CustomNameVisible=true))@luck=-1
group(type=difficulty,ID=hard;type=entity,ID=guardian,NBTTag=(HandItems=[(id=diamond_sword,Count=1,tag=(Enchantments=#luckySwordEnchantments))],ArmorItems=[(id=diamond_boots,Count=1,tag=(Enchantments=#luckyBootsEnchantments)),(id=diamond_leggings,Count=1,tag=(Enchantments=#luckyLeggingsEnchantments)),(id=diamond_chestplate,Count=1,tag=(Enchantments=#luckyChestplateEnchantments)),(id=diamond_helmet,Count=1,tag=(Enchantments=#luckyHelmetEnchantments))],HandDropChances=[0.5f,0f],ArmorDropChances=[0.3f,0.3f,0.3f,0.3f],CustomName=#jsonStr(text="Evil Fish",color=gray,bold=true),CustomNameVisible=true))@luck=-1
group(type=difficulty,ID=hard;type=entity,ID=pufferfish,NBTTag=(HandItems=[(id=diamond_sword,Count=1,tag=(Enchantments=#luckySwordEnchantments))],ArmorItems=[(id=diamond_boots,Count=1,tag=(Enchantments=#luckyBootsEnchantments)),(id=diamond_leggings,Count=1,tag=(Enchantments=#luckyLeggingsEnchantments)),(id=diamond_chestplate,Count=1,tag=(Enchantments=#luckyChestplateEnchantments)),(id=diamond_helmet,Count=1,tag=(Enchantments=#luckyHelmetEnchantments))],HandDropChances=[0.5f,0f],ArmorDropChances=[0.3f,0.3f,0.3f,0.3f],CustomName=#jsonStr(text="Blubby",color=yellow,bold=true),CustomNameVisible=true))@luck=-1
group(type=difficulty,ID=hard;type=entity,ID=polar_bear,NBTTag=(HandItems=[(id=diamond_sword,Count=1,tag=(Enchantments=#luckySwordEnchantments))],ArmorItems=[(id=diamond_boots,Count=1,tag=(Enchantments=#luckyBootsEnchantments)),(id=diamond_leggings,Count=1,tag=(Enchantments=#luckyLeggingsEnchantments)),(id=diamond_chestplate,Count=1,tag=(Enchantments=#luckyChestplateEnchantments)),(id=diamond_helmet,Count=1,tag=(Enchantments=#luckyHelmetEnchantments))],HandDropChances=[0.5f,0f],ArmorDropChances=[0.3f,0.3f,0.3f,0.3f],CustomName=#jsonStr(text="Bewear",color=white,bold=true),CustomNameVisible=true))@luck=-1
group(type=difficulty,ID=hard;type=entity,ID=chicken,NBTTag=(HandItems=[(id=diamond_sword,Count=1,tag=(Enchantments=#luckySwordEnchantments))],ArmorItems=[(id=diamond_boots,Count=1,tag=(Enchantments=#luckyBootsEnchantments)),(id=diamond_leggings,Count=1,tag=(Enchantments=#luckyLeggingsEnchantments)),(id=diamond_chestplate,Count=1,tag=(Enchantments=#luckyChestplateEnchantments)),(id=diamond_helmet,Count=1,tag=(Enchantments=#luckyHelmetEnchantments))],HandDropChances=[0.5f,0f],ArmorDropChances=[0.3f,0.3f,0.3f,0.3f],CustomName=#jsonStr(text="Bawk Bawk",color=white,bold=true),CustomNameVisible=true))@luck=-1
group(type=difficulty,ID=hard;type=entity,ID=villager,NBTTag=(HandItems=[(id=diamond_sword,Count=1,tag=(Enchantments=#luckySwordEnchantments))],ArmorItems=[(id=diamond_boots,Count=1,tag=(Enchantments=#luckyBootsEnchantments)),(id=diamond_leggings,Count=1,tag=(Enchantments=#luckyLeggingsEnchantments)),(id=diamond_chestplate,Count=1,tag=(Enchantments=#luckyChestplateEnchantments)),(id=diamond_helmet,Count=1,tag=(Enchantments=#luckyHelmetEnchantments))],HandDropChances=[0.5f,0f],ArmorDropChances=[0.3f,0.3f,0.3f,0.3f],CustomName=#jsonStr(text="Girlfriend",color=light_purple,bold=true),CustomNameVisible=true))@luck=-1
group(type=difficulty,ID=hard;type=entity,ID=cow,NBTTag=(HandItems=[(id=diamond_sword,Count=1,tag=(Enchantments=#luckySwordEnchantments))],ArmorItems=[(id=diamond_boots,Count=1,tag=(Enchantments=#luckyBootsEnchantments)),(id=diamond_leggings,Count=1,tag=(Enchantments=#luckyLeggingsEnchantments)),(id=diamond_chestplate,Count=1,tag=(Enchantments=#luckyChestplateEnchantments)),(id=diamond_helmet,Count=1,tag=(Enchantments=#luckyHelmetEnchantments))],HandDropChances=[0.5f,0f],ArmorDropChances=[0.3f,0.3f,0.3f,0.3f],CustomName=#jsonStr(text="Lil Moo Moo",color=light_purple,bold=true),CustomNameVisible=true))@luck=-1

// -2 Luck
group(type=difficulty,ID=hard;type=entity,ID=illusioner,NBTTag=(HandItems=[(id=bow,Count=1,tag=(Enchantments=#luckyBowEnchantments))],ArmorItems=[(id=diamond_boots,Count=1,tag=(Enchantments=#luckyBootsEnchantments)),(id=diamond_leggings,Count=1,tag=(Enchantments=#luckyLeggingsEnchantments)),(id=diamond_chestplate,Count=1,tag=(Enchantments=#luckyChestplateEnchantments)),(id=diamond_helmet,Count=1,tag=(Enchantments=#luckyHelmetEnchantments))],HandDropChances=[0.5f,0f],ArmorDropChances=[0.3f,0.3f,0.3f,0.3f],CustomName=#jsonStr(text="Taylor",color=blue,bold=true),CustomNameVisible=true))@luck=-2
group(type=difficulty,ID=hard;type=entity,ID=pillager,NBTTag=(HandItems=[(id=crossbow,Count=1,tag=(Enchantments=#luckyBowEnchantments))],ArmorItems=[(id=diamond_boots,Count=1,tag=(Enchantments=#luckyBootsEnchantments)),(id=diamond_leggings,Count=1,tag=(Enchantments=#luckyLeggingsEnchantments)),(id=diamond_chestplate,Count=1,tag=(Enchantments=#luckyChestplateEnchantments)),(id=diamond_helmet,Count=1,tag=(Enchantments=#luckyHelmetEnchantments))],HandDropChances=[0.5f,0f],ArmorDropChances=[0.3f,0.3f,0.3f,0.3f],CustomName=#jsonStr(text="Hunter",color=gray,bold=true),CustomNameVisible=true))@luck=-2
group(type=difficulty,ID=hard;type=entity,ID=blaze,NBTTag=(HandItems=[(id=diamond_sword,Count=1,tag=(Enchantments=#luckySwordEnchantments))],ArmorItems=[(id=diamond_boots,Count=1,tag=(Enchantments=#luckyBootsEnchantments)),(id=diamond_leggings,Count=1,tag=(Enchantments=#luckyLeggingsEnchantments)),(id=diamond_chestplate,Count=1,tag=(Enchantments=#luckyChestplateEnchantments)),(id=diamond_helmet,Count=1,tag=(Enchantments=#luckyHelmetEnchantments))],HandDropChances=[0.5f,0f],ArmorDropChances=[0.3f,0.3f,0.3f,0.3f],CustomName=#jsonStr(text="Pat",color=red,bold=true),CustomNameVisible=true))@luck=-2
group(type=difficulty,ID=hard;type=entity,ID=vex,NBTTag=(HandItems=[(id=diamond_sword,Count=1,tag=(Enchantments=#luckySwordEnchantments))],ArmorItems=[(id=diamond_boots,Count=1,tag=(Enchantments=#luckyBootsEnchantments)),(id=diamond_leggings,Count=1,tag=(Enchantments=#luckyLeggingsEnchantments)),(id=diamond_chestplate,Count=1,tag=(Enchantments=#luckyChestplateEnchantments)),(id=diamond_helmet,Count=1,tag=(Enchantments=#luckyHelmetEnchantments))],HandDropChances=[0.5f,0f],ArmorDropChances=[0.3f,0.3f,0.3f,0.3f],CustomName=#jsonStr(text="Boo",color=white,bold=true),CustomNameVisible=true))@luck=-2
group(type=difficulty,ID=hard;type=entity,ID=zombie,NBTTag=(HandItems=[(id=diamond_sword,Count=1,tag=(Enchantments=#luckySwordEnchantments))],ArmorItems=[(id=diamond_boots,Count=1,tag=(Enchantments=#luckyBootsEnchantments)),(id=diamond_leggings,Count=1,tag=(Enchantments=#luckyLeggingsEnchantments)),(id=diamond_chestplate,Count=1,tag=(Enchantments=#luckyChestplateEnchantments)),(id=diamond_helmet,Count=1,tag=(Enchantments=#luckyHelmetEnchantments))],HandDropChances=[0.5f,0f],ArmorDropChances=[0.3f,0.3f,0.3f,0.3f],CustomName=#jsonStr(text="AZ",color=gold,bold=true),CustomNameVisible=true))@luck=-2
group(type=difficulty,ID=hard;type=entity,ID=zombie,NBTTag=(HandItems=[(id=diamond_sword,Count=1,tag=(Enchantments=#luckySwordEnchantments))],ArmorItems=[(id=diamond_boots,Count=1,tag=(Enchantments=#luckyBootsEnchantments)),(id=diamond_leggings,Count=1,tag=(Enchantments=#luckyLeggingsEnchantments)),(id=diamond_chestplate,Count=1,tag=(Enchantments=#luckyChestplateEnchantments)),(id=diamond_helmet,Count=1,tag=(Enchantments=#luckyHelmetEnchantments))],HandDropChances=[0.5f,0f],ArmorDropChances=[0.3f,0.3f,0.3f,0.3f],CustomName=#jsonStr(text="Bob",color=blue,bold=true),CustomNameVisible=true))@luck=-2
group(type=difficulty,ID=hard;type=entity,ID=skeleton,NBTTag=(HandItems=[(id=bow,Count=1,tag=(Enchantments=#luckyBowEnchantments))],ArmorItems=[(id=diamond_boots,Count=1,tag=(Enchantments=#luckyBootsEnchantments)),(id=diamond_leggings,Count=1,tag=(Enchantments=#luckyLeggingsEnchantments)),(id=diamond_chestplate,Count=1,tag=(Enchantments=#luckyChestplateEnchantments)),(id=diamond_helmet,Count=1,tag=(Enchantments=#luckyHelmetEnchantments))],HandDropChances=[0.5f,0f],ArmorDropChances=[0.3f,0.3f,0.3f,0.3f],CustomName=#jsonStr(text="Long Lost Date",color=gray,bold=true),CustomNameVisible=true))@luck=-2
group(type=difficulty,ID=hard;type=entity,ID=drowned,NBTTag=(HandItems=[(id=trident,Count=1,tag=(Enchantments=#luckySwordEnchantments))],ArmorItems=[(id=diamond_boots,Count=1,tag=(Enchantments=#luckyBootsEnchantments)),(id=diamond_leggings,Count=1,tag=(Enchantments=#luckyLeggingsEnchantments)),(id=diamond_chestplate,Count=1,tag=(Enchantments=#luckyChestplateEnchantments)),(id=diamond_helmet,Count=1,tag=(Enchantments=#luckyHelmetEnchantments))],HandDropChances=[0.5f,0f],ArmorDropChances=[0.3f,0.3f,0.3f,0.3f],CustomName=#jsonStr(text="Drowned Bob",color=blue,bold=true),CustomNameVisible=true))@luck=-2
group(type=difficulty,ID=hard;type=entity,ID=stray,NBTTag=(HandItems=[(id=bow,Count=1,tag=(Enchantments=#luckyBowEnchantments))],ArmorItems=[(id=diamond_boots,Count=1,tag=(Enchantments=#luckyBootsEnchantments)),(id=diamond_leggings,Count=1,tag=(Enchantments=#luckyLeggingsEnchantments)),(id=diamond_chestplate,Count=1,tag=(Enchantments=#luckyChestplateEnchantments)),(id=diamond_helmet,Count=1,tag=(Enchantments=#luckyHelmetEnchantments))],HandDropChances=[0.5f,0f],ArmorDropChances=[0.3f,0.3f,0.3f,0.3f],CustomName=#jsonStr(text="Bitter Long Lost Date",color=blue,bold=true),CustomNameVisible=true))@luck=-2
group(type=difficulty,ID=hard;type=entity,ID=spider,NBTTag=(HandItems=[(id=diamond_sword,Count=1,tag=(Enchantments=#luckySwordEnchantments))],ArmorItems=[(id=diamond_boots,Count=1,tag=(Enchantments=#luckyBootsEnchantments)),(id=diamond_leggings,Count=1,tag=(Enchantments=#luckyLeggingsEnchantments)),(id=diamond_chestplate,Count=1,tag=(Enchantments=#luckyChestplateEnchantments)),(id=diamond_helmet,Count=1,tag=(Enchantments=#luckyHelmetEnchantments))],HandDropChances=[0.5f,0f],ArmorDropChances=[0.3f,0.3f,0.3f,0.3f],CustomName=#jsonStr(text="Xavier",color=yellow,bold=true),CustomNameVisible=true))@luck=-2
group(type=difficulty,ID=hard;type=entity,ID=evoker,NBTTag=(HandItems=[(id=diamond_sword,Count=1,tag=(Enchantments=#luckySwordEnchantments))],ArmorItems=[(id=diamond_boots,Count=1,tag=(Enchantments=#luckyBootsEnchantments)),(id=diamond_leggings,Count=1,tag=(Enchantments=#luckyLeggingsEnchantments)),(id=diamond_chestplate,Count=1,tag=(Enchantments=#luckyChestplateEnchantments)),(id=diamond_helmet,Count=1,tag=(Enchantments=#luckyHelmetEnchantments))],HandDropChances=[0.5f,0f],ArmorDropChances=[0.3f,0.3f,0.3f,0.3f],CustomName=#jsonStr(text="Dracula",color=black,bold=true),CustomNameVisible=true))@luck=-2
group(type=difficulty,ID=hard;type=entity,ID=husk,NBTTag=(HandItems=[(id=diamond_sword,Count=1,tag=(Enchantments=#luckySwordEnchantments))],ArmorItems=[(id=diamond_boots,Count=1,tag=(Enchantments=#luckyBootsEnchantments)),(id=diamond_leggings,Count=1,tag=(Enchantments=#luckyLeggingsEnchantments)),(id=diamond_chestplate,Count=1,tag=(Enchantments=#luckyChestplateEnchantments)),(id=diamond_helmet,Count=1,tag=(Enchantments=#luckyHelmetEnchantments))],HandDropChances=[0.5f,0f],ArmorDropChances=[0.3f,0.3f,0.3f,0.3f],CustomName=#jsonStr(text="Dune Bob",color=yellow,bold=true),CustomNameVisible=true))@luck=-2
group(type=difficulty,ID=hard;type=entity,ID=witch,NBTTag=(HandItems=[(id=diamond_sword,Count=1,tag=(Enchantments=#luckySwordEnchantments))],ArmorItems=[(id=diamond_boots,Count=1,tag=(Enchantments=#luckyBootsEnchantments)),(id=diamond_leggings,Count=1,tag=(Enchantments=#luckyLeggingsEnchantments)),(id=diamond_chestplate,Count=1,tag=(Enchantments=#luckyChestplateEnchantments)),(id=diamond_helmet,Count=1,tag=(Enchantments=#luckyHelmetEnchantments))],HandDropChances=[0.5f,0f],ArmorDropChances=[0.3f,0.3f,0.3f,0.3f],CustomName=#jsonStr(text="Jen",color=light_purple,bold=true),CustomNameVisible=true))@luck=-2
group(type=difficulty,ID=hard;type=entity,ID=ravager,NBTTag=(HandItems=[(id=diamond_sword,Count=1,tag=(Enchantments=#luckySwordEnchantments))],ArmorItems=[(id=diamond_boots,Count=1,tag=(Enchantments=#luckyBootsEnchantments)),(id=diamond_leggings,Count=1,tag=(Enchantments=#luckyLeggingsEnchantments)),(id=diamond_chestplate,Count=1,tag=(Enchantments=#luckyChestplateEnchantments)),(id=diamond_helmet,Count=1,tag=(Enchantments=#luckyHelmetEnchantments))],HandDropChances=[0.5f,0f],ArmorDropChances=[0.3f,0.3f,0.3f,0.3f],CustomName=#jsonStr(text="Bulldozer",color=gray,bold=true),CustomNameVisible=true))@luck=-2
group(type=difficulty,ID=hard;type=entity,ID=vindicator,NBTTag=(HandItems=[(id=diamond_sword,Count=1,tag=(Enchantments=#luckySwordEnchantments))],ArmorItems=[(id=diamond_boots,Count=1,tag=(Enchantments=#luckyBootsEnchantments)),(id=diamond_leggings,Count=1,tag=(Enchantments=#luckyLeggingsEnchantments)),(id=diamond_chestplate,Count=1,tag=(Enchantments=#luckyChestplateEnchantments)),(id=diamond_helmet,Count=1,tag=(Enchantments=#luckyHelmetEnchantments))],HandDropChances=[0.5f,0f],ArmorDropChances=[0.3f,0.3f,0.3f,0.3f],CustomName=#jsonStr(text="Johnny",color=white,bold=true),CustomNameVisible=true))@luck=-2
group(type=difficulty,ID=hard;type=entity,ID=silverfish,NBTTag=(HandItems=[(id=diamond_sword,Count=1,tag=(Enchantments=#luckySwordEnchantments))],ArmorItems=[(id=diamond_boots,Count=1,tag=(Enchantments=#luckyBootsEnchantments)),(id=diamond_leggings,Count=1,tag=(Enchantments=#luckyLeggingsEnchantments)),(id=diamond_chestplate,Count=1,tag=(Enchantments=#luckyChestplateEnchantments)),(id=diamond_helmet,Count=1,tag=(Enchantments=#luckyHelmetEnchantments))],HandDropChances=[0.5f,0f],ArmorDropChances=[0.3f,0.3f,0.3f,0.3f],CustomName=#jsonStr(text="Zack",color=dark_gray,bold=true),CustomNameVisible=true))@luck=-2
group(type=difficulty,ID=hard;type=entity,ID=creeper,NBTTag=(HandItems=[(id=diamond_sword,Count=1,tag=(Enchantments=#luckySwordEnchantments))],ArmorItems=[(id=diamond_boots,Count=1,tag=(Enchantments=#luckyBootsEnchantments)),(id=diamond_leggings,Count=1,tag=(Enchantments=#luckyLeggingsEnchantments)),(id=diamond_chestplate,Count=1,tag=(Enchantments=#luckyChestplateEnchantments)),(id=diamond_helmet,Count=1,tag=(Enchantments=#luckyHelmetEnchantments))],HandDropChances=[0.5f,0f],ArmorDropChances=[0.3f,0.3f,0.3f,0.3f],CustomName=#jsonStr(text="Shelly",color=dark_green,bold=true),CustomNameVisible=true))@luck=-2
group(type=difficulty,ID=hard;type=entity,ID=endermite,NBTTag=(HandItems=[(id=diamond_sword,Count=1,tag=(Enchantments=#luckySwordEnchantments))],ArmorItems=[(id=diamond_boots,Count=1,tag=(Enchantments=#luckyBootsEnchantments)),(id=diamond_leggings,Count=1,tag=(Enchantments=#luckyLeggingsEnchantments)),(id=diamond_chestplate,Count=1,tag=(Enchantments=#luckyChestplateEnchantments)),(id=diamond_helmet,Count=1,tag=(Enchantments=#luckyHelmetEnchantments))],HandDropChances=[0.5f,0f],ArmorDropChances=[0.3f,0.3f,0.3f,0.3f],CustomName=#jsonStr(text="Zoey",color=dark_purple,bold=true),CustomNameVisible=true))@luck=-2
group(type=difficulty,ID=hard;type=entity,ID=enderman,NBTTag=(HandItems=[(id=diamond_sword,Count=1,tag=(Enchantments=#luckySwordEnchantments))],ArmorItems=[(id=diamond_boots,Count=1,tag=(Enchantments=#luckyBootsEnchantments)),(id=diamond_leggings,Count=1,tag=(Enchantments=#luckyLeggingsEnchantments)),(id=diamond_chestplate,Count=1,tag=(Enchantments=#luckyChestplateEnchantments)),(id=diamond_helmet,Count=1,tag=(Enchantments=#luckyHelmetEnchantments))],HandDropChances=[0.5f,0f],ArmorDropChances=[0.3f,0.3f,0.3f,0.3f],CustomName=#jsonStr(text="Slender Man",color=black,bold=true),CustomNameVisible=true))@luck=-2
group(type=difficulty,ID=hard;type=entity,ID=phantom,NBTTag=(HandItems=[(id=diamond_sword,Count=1,tag=(Enchantments=#luckySwordEnchantments))],ArmorItems=[(id=diamond_boots,Count=1,tag=(Enchantments=#luckyBootsEnchantments)),(id=diamond_leggings,Count=1,tag=(Enchantments=#luckyLeggingsEnchantments)),(id=diamond_chestplate,Count=1,tag=(Enchantments=#luckyChestplateEnchantments)),(id=diamond_helmet,Count=1,tag=(Enchantments=#luckyHelmetEnchantments))],HandDropChances=[0.5f,0f],ArmorDropChances=[0.3f,0.3f,0.3f,0.3f],CustomName=#jsonStr(text="Phantom Force",color=blue,bold=true),CustomNameVisible=true))@luck=-2
group(type=difficulty,ID=hard;type=entity,ID=zombie_pigman,NBTTag=(HandItems=[(id=diamond_sword,Count=1,tag=(Enchantments=#luckySwordEnchantments))],ArmorItems=[(id=diamond_boots,Count=1,tag=(Enchantments=#luckyBootsEnchantments)),(id=diamond_leggings,Count=1,tag=(Enchantments=#luckyLeggingsEnchantments)),(id=diamond_chestplate,Count=1,tag=(Enchantments=#luckyChestplateEnchantments)),(id=diamond_helmet,Count=1,tag=(Enchantments=#luckyHelmetEnchantments))],HandDropChances=[0.5f,0f],ArmorDropChances=[0.3f,0.3f,0.3f,0.3f],CustomName=#jsonStr(text="Dave",color=light_purple,bold=true),CustomNameVisible=true))@luck=-2
group(type=difficulty,ID=hard;type=entity,ID=elder_guardian,NBTTag=(HandItems=[(id=diamond_sword,Count=1,tag=(Enchantments=#luckySwordEnchantments))],ArmorItems=[(id=diamond_boots,Count=1,tag=(Enchantments=#luckyBootsEnchantments)),(id=diamond_leggings,Count=1,tag=(Enchantments=#luckyLeggingsEnchantments)),(id=diamond_chestplate,Count=1,tag=(Enchantments=#luckyChestplateEnchantments)),(id=diamond_helmet,Count=1,tag=(Enchantments=#luckyHelmetEnchantments))],HandDropChances=[0.5f,0f],ArmorDropChances=[0.3f,0.3f,0.3f,0.3f],CustomName=#jsonStr(text="The Elder Evil Fish",color=black,bold=true),CustomNameVisible=true))@luck=-2
group(type=difficulty,ID=hard;type=entity,ID=wither_skeleton,NBTTag=(HandItems=[(id=diamond_sword,Count=1,tag=(Enchantments=#luckySwordEnchantments))],ArmorItems=[(id=diamond_boots,Count=1,tag=(Enchantments=#luckyBootsEnchantments)),(id=diamond_leggings,Count=1,tag=(Enchantments=#luckyLeggingsEnchantments)),(id=diamond_chestplate,Count=1,tag=(Enchantments=#luckyChestplateEnchantments)),(id=diamond_helmet,Count=1,tag=(Enchantments=#luckyHelmetEnchantments))],HandDropChances=[0.5f,0f],ArmorDropChances=[0.3f,0.3f,0.3f,0.3f],CustomName=#jsonStr(text="Long Forgotten, Long Lost Date",color=black,bold=true),CustomNameVisible=true))@luck=-2
group(type=difficulty,ID=hard;type=entity,ID=cave_spider,NBTTag=(HandItems=[(id=diamond_sword,Count=1,tag=(Enchantments=#luckySwordEnchantments))],ArmorItems=[(id=diamond_boots,Count=1,tag=(Enchantments=#luckyBootsEnchantments)),(id=diamond_leggings,Count=1,tag=(Enchantments=#luckyLeggingsEnchantments)),(id=diamond_chestplate,Count=1,tag=(Enchantments=#luckyChestplateEnchantments)),(id=diamond_helmet,Count=1,tag=(Enchantments=#luckyHelmetEnchantments))],HandDropChances=[0.5f,0f],ArmorDropChances=[0.3f,0.3f,0.3f,0.3f],CustomName=#jsonStr(text="Xavier's Aggressive Teenage Daughter",color=yellow,bold=true),CustomNameVisible=true))@luck=-2
group(type=difficulty,ID=hard;type=entity,ID=creeper,NBTTag=(HandItems=[(id=diamond_sword,Count=1,tag=(Enchantments=#luckySwordEnchantments))],ArmorItems=[(id=diamond_boots,Count=1,tag=(Enchantments=#luckyBootsEnchantments)),(id=diamond_leggings,Count=1,tag=(Enchantments=#luckyLeggingsEnchantments)),(id=diamond_chestplate,Count=1,tag=(Enchantments=#luckyChestplateEnchantments)),(id=diamond_helmet,Count=1,tag=(Enchantments=#luckyHelmetEnchantments))],HandDropChances=[0.5f,0f],ArmorDropChances=[0.3f,0.3f,0.3f,0.3f],CustomName=#jsonStr(text="Mad Shelly",color=dark_red,bold=true),CustomNameVisible=true);type=entity,ID=lightning_bolt)@luck=-2

// Flying Mobs
group(type=difficulty,ID=hard;type=entity,ID=bat,NBTTag=(Silent=true,ActiveEffects=[(Id=14,Duration=100000,Amplifier=1,ShowParticles=false)],Passengers=[(id=skeleton_horse,Tame=true,Type=4,Passengers=[(id=illusioner,HandItems=[(id=bow,Count=1,tag=(Enchantments=#luckyBowEnchantments))],ArmorItems=[(id=diamond_boots,Count=1,tag=(Enchantments=#luckyBootsEnchantments)),(id=diamond_leggings,Count=1,tag=(Enchantments=#luckyLeggingsEnchantments)),(id=diamond_chestplate,Count=1,tag=(Enchantments=#luckyChestplateEnchantments)),(id=diamond_helmet,Count=1,tag=(Enchantments=#luckyHelmetEnchantments))],HandDropChances=[0.5f,0f],ArmorDropChances=[0.3f,0.3f,0.3f,0.3f],CustomName=#jsonStr(text="Taylor",color=blue,bold=true),CustomNameVisible=true)])]))@luck=-2
group(type=difficulty,ID=hard;type=entity,ID=bat,NBTTag=(Silent=true,ActiveEffects=[(Id=14,Duration=100000,Amplifier=1,ShowParticles=false)],Passengers=[(id=skeleton_horse,Tame=true,Type=4,Passengers=[(id=pillager,HandItems=[(id=crossbow,Count=1,tag=(Enchantments=#luckyBowEnchantments))],ArmorItems=[(id=diamond_boots,Count=1,tag=(Enchantments=#luckyBootsEnchantments)),(id=diamond_leggings,Count=1,tag=(Enchantments=#luckyLeggingsEnchantments)),(id=diamond_chestplate,Count=1,tag=(Enchantments=#luckyChestplateEnchantments)),(id=diamond_helmet,Count=1,tag=(Enchantments=#luckyHelmetEnchantments))],HandDropChances=[0.5f,0f],ArmorDropChances=[0.3f,0.3f,0.3f,0.3f],CustomName=#jsonStr(text="Hunter",color=gray,bold=true),CustomNameVisible=true)])]))@luck=-2
group(type=difficulty,ID=hard;type=entity,ID=bat,NBTTag=(Silent=true,ActiveEffects=[(Id=14,Duration=100000,Amplifier=1,ShowParticles=false)],Passengers=[(id=skeleton_horse,Tame=true,Type=4,Passengers=[(id=blaze,HandItems=[(id=diamond_sword,Count=1,tag=(Enchantments=#luckySwordEnchantments))],ArmorItems=[(id=diamond_boots,Count=1,tag=(Enchantments=#luckyBootsEnchantments)),(id=diamond_leggings,Count=1,tag=(Enchantments=#luckyLeggingsEnchantments)),(id=diamond_chestplate,Count=1,tag=(Enchantments=#luckyChestplateEnchantments)),(id=diamond_helmet,Count=1,tag=(Enchantments=#luckyHelmetEnchantments))],HandDropChances=[0.5f,0f],ArmorDropChances=[0.3f,0.3f,0.3f,0.3f],CustomName=#jsonStr(text="Pat",color=red,bold=true),CustomNameVisible=true)])]))@luck=-2
group(type=difficulty,ID=hard;type=entity,ID=bat,NBTTag=(Silent=true,ActiveEffects=[(Id=14,Duration=100000,Amplifier=1,ShowParticles=false)],Passengers=[(id=skeleton_horse,Tame=true,Type=4,Passengers=[(id=vex,HandItems=[(id=diamond_sword,Count=1,tag=(Enchantments=#luckySwordEnchantments))],ArmorItems=[(id=diamond_boots,Count=1,tag=(Enchantments=#luckyBootsEnchantments)),(id=diamond_leggings,Count=1,tag=(Enchantments=#luckyLeggingsEnchantments)),(id=diamond_chestplate,Count=1,tag=(Enchantments=#luckyChestplateEnchantments)),(id=diamond_helmet,Count=1,tag=(Enchantments=#luckyHelmetEnchantments))],HandDropChances=[0.5f,0f],ArmorDropChances=[0.3f,0.3f,0.3f,0.3f],CustomName=#jsonStr(text="Boo",color=white,bold=true),CustomNameVisible=true)])]))@luck=-2
group(type=difficulty,ID=hard;type=entity,ID=bat,NBTTag=(Silent=true,ActiveEffects=[(Id=14,Duration=100000,Amplifier=1,ShowParticles=false)],Passengers=[(id=skeleton_horse,Tame=true,Type=4,Passengers=[(id=zombie,HandItems=[(id=diamond_sword,Count=1,tag=(Enchantments=#luckySwordEnchantments))],ArmorItems=[(id=diamond_boots,Count=1,tag=(Enchantments=#luckyBootsEnchantments)),(id=diamond_leggings,Count=1,tag=(Enchantments=#luckyLeggingsEnchantments)),(id=diamond_chestplate,Count=1,tag=(Enchantments=#luckyChestplateEnchantments)),(id=diamond_helmet,Count=1,tag=(Enchantments=#luckyHelmetEnchantments))],HandDropChances=[0.5f,0f],ArmorDropChances=[0.3f,0.3f,0.3f,0.3f],CustomName=#jsonStr(text="AZ",color=gold,bold=true),CustomNameVisible=true)])]))@luck=-2
group(type=difficulty,ID=hard;type=entity,ID=bat,NBTTag=(Silent=true,ActiveEffects=[(Id=14,Duration=100000,Amplifier=1,ShowParticles=false)],Passengers=[(id=skeleton_horse,Tame=true,Type=4,Passengers=[(id=zombie,HandItems=[(id=diamond_sword,Count=1,tag=(Enchantments=#luckySwordEnchantments))],ArmorItems=[(id=diamond_boots,Count=1,tag=(Enchantments=#luckyBootsEnchantments)),(id=diamond_leggings,Count=1,tag=(Enchantments=#luckyLeggingsEnchantments)),(id=diamond_chestplate,Count=1,tag=(Enchantments=#luckyChestplateEnchantments)),(id=diamond_helmet,Count=1,tag=(Enchantments=#luckyHelmetEnchantments))],HandDropChances=[0.5f,0f],ArmorDropChances=[0.3f,0.3f,0.3f,0.3f],CustomName=#jsonStr(text="Bob",color=blue,bold=true),CustomNameVisible=true)])]))@luck=-2
group(type=difficulty,ID=hard;type=entity,ID=bat,NBTTag=(Silent=true,ActiveEffects=[(Id=14,Duration=100000,Amplifier=1,ShowParticles=false)],Passengers=[(id=skeleton_horse,Tame=true,Type=4,Passengers=[(id=skeleton,HandItems=[(id=bow,Count=1,tag=(Enchantments=#luckyBowEnchantments))],ArmorItems=[(id=diamond_boots,Count=1,tag=(Enchantments=#luckyBootsEnchantments)),(id=diamond_leggings,Count=1,tag=(Enchantments=#luckyLeggingsEnchantments)),(id=diamond_chestplate,Count=1,tag=(Enchantments=#luckyChestplateEnchantments)),(id=diamond_helmet,Count=1,tag=(Enchantments=#luckyHelmetEnchantments))],HandDropChances=[0.5f,0f],ArmorDropChances=[0.3f,0.3f,0.3f,0.3f],CustomName=#jsonStr(text="Long Lost Date",color=gray,bold=true),CustomNameVisible=true)])]))@luck=-2
group(type=difficulty,ID=hard;type=entity,ID=bat,NBTTag=(Silent=true,ActiveEffects=[(Id=14,Duration=100000,Amplifier=1,ShowParticles=false)],Passengers=[(id=skeleton_horse,Tame=true,Type=4,Passengers=[(id=villager,HandItems=[(id=diamond_sword,Count=1,tag=(Enchantments=#luckySwordEnchantments))],ArmorItems=[(id=diamond_boots,Count=1,tag=(Enchantments=#luckyBootsEnchantments)),(id=diamond_leggings,Count=1,tag=(Enchantments=#luckyLeggingsEnchantments)),(id=diamond_chestplate,Count=1,tag=(Enchantments=#luckyChestplateEnchantments)),(id=diamond_helmet,Count=1,tag=(Enchantments=#luckyHelmetEnchantments))],HandDropChances=[0.5f,0f],ArmorDropChances=[0.3f,0.3f,0.3f,0.3f],CustomName=#jsonStr(text="Date",color=red,bold=true),CustomNameVisible=true)])]))@luck=-2
group(type=difficulty,ID=hard;type=entity,ID=bat,NBTTag=(Silent=true,ActiveEffects=[(Id=14,Duration=100000,Amplifier=1,ShowParticles=false)],Passengers=[(id=skeleton_horse,Tame=true,Type=4,Passengers=[(id=drowned,HandItems=[(id=trident,Count=1,tag=(Enchantments=#luckySwordEnchantments))],ArmorItems=[(id=diamond_boots,Count=1,tag=(Enchantments=#luckyBootsEnchantments)),(id=diamond_leggings,Count=1,tag=(Enchantments=#luckyLeggingsEnchantments)),(id=diamond_chestplate,Count=1,tag=(Enchantments=#luckyChestplateEnchantments)),(id=diamond_helmet,Count=1,tag=(Enchantments=#luckyHelmetEnchantments))],HandDropChances=[0.5f,0f],ArmorDropChances=[0.3f,0.3f,0.3f,0.3f],CustomName=#jsonStr(text="Drowned Bob",color=blue,bold=true),CustomNameVisible=true)])]))@luck=-2
group(type=difficulty,ID=hard;type=entity,ID=bat,NBTTag=(Silent=true,ActiveEffects=[(Id=14,Duration=100000,Amplifier=1,ShowParticles=false)],Passengers=[(id=skeleton_horse,Tame=true,Type=4,Passengers=[(id=stray,HandItems=[(id=bow,Count=1,tag=(Enchantments=#luckyBowEnchantments))],ArmorItems=[(id=diamond_boots,Count=1,tag=(Enchantments=#luckyBootsEnchantments)),(id=diamond_leggings,Count=1,tag=(Enchantments=#luckyLeggingsEnchantments)),(id=diamond_chestplate,Count=1,tag=(Enchantments=#luckyChestplateEnchantments)),(id=diamond_helmet,Count=1,tag=(Enchantments=#luckyHelmetEnchantments))],HandDropChances=[0.5f,0f],ArmorDropChances=[0.3f,0.3f,0.3f,0.3f],CustomName=#jsonStr(text="Bitter Long Lost Date",color=blue,bold=true),CustomNameVisible=true)])]))@luck=-2
group(type=difficulty,ID=hard;type=entity,ID=bat,NBTTag=(Silent=true,ActiveEffects=[(Id=14,Duration=100000,Amplifier=1,ShowParticles=false)],Passengers=[(id=skeleton_horse,Tame=true,Type=4,Passengers=[(id=evoker,HandItems=[(id=diamond_sword,Count=1,tag=(Enchantments=#luckySwordEnchantments))],ArmorItems=[(id=diamond_boots,Count=1,tag=(Enchantments=#luckyBootsEnchantments)),(id=diamond_leggings,Count=1,tag=(Enchantments=#luckyLeggingsEnchantments)),(id=diamond_chestplate,Count=1,tag=(Enchantments=#luckyChestplateEnchantments)),(id=diamond_helmet,Count=1,tag=(Enchantments=#luckyHelmetEnchantments))],HandDropChances=[0.5f,0f],ArmorDropChances=[0.3f,0.3f,0.3f,0.3f],CustomName=#jsonStr(text="Dracula",color=black,bold=true),CustomNameVisible=true)])]))@luck=-2
group(type=difficulty,ID=hard;type=entity,ID=bat,NBTTag=(Silent=true,ActiveEffects=[(Id=14,Duration=100000,Amplifier=1,ShowParticles=false)],Passengers=[(id=skeleton_horse,Tame=true,Type=4,Passengers=[(id=husk,HandItems=[(id=diamond_sword,Count=1,tag=(Enchantments=#luckySwordEnchantments))],ArmorItems=[(id=diamond_boots,Count=1,tag=(Enchantments=#luckyBootsEnchantments)),(id=diamond_leggings,Count=1,tag=(Enchantments=#luckyLeggingsEnchantments)),(id=diamond_chestplate,Count=1,tag=(Enchantments=#luckyChestplateEnchantments)),(id=diamond_helmet,Count=1,tag=(Enchantments=#luckyHelmetEnchantments))],HandDropChances=[0.5f,0f],ArmorDropChances=[0.3f,0.3f,0.3f,0.3f],CustomName=#jsonStr(text="Dune Bob",color=yellow,bold=true),CustomNameVisible=true)])]))@luck=-2
group(type=difficulty,ID=hard;type=entity,ID=bat,NBTTag=(Silent=true,ActiveEffects=[(Id=14,Duration=100000,Amplifier=1,ShowParticles=false)],Passengers=[(id=skeleton_horse,Tame=true,Type=4,Passengers=[(id=witch,HandItems=[(id=diamond_sword,Count=1,tag=(Enchantments=#luckySwordEnchantments))],ArmorItems=[(id=diamond_boots,Count=1,tag=(Enchantments=#luckyBootsEnchantments)),(id=diamond_leggings,Count=1,tag=(Enchantments=#luckyLeggingsEnchantments)),(id=diamond_chestplate,Count=1,tag=(Enchantments=#luckyChestplateEnchantments)),(id=diamond_helmet,Count=1,tag=(Enchantments=#luckyHelmetEnchantments))],HandDropChances=[0.5f,0f],ArmorDropChances=[0.3f,0.3f,0.3f,0.3f],CustomName=#jsonStr(text="Jen",color=light_purple,bold=true),CustomNameVisible=true)])]))@luck=-2
group(type=difficulty,ID=hard;type=entity,ID=bat,NBTTag=(Silent=true,ActiveEffects=[(Id=14,Duration=100000,Amplifier=1,ShowParticles=false)],Passengers=[(id=skeleton_horse,Tame=true,Type=4,Passengers=[(id=skeleton,HandItems=[(id=bow,Count=1,tag=(Enchantments=#luckyBowEnchantments))],ArmorItems=[(id=chainmail_boots,Count=1,tag=(Enchantments=#luckyBootsEnchantments)),(id=chainmail_leggings,Count=1,tag=(Enchantments=#luckyLeggingsEnchantments)),(id=chainmail_chestplate,Count=1,tag=(Enchantments=#luckyChestplateEnchantments)),(id=chainmail_helmet,Count=1,tag=(Enchantments=#luckyHelmetEnchantments))],HandDropChances=[0.5f,0f],ArmorDropChances=[0.3f,0.3f,0.3f,0.3f],CustomName=#jsonStr(text="Ghostly Horseman",color=gray,bold=true),CustomNameVisible=true)])]))@luck=-2
group(type=difficulty,ID=hard;type=entity,ID=bat,NBTTag=(Silent=true,ActiveEffects=[(Id=14,Duration=100000,Amplifier=1,ShowParticles=false)],Passengers=[(id=skeleton_horse,Tame=true,Type=4,Passengers=[(id=vindicator,HandItems=[(id=diamond_sword,Count=1,tag=(Enchantments=#luckySwordEnchantments))],ArmorItems=[(id=diamond_boots,Count=1,tag=(Enchantments=#luckyBootsEnchantments)),(id=diamond_leggings,Count=1,tag=(Enchantments=#luckyLeggingsEnchantments)),(id=diamond_chestplate,Count=1,tag=(Enchantments=#luckyChestplateEnchantments)),(id=diamond_helmet,Count=1,tag=(Enchantments=#luckyHelmetEnchantments))],HandDropChances=[0.5f,0f],ArmorDropChances=[0.3f,0.3f,0.3f,0.3f],CustomName=#jsonStr(text="Johnny",color=white,bold=true),CustomNameVisible=true)])]))@luck=-2
group(type=difficulty,ID=hard;type=entity,ID=bat,NBTTag=(Silent=true,ActiveEffects=[(Id=14,Duration=100000,Amplifier=1,ShowParticles=false)],Passengers=[(id=skeleton_horse,Tame=true,Type=4,Passengers=[(id=creeper,HandItems=[(id=diamond_sword,Count=1,tag=(Enchantments=#luckySwordEnchantments))],ArmorItems=[(id=diamond_boots,Count=1,tag=(Enchantments=#luckyBootsEnchantments)),(id=diamond_leggings,Count=1,tag=(Enchantments=#luckyLeggingsEnchantments)),(id=diamond_chestplate,Count=1,tag=(Enchantments=#luckyChestplateEnchantments)),(id=diamond_helmet,Count=1,tag=(Enchantments=#luckyHelmetEnchantments))],HandDropChances=[0.5f,0f],ArmorDropChances=[0.3f,0.3f,0.3f,0.3f],CustomName=#jsonStr(text="Shelly",color=dark_green,bold=true),CustomNameVisible=true)])]))@luck=-2
group(type=difficulty,ID=hard;type=entity,ID=bat,NBTTag=(Silent=true,ActiveEffects=[(Id=14,Duration=100000,Amplifier=1,ShowParticles=false)],Passengers=[(id=skeleton_horse,Tame=true,Type=4,Passengers=[(id=enderman,HandItems=[(id=diamond_sword,Count=1,tag=(Enchantments=#luckySwordEnchantments))],ArmorItems=[(id=diamond_boots,Count=1,tag=(Enchantments=#luckyBootsEnchantments)),(id=diamond_leggings,Count=1,tag=(Enchantments=#luckyLeggingsEnchantments)),(id=diamond_chestplate,Count=1,tag=(Enchantments=#luckyChestplateEnchantments)),(id=diamond_helmet,Count=1,tag=(Enchantments=#luckyHelmetEnchantments))],HandDropChances=[0.5f,0f],ArmorDropChances=[0.3f,0.3f,0.3f,0.3f],CustomName=#jsonStr(text="Slenderman",color=black,bold=true),CustomNameVisible=true)])]))@luck=-2
group(type=difficulty,ID=hard;type=entity,ID=bat,NBTTag=(Silent=true,ActiveEffects=[(Id=14,Duration=100000,Amplifier=1,ShowParticles=false)],Passengers=[(id=skeleton_horse,Tame=true,Type=4,Passengers=[(id=phantom,HandItems=[(id=diamond_sword,Count=1,tag=(Enchantments=#luckySwordEnchantments))],ArmorItems=[(id=diamond_boots,Count=1,tag=(Enchantments=#luckyBootsEnchantments)),(id=diamond_leggings,Count=1,tag=(Enchantments=#luckyLeggingsEnchantments)),(id=diamond_chestplate,Count=1,tag=(Enchantments=#luckyChestplateEnchantments)),(id=diamond_helmet,Count=1,tag=(Enchantments=#luckyHelmetEnchantments))],HandDropChances=[0.5f,0f],ArmorDropChances=[0.3f,0.3f,0.3f,0.3f],CustomName=#jsonStr(text="Phantom Force",color=blue,bold=true),CustomNameVisible=true)])]))@luck=-2
group(type=difficulty,ID=hard;type=entity,ID=bat,NBTTag=(Silent=true,ActiveEffects=[(Id=14,Duration=100000,Amplifier=1,ShowParticles=false)],Passengers=[(id=skeleton_horse,Tame=true,Type=4,Passengers=[(id=wither_skeleton,HandItems=[(id=diamond_sword,Count=1,tag=(Enchantments=#luckySwordEnchantments))],ArmorItems=[(id=diamond_boots,Count=1,tag=(Enchantments=#luckyBootsEnchantments)),(id=diamond_leggings,Count=1,tag=(Enchantments=#luckyLeggingsEnchantments)),(id=diamond_chestplate,Count=1,tag=(Enchantments=#luckyChestplateEnchantments)),(id=diamond_helmet,Count=1,tag=(Enchantments=#luckyHelmetEnchantments))],HandDropChances=[0.5f,0f],ArmorDropChances=[0.3f,0.3f,0.3f,0.3f],CustomName=#jsonStr(text="Long forgotten, Long Lost Date",color=black,bold=true),CustomNameVisible=true)])]))@luck=-2

// Mob Stacks
// 2 Luck
type=entity,ID=iron_golem,NBTTag=(Passengers=[(id=iron_golem,Passengers=[(id=iron_golem,Passengers=[(id=iron_golem,Passengers=[(id=iron_golem,Passengers=[(id=iron_golem,Passengers=[(id=iron_golem,Passengers=[(id=iron_golem,Passengers=[(id=villager)])])])])])])])])@luck=2
type=entity,ID=mooshroom,NBTTag=(Passengers=[(id=mooshroom,Passengers=[(id=mooshroom,Passengers=[(id=mooshroom,Passengers=[(id=mooshroom,Passengers=[(id=mooshroom,Passengers=[(id=mooshroom,Passengers=[(id=mooshroom,Passengers=[(id=villager)])])])])])])])])@luck=2
type=entity,ID=iron_golem,NBTTag=(Passengers=[(id=snow_golem,Passengers=[(id=snow_golem,Passengers=[(id=snow_golem,Passengers=[(id=snow_golem,Passengers=[(id=snow_golem,Passengers=[(id=snow_golem,Passengers=[(id=snow_golem,Passengers=[(id=snow_golem)])])])])])])])])@luck=2
type=entity,ID=snow_golem,NBTTag=(Passengers=[(id=snow_golem,Passengers=[(id=snow_golem,Passengers=[(id=snow_golem,Passengers=[(id=snow_golem,Passengers=[(id=snow_golem,Passengers=[(id=snow_golem,Passengers=[(id=snow_golem,Passengers=[(id=snow_golem)])])])])])])])])@luck=2

// 1 Luck
type=entity,ID=cow,NBTTag=(Passengers=[(id=cow,Passengers=[(id=cow,Passengers=[(id=cow,Passengers=[(id=cow,Passengers=[(id=cow,Passengers=[(id=cow,Passengers=[(id=cow,Passengers=[(id=villager)])])])])])])])])@luck=1
type=entity,ID=cow,NBTTag=(Passengers=[(id=cow,Passengers=[(id=cow,Passengers=[(id=cow,Passengers=[(id=cow,Passengers=[(id=cow,Passengers=[(id=cow,Passengers=[(id=cow,Passengers=[(id=iron_golem)])])])])])])])])@luck=1
type=entity,ID=chicken,NBTTag=(Passengers=[(id=chicken,Passengers=[(id=chicken,Passengers=[(id=chicken,Passengers=[(id=chicken,Passengers=[(id=chicken,Passengers=[(id=chicken,Passengers=[(id=chicken,Passengers=[(id=wandering_trader)])])])])])])])])@luck=1

// 0 Luck
type=entity,ID=pig,NBTTag=(Passengers=[(id=pig,Passengers=[(id=pig,Passengers=[(id=pig,Passengers=[(id=pig,Passengers=[(id=pig,Passengers=[(id=pig,Passengers=[(id=pig,Passengers=[(id=villager)])])])])])])])])@luck=0
type=entity,ID=fox,NBTTag=(Passengers=[(id=fox,Passengers=[(id=fox,Passengers=[(id=fox,Passengers=[(id=fox,Passengers=[(id=fox,Passengers=[(id=fox,Passengers=[(id=fox,Passengers=[(id=pillager)])])])])])])])])@luck=0
type=entity,ID=cow,NBTTag=(Passengers=[(id=cow,Passengers=[(id=cow,Passengers=[(id=cow,Passengers=[(id=cow,Passengers=[(id=cow,Passengers=[(id=cow,Passengers=[(id=cow,Passengers=[(id=enderman)])])])])])])])])@luck=0
type=entity,ID=bat,NBTTag=(Passengers=[(id=giant,Passengers=[(id=giant,Passengers=[(id=giant,Passengers=[(id=giant,Passengers=[(id=giant,Passengers=[(id=giant,Passengers=[(id=giant,Passengers=[(id=giant)])])])])])])])])@luck=0
type=entity,ID=slime,NBTTag=(Passengers=[(id=slime,Passengers=[(id=slime,Passengers=[(id=slime,Passengers=[(id=slime,Passengers=[(id=slime,Passengers=[(id=slime,Passengers=[(id=slime,Passengers=[(id=slime)])])])])])])])])@luck=0
type=entity,ID=giant,NBTTag=(Passengers=[(id=giant,Passengers=[(id=giant,Passengers=[(id=giant,Passengers=[(id=giant,Passengers=[(id=giant,Passengers=[(id=giant,Passengers=[(id=giant,Passengers=[(id=giant)])])])])])])])])@luck=0
type=entity,ID=panda,NBTTag=(Passengers=[(id=panda,Passengers=[(id=panda,Passengers=[(id=panda,Passengers=[(id=panda,Passengers=[(id=panda,Passengers=[(id=panda,Passengers=[(id=panda,Passengers=[(id=panda)])])])])])])])])@luck=0
type=entity,ID=magma_cube,NBTTag=(Passengers=[(id=magma_cube,Passengers=[(id=magma_cube,Passengers=[(id=magma_cube,Passengers=[(id=magma_cube,Passengers=[(id=magma_cube,Passengers=[(id=magma_cube,Passengers=[(id=magma_cube,Passengers=[(id=magma_cube)])])])])])])])])@luck=0

// -1 Luck
type=entity,ID=ghast,NBTTag=(Passengers=[(id=giant,Passengers=[(id=giant,Passengers=[(id=giant,Passengers=[(id=giant,Passengers=[(id=giant,Passengers=[(id=giant,Passengers=[(id=giant,Passengers=[(id=giant)])])])])])])])])@luck=-1
type=entity,ID=giant,NBTTag=(Passengers=[(id=giant,Passengers=[(id=giant,Passengers=[(id=giant,Passengers=[(id=giant,Passengers=[(id=giant,Passengers=[(id=giant,Passengers=[(id=giant,Passengers=[(id=ghast)])])])])])])])])@luck=-1
type=entity,ID=bat,NBTTag=(Passengers=[(id=witch,Passengers=[(id=witch,Passengers=[(id=witch,Passengers=[(id=witch,Passengers=[(id=witch,Passengers=[(id=witch,Passengers=[(id=witch,Passengers=[(id=witch)])])])])])])])])@luck=-1
type=entity,ID=giant,NBTTag=(Passengers=[(id=ghast,Passengers=[(id=ghast,Passengers=[(id=ghast,Passengers=[(id=ghast,Passengers=[(id=ghast,Passengers=[(id=ghast,Passengers=[(id=ghast,Passengers=[(id=ghast)])])])])])])])])@luck=-1
type=entity,ID=ghast,NBTTag=(Passengers=[(id=ghast,Passengers=[(id=ghast,Passengers=[(id=ghast,Passengers=[(id=ghast,Passengers=[(id=ghast,Passengers=[(id=ghast,Passengers=[(id=ghast,Passengers=[(id=ghast)])])])])])])])])@luck=-1
type=entity,ID=bat,NBTTag=(Passengers=[(id=pillager,Passengers=[(id=pillager,Passengers=[(id=pillager,Passengers=[(id=pillager,Passengers=[(id=pillager,Passengers=[(id=pillager,Passengers=[(id=pillager,Passengers=[(id=zombie)])])])])])])])])@luck=-1
type=entity,ID=drowned,NBTTag=(Passengers=[(id=drowned,Passengers=[(id=drowned,Passengers=[(id=husk,Passengers=[(id=husk,Passengers=[(id=husk,Passengers=[(id=zombie,Passengers=[(id=zombie,Passengers=[(id=zombie)])])])])])])])])@luck=-1
type=entity,ID=zombie,NBTTag=(Passengers=[(id=zombie,Passengers=[(id=zombie,Passengers=[(id=zombie,Passengers=[(id=zombie,Passengers=[(id=zombie,Passengers=[(id=zombie,Passengers=[(id=zombie,Passengers=[(id=witch)])])])])])])])])@luck=-1
type=entity,ID=zombie,NBTTag=(Passengers=[(id=zombie,Passengers=[(id=zombie,Passengers=[(id=zombie,Passengers=[(id=zombie,Passengers=[(id=zombie,Passengers=[(id=zombie,Passengers=[(id=zombie,Passengers=[(id=villager)])])])])])])])])@luck=-1
type=entity,ID=bat,NBTTag=(Passengers=[(id=creeper,Passengers=[(id=creeper,Passengers=[(id=creeper,Passengers=[(id=creeper,Passengers=[(id=creeper,Passengers=[(id=creeper,Passengers=[(id=creeper,Passengers=[(id=creeper)])])])])])])])])@luck=-1
type=entity,ID=creeper,NBTTag=(Passengers=[(id=creeper,Passengers=[(id=creeper,Passengers=[(id=creeper,Passengers=[(id=creeper,Passengers=[(id=creeper,Passengers=[(id=creeper,Passengers=[(id=creeper,Passengers=[(id=creeper)])])])])])])])])@luck=-1
type=entity,ID=pufferfish,NBTTag=(Passengers=[(id=pufferfish,Passengers=[(id=pufferfish,Passengers=[(id=pufferfish,Passengers=[(id=pufferfish,Passengers=[(id=pufferfish,Passengers=[(id=pufferfish,Passengers=[(id=pufferfish,Passengers=[(id=pufferfish)])])])])])])])])@luck=-1
type=entity,ID=enderman,NBTTag=(Passengers=[(id=enderman,Passengers=[(id=enderman,Passengers=[(id=enderman,Passengers=[(id=enderman,Passengers=[(id=enderman,Passengers=[(id=enderman,Passengers=[(id=enderman,Passengers=[(id=enderman)])])])])])])])])@luck=-1
type=entity,ID=zombie_pigman,NBTTag=(Passengers=[(id=zombie_pigman,Passengers=[(id=zombie_pigman,Passengers=[(id=zombie_pigman,Passengers=[(id=zombie_pigman,Passengers=[(id=zombie_pigman,Passengers=[(id=zombie_pigman,Passengers=[(id=zombie_pigman,Passengers=[(id=villager)])])])])])])])])@luck=-1

// -2 Luck
type=entity,ID=bat,NBTTag=(Passengers=[(id=stray,Passengers=[(id=stray,Passengers=[(id=stray,Passengers=[(id=stray,Passengers=[(id=stray,Passengers=[(id=stray,Passengers=[(id=stray,Passengers=[(id=stray)])])])])])])])])@luck=-2
type=entity,ID=blaze,NBTTag=(Passengers=[(id=blaze,Passengers=[(id=blaze,Passengers=[(id=blaze,Passengers=[(id=blaze,Passengers=[(id=blaze,Passengers=[(id=blaze,Passengers=[(id=blaze,Passengers=[(id=blaze)])])])])])])])])@luck=-2
type=entity,ID=blaze,NBTTag=(Passengers=[(id=blaze,Passengers=[(id=blaze,Passengers=[(id=blaze,Passengers=[(id=blaze,Passengers=[(id=blaze,Passengers=[(id=blaze,Passengers=[(id=blaze,Passengers=[(id=witch)])])])])])])])])@luck=-2
type=entity,ID=witch,NBTTag=(Passengers=[(id=witch,Passengers=[(id=witch,Passengers=[(id=witch,Passengers=[(id=witch,Passengers=[(id=witch,Passengers=[(id=witch,Passengers=[(id=witch,Passengers=[(id=witch)])])])])])])])])@luck=-2
type=entity,ID=bat,NBTTag=(Passengers=[(id=drowned,Passengers=[(id=pillager,Passengers=[(id=pillager,Passengers=[(id=pillager,Passengers=[(id=pillager,Passengers=[(id=pillager,Passengers=[(id=blaze,Passengers=[(id=witch)])])])])])])])])@luck=-2
type=entity,ID=zombie,NBTTag=(Passengers=[(id=zombie,Passengers=[(id=zombie,Passengers=[(id=zombie,Passengers=[(id=zombie,Passengers=[(id=zombie,Passengers=[(id=zombie,Passengers=[(id=zombie,Passengers=[(id=blaze)])])])])])])])])@luck=-2
type=entity,ID=shulker,NBTTag=(Passengers=[(id=shulker,Passengers=[(id=shulker,Passengers=[(id=shulker,Passengers=[(id=shulker,Passengers=[(id=shulker,Passengers=[(id=shulker,Passengers=[(id=shulker,Passengers=[(id=shulker)])])])])])])])])@luck=-2
type=entity,ID=bat,NBTTag=(Passengers=[(id=end_crystal,Passengers=[(id=end_crystal,Passengers=[(id=end_crystal,Passengers=[(id=end_crystal,Passengers=[(id=end_crystal,Passengers=[(id=end_crystal,Passengers=[(id=end_crystal,Passengers=[(id=end_crystal)])])])])])])])])@luck=-2
type=entity,ID=spider,NBTTag=(Passengers=[(id=cave_spider,Passengers=[(id=cave_spider,Passengers=[(id=cave_spider,Passengers=[(id=cave_spider,Passengers=[(id=cave_spider,Passengers=[(id=cave_spider,Passengers=[(id=cave_spider,Passengers=[(id=cave_spider)])])])])])])])])@luck=-2
type=entity,ID=cave_spider,NBTTag=(Passengers=[(id=cave_spider,Passengers=[(id=cave_spider,Passengers=[(id=cave_spider,Passengers=[(id=cave_spider,Passengers=[(id=cave_spider,Passengers=[(id=cave_spider,Passengers=[(id=cave_spider,Passengers=[(id=spider)])])])])])])])])@luck=-2
type=entity,ID=cave_spider,NBTTag=(Passengers=[(id=wither_skeleton,Passengers=[(id=wither_skeleton,Passengers=[(id=wither_skeleton,Passengers=[(id=wither_skeleton,Passengers=[(id=wither_skeleton,Passengers=[(id=wither_skeleton,Passengers=[(id=illusioner,Passengers=[(id=blaze)])])])])])])])])@luck=-2

// "Armies" of Mobs
// 2 Luck
group(type=difficulty,ID=hard;type=entity,ID=cow;type=entity,ID=mooshroom,posY=#bPosY+#rand(0,2),posOffset=#circleOffset(0,1),amount=#rand(4,16))@luck=2
group(type=difficulty,ID=hard;type=entity,ID=iron_golem;type=entity,ID=snow_golem,posY=#bPosY+#rand(0,2),posOffset=#circleOffset(0,1),amount=#rand(4,16))@luck=2

// 1 Luck
group(type=difficulty,ID=hard;type=entity,ID=parrot;type=entity,ID=bat,posY=#bPosY+#rand(0,2),posOffset=#circleOffset(0,1),amount=#rand(4,16)))@luck=1

// 0 Luck
group(type=difficulty,ID=hard;type=entity,ID=minecart;type=entity,ID=bee,posY=#bPosY+#rand(0,2),posOffset=#circleOffset(0,1),amount=#rand(4,16))@luck=0
group(type=difficulty,ID=hard;type=entity,ID=minecart;type=entity,ID=boat,posY=#bPosY+#rand(0,2),posOffset=#circleOffset(0,1),amount=#rand(4,16))@luck=0

// -1 Luck
group(type=difficulty,ID=hard;type=entity,ID=witch;type=entity,ID=bat,posY=#bPosY+#rand(0,2),posOffset=#circleOffset(0,1),amount=64)@luck=-1
group(type=difficulty,ID=hard;type=entity,ID=wolf;type=entity,ID=skeleton,posY=#bPosY+#rand(0,2),posOffset=#circleOffset(0,1),amount=#rand(4,16))@luck=-1
group(type=difficulty,ID=hard;type=entity,ID=stray;type=entity,ID=polar_bear,posY=#bPosY+#rand(0,2),posOffset=#circleOffset(0,1),amount=#rand(4,16))@luck=-1
group(type=difficulty,ID=hard;type=entity,ID=skeleton;type=entity,ID=guardian,posY=#bPosY+#rand(0,2),posOffset=#circleOffset(0,1),amount=#rand(4,16))@luck=-1
group(type=difficulty,ID=hard;type=entity,ID=endermite;type=entity,ID=silverfish,posY=#bPosY+#rand(0,2),posOffset=#circleOffset(0,1),amount=#rand(4,16))@luck=-1

// -2 Luck
group(type=difficulty,ID=hard;type=entity,ID=cat;type=entity,ID=phantom,posY=#bPosY+#rand(0,2),posOffset=#circleOffset(0,1),amount=#rand(4,16))@luck=-2
group(type=difficulty,ID=hard;type=entity,ID=ocelot;type=entity,ID=creeper,posY=#bPosY+#rand(0,2),posOffset=#circleOffset(0,1),amount=#rand(4,16))@luck=-2
group(type=difficulty,ID=hard;type=entity,ID=ravager;type=entity,ID=pillager,posY=#bPosY+#rand(0,2),posOffset=#circleOffset(0,1),amount=#rand(4,16))@luck=-2
group(type=difficulty,ID=hard;type=entity,ID=enderman;type=entity,ID=witch,posY=#bPosY+#rand(0,2),posOffset=#circleOffset(0,1),amount=#rand(4,16))@luck=-2
group(type=difficulty,ID=hard;type=entity,ID=wolf;type=entity,ID=wither_skeleton,posY=#bPosY+#rand(0,2),posOffset=#circleOffset(0,1),amount=#rand(4,16))@luck=-2
group(type=difficulty,ID=hard;type=entity,ID=elder_guardian;type=entity,ID=guardian,posY=#bPosY+#rand(0,2),posOffset=#circleOffset(0,1),amount=#rand(4,16))@luck=-2
group(type=difficulty,ID=hard;type=entity,ID=wither_skeleton;type=entity,ID=skeleton,posY=#bPosY+#rand(0,2),posOffset=#circleOffset(0,1),amount=#rand(4,16))@luck=-2
group(type=difficulty,ID=hard;type=entity,ID=wither;type=entity,ID=zombie,posY=#bPosY+#rand(0,2),posOffset=#circleOffset(0,1),amount=#rand(4,16))@chance0.1@luck=-2
group(type=difficulty,ID=hard;type=entity,ID=elder_guardian;type=entity,ID=wither_skeleton,posY=#bPosY+#rand(0,2),posOffset=#circleOffset(0,1),amount=#rand(4,16))@luck=-2

// "Mob Circles"
// 2 Luck
type=entity,ID=iron_golem,amount=#rand(4,16),posOffset=#circleOffset(4),NBTTag=(Type=#rand(0,4))@luck=2
type=entity,ID=mooshroom,amount=#rand(4,16),posOffset=#circleOffset(4),NBTTag=(Type=#rand(0,4))@luck=2

// 1 Luck
type=entity,ID=pig,amount=#rand(4,16),posOffset=#circleOffset(4),NBTTag=(Type=#rand(0,4))@luck=1
type=entity,ID=cod,amount=#rand(4,16),posOffset=#circleOffset(4),NBTTag=(Type=#rand(0,4))@luck=1
type=entity,ID=cow,amount=#rand(4,16),posOffset=#circleOffset(4),NBTTag=(Type=#rand(0,4))@luck=1
type=entity,ID=salmon,amount=#rand(4,16),posOffset=#circleOffset(4),NBTTag=(Type=#rand(0,4))@luck=1
type=entity,ID=chicken,amount=#rand(4,16),posOffset=#circleOffset(4),NBTTag=(Type=#rand(0,4))@luck=1
type=entity,ID=snow_golem,amount=#rand(4,16),posOffset=#circleOffset(4),NBTTag=(Type=#rand(0,4))@luck=1


// 0 Luck
type=entity,ID=fox,amount=#rand(4,16),posOffset=#circleOffset(4),NBTTag=(Type=#rand(0,4))@luck=0
type=entity,ID=bee,amount=#rand(4,16),posOffset=#circleOffset(4),NBTTag=(Type=#rand(0,4))@luck=0
type=entity,ID=slime,amount=#rand(4,16),posOffset=#circleOffset(4),NBTTag=(Type=#rand(0,4))@luck=0
type=entity,ID=turtle,amount=#rand(4,16),posOffset=#circleOffset(4),NBTTag=(Type=#rand(0,4))@luck=0
type=entity,ID=parrot,amount=#rand(4,16),posOffset=#circleOffset(4),NBTTag=(Type=#rand(0,4))@luck=0
type=entity,ID=panda,amount=#rand(4,16),posOffset=#circleOffset(4),NBTTag=(Type=#rand(0,4))@luck=0
type=entity,ID=dolphin,amount=#rand(4,16),posOffset=#circleOffset(4),NBTTag=(Type=#rand(0,4))@luck=0
type=entity,ID=chicken,amount=#rand(4,16),posOffset=#circleOffset(4),NBTTag=(Type=#rand(0,4))@luck=0
type=entity,ID=polar_bear,amount=#rand(4,16),posOffset=#circleOffset(4),NBTTag=(Type=#rand(0,4))@luck=0
type=entity,ID=squid,amount=#rand(4,16),posOffset=#circleOffset(4),NBTTag=(RabbitType=#rand(0,5)@luck=0
type=entity,ID=rabbit,amount=#rand(4,16),posOffset=#circleOffset(4),NBTTag=(RabbitType=#rand(0,5)@luck=0
type=entity,ID=tropical_fish,amount=#rand(4,16),posOffset=#circleOffset(4),NBTTag=(Type=#rand(0,4))@luck=0
type=entity,ID=snow_golem,amount=#rand(4,16),posOffset=#circleOffset(4),NBTTag=(Type=#rand(0,4))@luck=0
type=entity,ID=magma_cube,amount=#rand(4,16),posOffset=#circleOffset(4),NBTTag=(Type=#rand(0,4))@luck=0

// -1 Luck
type=entity,ID=husk,amount=#rand(4,16),posOffset=#circleOffset(4),NBTTag=(Type=#rand(0,4))@luck=-1
type=entity,ID=arrow,amount=#rand(4,64),posOffset=#circleOffset(4),NBTTag=(Type=#rand(0,4))@luck=-1
type=entity,ID=guardian,amount=#rand(4,16),posOffset=#circleOffset(4),NBTTag=(Type=#rand(0,4))@luck=-1
type=entity,ID=silverfish,amount=#rand(4,16),posOffset=#circleOffset(4),NBTTag=(Type=#rand(0,4))@luck=-1
type=entity,ID=pufferfish,amount=#rand(4,16),posOffset=#circleOffset(4),NBTTag=(Type=#rand(0,4))@luck=-1
type=entity,ID=enderman,amount=#rand(4,16),posOffset=#circleOffset(4),NBTTag=(Type=#rand(0,4))@luck=-1
type=entity,ID=endermite,amount=#rand(4,16),posOffset=#circleOffset(4),NBTTag=(Type=#rand(0,4))@luck=-1
type=entity,ID=spectral_arrow,amount=#rand(4,64),posOffset=#circleOffset(4),NBTTag=(Type=#rand(0,4))@luck=-1
type=entity,ID=zombie_pigman,amount=#rand(4,16),posOffset=#circleOffset(4),NBTTag=(Type=#rand(0,4))@luck=-1

// -2 Luck
type=entity,ID=vex,amount=#rand(4,16),posOffset=#circleOffset(4),NBTTag=(Type=#rand(0,4))@luck=-2
type=entity,ID=rabbit,amount=#rand(4,16),posOffset=#circleOffset(4),NBTTag=(RabbitType=99)@luck=-2
e=entity,ID=ravager,amount=#rand(4,16),posOffset=#circleOffset(4),NBTTag=(Type=#rand(0,4))@luck=-2
type=entity,ID=blaze,amount=#rand(4,16),posOffset=#circleOffset(4),NBTTag=(Type=#rand(0,4))@luck=-2
type=entity,ID=stray,amount=#rand(4,16),posOffset=#circleOffset(4),NBTTag=(Type=#rand(0,4))@luck=-2
type=entity,ID=witch,amount=#rand(4,16),posOffset=#circleOffset(4),NBTTag=(Type=#rand(0,4))@luck=-2
type=entity,ID=ghast,amount=#rand(4,16),posOffset=#circleOffset(4),NBTTag=(Type=#rand(0,4))@luck=-2
type=entity,ID=evoker,amount=#rand(4,16),posOffset=#circleOffset(4),NBTTag=(Type=#rand(0,4))@luck=-2
type=entity,ID=shulker,amount=#rand(4,16),posOffset=#circleOffset(4),NBTTag=(Type=#rand(0,4))@luck=-2
type=entity,ID=pillager,amount=#rand(4,16),posOffset=#circleOffset(4),NBTTag=(Type=#rand(0,4))@luck=-2
type=entity,ID=creeper,amount=#rand(4,16),posOffset=#circleOffset(4),NBTTag=(Type=#rand(0,4))@luck=-2
type=entity,ID=illusioner,amount=#rand(4,16),posOffset=#circleOffset(4),NBTTag=(Type=#rand(0,4))@luck=-2
type=entity,ID=drowned,amount=#rand(4,16),posOffset=#circleOffset(4),NBTTag=(Type=#rand(0,4))@luck=-2
type=entity,ID=phantom,amount=#rand(4,16),posOffset=#circleOffset(4),NBTTag=(Type=#rand(0,4))@luck=-2
type=entity,ID=vindicator,amount=#rand(4,16),posOffset=#circleOffset(4),NBTTag=(Type=#rand(0,4))@luck=-2
type=entity,ID=end_crystal,amount=#rand(4,16),posOffset=#circleOffset(4),NBTTag=(Type=#rand(0,4))@luck=-2
type=entity,ID=lightning_bolt,amount=#rand(4,64),posOffset=#circleOffset(4),NBTTag=(Type=#rand(0,4))@luck=-2
type=entity,ID=wither_skeleton,amount=#rand(4,16),posOffset=#circleOffset(4),NBTTag=(Type=#rand(0,4))@luck=-2
type=entity,ID=wither,amount=#rand(4,16),posOffset=#circleOffset(4),NBTTag=(Type=#rand(0,4))@chance=0.1@luck=-2

// Slime & Magma Cube Sizes
group:1:(type=entity,ID=slime,NBTTag=(Size=3);type=entity,ID=magma_cube,NBTTag=(Size=3))@luck=-1
group:1:(type=entity,ID=slime,NBTTag=(Size=5);type=entity,ID=magma_cube,NBTTag=(Size=5))@luck=-1
group:1:(type=entity,ID=slime,NBTTag=(Size=10);type=entity,ID=magma_cube,NBTTag=(Size=10))@luck=-2
group:1:(type=entity,ID=slime,NBTTag=(Size=15);type=entity,ID=magma_cube,NBTTag=(Size=15))@luck=-2

// Pets Groups
// 2 Luck
group(type=entity,ID=cat,amount=#rand(12,20),posOffset=#circleOffset(3),NBTTag=(CatType=#rand(0,10),OwnerUUID=#pUUID,Sitting=1);type=particle,ID="heart",size=(2,0,2),particleAmount=20)@luck=2
group(type=entity,ID=wolf,amount=#rand(12,20),posOffset=#circleOffset(3),NBTTag=(CollarColor=#rand(0,14),OwnerUUID=#pUUID,Sitting=1);type=particle,ID="heart",size=(2,0,2),particleAmount=20)@luck=2
group(type=entity,ID=rabbit,amount=#rand(12,20),posOffset=#circleOffset(3),NBTTag=(RabbitType=#rand(0,5),OwnerUUID=#pUUID,Sitting=1);type=particle,ID="heart",size=(2,0,2),particleAmount=20)@luck=2

// 1 Luck
group(type=entity,ID=cat,amount=#rand(5,10),posOffset=#circleOffset(3),NBTTag=(CatType=#rand(0,10),OwnerUUID=#pUUID,Sitting=1);type=particle,ID="heart",size=(2,0,2),particleAmount=20)@luck=1
group(type=entity,ID=wolf,amount=#rand(5,10),posOffset=#circleOffset(3),NBTTag=(CollarColor=#rand(0,14),OwnerUUID=#pUUID,Sitting=1);type=particle,ID="heart",size=(2,0,2),particleAmount=20)@luck=1
group(type=entity,ID=rabbit,amount=#rand(5,10),posOffset=#circleOffset(3),NBTTag=(RabbitType=#rand(0,5),OwnerUUID=#pUUID,Sitting=1);type=particle,ID="heart",size=(2,0,2),particleAmount=20)@luck=1

// Horses
type=entity,ID=#randList(horse,skeleton_horse,zombie_horse,donkey,mule),amount=6,posOffset=#circleOffset(4),NBTTag=(Tame=true,OwnerUUID=#pUUID)@luck=2
type=entity,ID=#randList(horse,skeleton_horse,zombie_horse),amount=12,posOffset=#circleOffset(4),NBTTag=(Tame=true,OwnerUUID=#pUUID)@luck=1
type=entity,ID=#randList(donkey,mule),amount=8,posOffset=#circleOffset(4),NBTTag=(Tame=true,OwnerUUID=#pUUID)@luck=0

// Named Llamas
type=entity,ID=llama,amount=8,posOffset=#circleOffset(4),NBTTag=(CustomName=#jsonStr(text=#randList(Llucky,Llex,Llane,Lleith,Lloki,Llennon,Llyle,Llake),color=yellow,bold=true),Variant=#rand(0,3),CustomNameVisible=true)@luck=0
type=entity,ID=llama,amount=8,posOffset=#circleOffset(4),NBTTag=(CustomName=#jsonStr(text=#randList(Lliam,Lluke,Llucas,Llandon,Llance,Llarry,Llucy,Llars),color=blue,bold=true),Variant=#rand(0,3),CustomNameVisible=true)@luck=0
type=entity,ID=llama,amount=8,posOffset=#circleOffset(4),NBTTag=(CustomName=#jsonStr(text=#randList(Llaura,Llauretta,Llavender,Llinda,Llisa,Llouise,Llucy,Llydia),color=dark_purple,bold=true),Variant=#rand(0,3),CustomNameVisible=true)@luck=0

// Named Trader LLamas
type=entity,ID=trader_llama,amount=8,posOffset=#circleOffset(4),NBTTag=(CustomName=#jsonStr(text=#randList(Tthomas,Ttristan,Ttrey,Ttracey,Ttoby,Ttrevor,Ttim,Ttravis),color=blue,bold=true),Variant=#rand(0,3),CustomNameVisible=true)@luck=0
type=entity,ID=trader_llama,amount=8,posOffset=#circleOffset(4),NBTTag=(CustomName=#jsonStr(text=#randList(Ttimber,Tteddy,Ttex,Ttanner,Ttaylor,Tterry,Ttay,Ttaliesin),color=yellow,bold=true),Variant=#rand(0,3),CustomNameVisible=true)@luck=0
type=entity,ID=trader_llama,amount=8,posOffset=#circleOffset(4),NBTTag=(CustomName=#jsonStr(text=#randList(Ttiffany,Ttabby,Ttia,Ttheresa,Ttoril,Ttanya,Ttabatha,Ttaissa),color=dark_purple,bold=true),Variant=#rand(0,3),CustomNameVisible=true)@luck=0

// Command Mobs
// -1 Luck
group(type=command,ID="/summon spider ~ ~ ~ {Passengers:[{id:skeleton}]}",commandSender="_Kristen")@luck=-1
group(type=command,ID="/summon chicken ~ ~ ~ {Passengers:[{id:husk,IsBaby:1}]}",commandSender="_Kristen")@luck=-1
group(type=command,ID="/summon chicken ~ ~ ~ {Passengers:[{id:zombie,IsBaby:1}]}",commandSender="_Kristen")@luck=-1
group(type=command,ID="/summon chicken ~ ~ ~ {Passengers:[{id:zombie_pigman,IsBaby:1}]}",commandSender="_Kristen")@luck=-1

// -2 Luck
group(type=command,ID="/summon spider ~ ~ ~ {Passengers:[{id:stray}]}",commandSender="_Kristen")@luck=-2
group(type=command,ID="/summon skeleton_horse ~ ~ ~ {SkeletonTrap:1}",commandSender="_Kristen")@luck=-2
group(type=command,ID="/summon ravager ~ ~ ~ {Passengers:[{id:evoker}]}",commandSender="_Kristen")@luck=-2
group(type=command,ID="/summon ravager ~ ~ ~ {Passengers:[{id:pillager}]}",commandSender="_Kristen")@luck=-2
group(type=command,ID="/summon cave_spider ~ ~ ~ {Passengers:[{id:stray}]}",commandSender="_Kristen")@luck=-2
group(type=command,ID="/summon ravager ~ ~ ~ {Passengers:[{id:vindicator}]}",commandSender="_Kristen")@luck=-2
group(type=command,ID="/summon cave_spider ~ ~ ~ {Passengers:[{id:skeleton}]}",commandSender="_Kristen")@luck=-2
group(type=command,ID="/summon spider ~ ~ ~ {Passengers:[{id:wither_skeleton}]}",commandSender="_Kristen")@luck=-2
group(type=command,ID="/summon chicken ~ ~ ~ {Passengers:[{id:drowned,IsBaby:1}]}",commandSender="_Kristen")@luck=-2
group(type=command,ID="/summon cave_spider ~ ~ ~ {Passengers:[{id:wither_skeleton}]}",commandSender="_Kristen")@luck=-2

// Baby Armour Stands
type=entity,ID=armor_stand,NBTTag=(Small=true,NoBasePlate=true,ShowArms=true,RightArm=(id=trident,Count=1),ArmorItems=[(id=leather_boots,Count=1,tag=(display=(color=#randColor))),(id=leather_leggings,Count=1,tag=(display=(color=#randColor))),(id=leather_chestplate,Count=1,tag=(display=(color=#randColor))),(id=player_head,Count=1,tag=(SkullOwner=existentA))],Rotation=[#pYaw+180f,0f],CustomName=#jsonStr(text="Baby Alexis"),CustomNameVisible=true)@luck=0
type=entity,ID=armor_stand,NBTTag=(Small=true,NoBasePlate=true,ShowArms=true,RightArm=(id=iron_block,Count=1),ArmorItems=[(id=leather_boots,Count=1,tag=(display=(color=#randColor))),(id=leather_leggings,Count=1,tag=(display=(color=#randColor))),(id=leather_chestplate,Count=1,tag=(display=(color=#randColor))),(id=player_head,Count=1,tag=(SkullOwner=jeb_))],Rotation=[#pYaw+180f,0f],CustomName=#jsonStr(text="Baby Jeb"),CustomNameVisible=true)@luck=0
type=entity,ID=armor_stand,NBTTag=(Small=true,NoBasePlate=true,ShowArms=true,RightArm=(id=stone_sword,Count=1),ArmorItems=[(id=leather_boots,Count=1,tag=(display=(color=#randColor))),(id=leather_leggings,Count=1,tag=(display=(color=#randColor))),(id=leather_chestplate,Count=1,tag=(display=(color=#randColor))),(id=player_head,Count=1,tag=(SkullOwner=Steve))],Rotation=[#pYaw+180f,0f],CustomName=#jsonStr(text="Baby Steve"),CustomNameVisible=true)@luck=0
type=entity,ID=armor_stand,NBTTag=(Small=true,NoBasePlate=true,ShowArms=true,RightArm=(id=stone_pickaxe,Count=1),ArmorItems=[(id=leather_boots,Count=1,tag=(display=(color=#randColor))),(id=leather_leggings,Count=1,tag=(display=(color=#randColor))),(id=leather_chestplate,Count=1,tag=(display=(color=#randColor))),(id=player_head,Count=1,tag=(SkullOwner=#pName))],Rotation=[#pYaw+180f,0f],CustomName=#jsonStr(text="Baby #pName"),CustomNameVisible=true)@luck=0
type=entity,ID=armor_stand,NBTTag=(Small=true,NoBasePlate=true,ShowArms=true,RightArm=(id=diamond_axe,Count=1),ArmorItems=[(id=leather_boots,Count=1,tag=(display=(color=#randColor))),(id=leather_leggings,Count=1,tag=(display=(color=#randColor))),(id=leather_chestplate,Count=1,tag=(display=(color=#randColor))),(id=player_head,Count=1,tag=(SkullOwner=Herobrine))],Rotation=[#pYaw+180f,0f],CustomName=#jsonStr(text="Baby Herobrine"),CustomNameVisible=true)@luck=0
type=entity,ID=armor_stand,NBTTag=(Small=true,NoBasePlate=true,ShowArms=true,RightArm=(id=lucky:pink_lucky_block,Count=1),ArmorItems=[(id=leather_boots,Count=1,tag=(display=(color=#randColor))),(id=leather_leggings,Count=1,tag=(display=(color=#randColor))),(id=leather_chestplate,Count=1,tag=(display=(color=#randColor))),(id=player_head,Count=1,tag=(SkullOwner=_Kristen))],Rotation=[#pYaw+180f,0f],CustomName=#jsonStr(text="Baby Kristen, The Creator of Lucky Block Pink"),CustomNameVisible=true)@luck=0

// Monster Apocalyple
// Sword, Difficulty, Time, and Potion effects
group(ID=wooden_sword;type=difficulty,ID=hard;type=time,ID=18750;type=effect,ID=slowness,duration=30,amplifier=2;type=effect,ID=blindness,duration=30; \
// Zombies, Creepers, Spiders & Cave Spiders, Silverfish & Endermites, Guardians
group:1:(type=entity,ID=zombie,amount=#rand(20,50);type=entity,ID=creeper,amount=#rand(10,30);group(type=entity,ID=spider,amount=#rand(15,45);type=entity,ID=cave_spider,amount=#rand(5,10));group(type=entity,ID=silverfish,amount=#rand(15,45);type=entity,ID=endermite,amount=#rand(5,10));type=entity,ID=guardian,amount=#rand(10,30); \
// All
group(type=entity,ID=zombie,amount=#rand(20,50);type=entity,ID=creeper,amount=#rand(10,30);group(type=entity,ID=spider,amount=#rand(15,45);type=entity,ID=cave_spider,amount=#rand(5,10);type=entity,ID=silverfish,amount=#rand(15,45);type=entity,ID=endermite,amount=#rand(5,10);type=entity,ID=guardian,amount=#rand(10,30)))),posOffset=#circleOffset(8,10))@luck=-2

// Hero Wandering Trader
type=entity,ID=wandering_trader,NBTTag=(Offers=(Recipes=[(buy=(id=diamond,Count=#rand(10,15)),sell=(id=diamond_shovel,Count=1,tag=(Enchantments=#luckyToolEnchantments,display=(Name=#jsonStr(text="Hero's Shovel",color=blue,bold=true)))),maxUses=1),(buy=(id=diamond,Count=#rand(15,20)),sell=(id=diamond_pickaxe,Count=1,tag=(Enchantments=#luckyToolEnchantments,display=(Name=#jsonStr(text="Hero's Pickaxe",color=blue,bold=true)))),maxUses=1),(buy=(id=diamond,Count=#rand(15,20)),sell=(id=diamond_axe,Count=1,tag=(Enchantments=#luckyAxeEnchantments,display=(Name=#jsonStr(text="Hero's Axe",color=blue,bold=true)))),maxUses=1),(buy=(id=diamond,Count=#rand(10,15)),sell=(id=diamond_hoe,Count=1,tag=(Enchantments=#luckyToolEnchantments,display=(Name=#jsonStr(text="Hero's Hoe",color=blue,bold=true)))),maxUses=1)]),CustomName=#jsonStr(text="Hero Wandering Trader",color=blue,bold=true),CustomNameVisible=true)@luck=1
type=entity,ID=wandering_trader,NBTTag=(Offers=(Recipes=[(buy=(id=diamond,Count=#rand(12,17)),sell=(id=diamond_helmet,Count=1,tag=(Enchantments=#luckyHelmetEnchantments,display=(Name=#jsonStr(text="Hero's Helmet",color=blue,bold=true)))),maxUses=1),(buy=(id=diamond,Count=#rand(20,25)),sell=(id=diamond_chestplate,Count=1,tag=(Enchantments=#luckyChestplateEnchantments,display=(Name=#jsonStr(text="Hero's Chestplate",color=blue,bold=true)))),maxUses=1),(buy=(id=diamond,Count=#rand(15,20)),sell=(id=diamond_leggings,Count=1,tag=(Enchantments=#luckyLeggingsEnchantments,display=(Name=#jsonStr(text="Hero's Leggings",color=blue,bold=true)))),maxUses=1),(buy=(id=diamond,Count=#rand(12,17)),sell=(id=diamond_boots,Count=1,tag=(Enchantments=#luckyBootsEnchantments,display=(Name=#jsonStr(text="Hero's Boots",color=blue,bold=true)))),maxUses=1)]),CustomName=#jsonStr(text="Hero Wandering Trader",color=blue,bold=true),CustomNameVisible=true)@luck=1
type=entity,ID=wandering_trader,NBTTag=(Offers=(Recipes=[(buy=(id=diamond,Count=#rand(20,25)),sell=(id=diamond_sword,Count=1,tag=(Enchantments=#luckySwordEnchantments,display=(Name=#jsonStr(text="Hero's Sword",color=blue,bold=true)))),maxUses=1),(buy=(id=diamond,Count=#rand(20,25)),sell=(id=bow,Count=1,tag=(Enchantments=#luckyBowEnchantments,display=(Name=#jsonStr(text="Hero's Bow",color=blue,bold=true)))),maxUses=1),(buy=(id=diamond,Count=#rand(10,15)),sell=(id=fishing_rod,Count=1,tag=(Enchantments=#luckyFishingRodEnchantments,display=(Name=#jsonStr(text="Hero's Fishing Rod",color=blue,bold=true)))),maxUses=1),(buy=(id=diamond,Count=#rand(10,15)),sell=(id=potion,Count=1,tag=(Potion="fire_resistance",CustomPotionEffects=#luckyPotionEffects,display=(Name=#jsonStr(text="Hero's Potion",color=blue,bold=true)))),maxUses=1),(buy=(id=diamond,Count=#rand(7,12)),sell=(id=splash_potion,Count=1,tag=(Potion="harming",CustomPotionEffects=#unluckyPotionEffects,display=(Name=#jsonStr(text="Evil Potion",color=blue,bold=true)))),maxUses=1)]),CustomName=#jsonStr(text="Hero Wandering Trader",color=blue,bold=true),CustomNameVisible=true)@luck=1

// Shopkeeper Buyers
type=entity,ID=wandering_trader,NBTTag=(Offers=(Recipes=[(buy=(id=coal_block,Count=5),sell=(id=diamond,Count=3),maxUses=1),(buy=(id=lapis_block,Count=3),sell=(id=diamond,Count=4),maxUses=1),(buy=(id=iron_block,Count=5),sell=(id=diamond,Count=5),maxUses=1),(buy=(id=gold_block,Count=3),sell=(id=diamond,Count=6),maxUses=1)]),CustomName=#jsonStr(text="Shop Keeper Buyer",color=yellow,bold=true),CustomNameVisible=true)@luck=1
type=entity,ID=wandering_trader,NBTTag=(Offers=(Recipes=[(buy=(id=rotten_flesh,Count=32),sell=(id=diamond,Count=1),maxUses=1),(buy=(id=magma_cream,Count=4),sell=(id=diamond,Count=2),maxUses=1),(buy=(id=blaze_rod,Count=12),sell=(id=diamond,Count=3),maxUses=1),(buy=(id=ghast_tear,Count=3),sell=(id=diamond,Count=4),maxUses=1)]),CustomName=#jsonStr(text="Shop Keeper Buyer",color=yellow,bold=true),CustomNameVisible=true)@luck=1
type=entity,ID=wandering_trader,NBTTag=(Offers=(Recipes=[(buy=(id=chorus_fruit,Count=32),sell=(id=diamond,Count=1),maxUses=1),(buy=(id=ender_pearl,Count=4),sell=(id=diamond,Count=2),maxUses=1),(buy=(id=shulker_box,Count=1),sell=(id=diamond,Count=10),maxUses=1),(buy=(id=dragon_head,Count=1),sell=(id=diamond,Count=15),maxUses=1)]),CustomName=#jsonStr(text="Shop Keeper Buyer",color=yellow,bold=true),CustomNameVisible=true)@luck=1
type=entity,ID=wandering_trader,NBTTag=(Offers=(Recipes=[(buy=(id=dirt,Count=64),sell=(id=diamond,Count=1,maxUses=1),(buy=(id=oak_sapling,Count=32,sell=(id=diamond,Count=1),maxUses=1),(buy=(id=bone_meal,Count=16),sell=(id=diamond,Count=#rand(1,2)),maxUses=1),(buy=(id=bee_nest,Count=1),sell=(id=diamond,Count=#rand(2,3),maxUses=1)]),CustomName=#jsonStr(text="Shop Keeper Buyer",color=yellow,bold=true),CustomNameVisible=true)@luck=1
type=entity,ID=wandering_trader,NBTTag=(Offers=(Recipes=[(buy=(id=cooked_cod,Count=16),sell=(id=diamond,Count=1),maxUses=1),(buy=(id=honey_bottle,Count=16),sell=(id=diamond,Count=#rand(1,2)),maxUses=1),(buy=(id=saddle,Count=1),sell=(id=diamond,Count=#rand(2,3)),maxUses=1),(buy=(id=cooked_beef,Count=32),sell=(id=diamond,Count=#rand(2,3)),maxUses=1)]),CustomName=#jsonStr(text="Shop Keeper Buyer",color=yellow,bold=true),CustomNameVisible=true)@luck=1
type=entity,ID=wandering_trader,NBTTag=(Offers=(Recipes=[(buy=(id=turtle_helmet,Count=1),sell=(id=diamond,Count=#rand(1,5)),maxUses=1),(buy=(id=crossbow,Count=1),sell=(id=diamond,Count=#rand(5,10)),maxUses=1),(buy=(id=trident,Count=1),sell=(id=diamond,Count=#rand(5,10)),maxUses=1),(buy=(id=elytra,Count=1),sell=(id=diamond,Count=#rand(15,20)),maxUses=1)]),CustomName=#jsonStr(text="Shop Keeper Buyer",color=yellow,bold=true),CustomNameVisible=true)@luck=1
type=entity,ID=wandering_trader,NBTTag=(Offers=(Recipes=[(buy=(id=bone,Count=32),sell=(id=diamond,Count=1),maxUses=1),(buy=(id=gunpowder,Count=16),sell=(id=diamond,Count=#rand(1,2)),maxUses=1),(buy=(id=ender_pearl,Count=8),sell=(id=diamond,Count=#rand(2,3)),maxUses=1),(buy=(id=wither_skeleton_skull,Count=1),sell=(id=diamond,Count=#rand(3,4)),maxUses=1)]),CustomName=#jsonStr(text="Shop Keeper Buyer",color=yellow,bold=true),CustomNameVisible=true)@luck=1
type=entity,ID=wandering_trader,NBTTag=(Offers=(Recipes=[(buy=(id=diamond_horse_armor,Count=1),sell=(id=diamond,Count=#rand(1,5)),maxUses=1),(buy=(id=nether_star,Count=1),sell=(id=diamond,Count=#rand(15,20)),maxUses=1),(buy=(id=dragon_egg,Count=1),sell=(id=diamond,Count=#rand(15,20)),maxUses=1),(buy=(id=beacon,Count=1),sell=(id=diamond,Count=#rand(20,25)),maxUses=1)]),CustomName=#jsonStr(text="Shop Keeper Buyer",color=yellow,bold=true),CustomNameVisible=true)@luck=1
type=entity,ID=wandering_trader,NBTTag=(Offers=(Recipes=[(buy=(id=golden_apple,Count=1),sell=(id=diamond,Count=#rand(1,2)),maxUses=1),(buy=(id=heart_of_the_sea,Count=1),sell=(id=diamond,Count=#rand(5,10)),maxUses=1),(buy=(id=enchanted_golden_apple,Count=1),sell=(id=diamond,Count=#rand(5,10)),maxUses=1),(buy=(id=totem_of_undying,Count=1),sell=(id=diamond,Count=#rand(10,15)),maxUses=1)]),CustomName=#jsonStr(text="Shop Keeper Buyer",color=yellow,bold=true),CustomNameVisible=true)@luck=1

// Shopkeeper Sellers
type=entity,ID=wandering_trader,NBTTag=(Offers=(Recipes=[(buy=(id=diamond,Count=#rand(10,15)),sell=(id=crossbow,Count=1),maxUses=1),(buy=(id=diamond,Count=#rand(10,15)),sell=(id=trident,Count=1),maxUses=1),(buy=(id=diamond,Count=#rand(20,25)),sell=(id=elytra,Count=1),maxUses=1),(buy=(id=emerald,Count=5),sell=(id=diamond,Count=1),maxUses=10),(buy=(id=diamond,Count=1),sell=(id=emerald,Count=5),maxUses=10)]),CustomName=#jsonStr(text="Shop Keeper Sellers",color=yellow,bold=true),CustomNameVisible=true)@luck=1
type=entity,ID=wandering_trader,NBTTag=(Offers=(Recipes=[(buy=(id=diamond,Count=#rand(4,5)),sell=(id=lapis_block,Count=3),maxUses=1),(buy=(id=diamond,Count=#rand(5,6)),sell=(id=iron_block,Count=5),maxUses=1),(buy=(id=diamond,Count=#rand(6,7)),sell=(id=gold_block,Count=3),maxUses=1),(buy=(id=emerald,Count=5),sell=(id=diamond,Count=1),maxUses=10),(buy=(id=diamond,Count=1),sell=(id=emerald,Count=5),maxUses=10)]),CustomName=#jsonStr(text="Shop Keeper Sellers",color=yellow,bold=true),CustomNameVisible=true)@luck=1
type=entity,ID=wandering_trader,NBTTag=(Offers=(Recipes=[(buy=(id=diamond,Count=#rand(1,2)),sell=(id=oak_sapling,Count=32),maxUses=1),(buy=(id=diamond,Count=#rand(2,3)),sell=(id=bone_meal,Count=16),maxUses=1),(buy=(id=diamond,Count=#rand(3,4)),sell=(id=bee_nest,Count=1),maxUses=1),(buy=(id=emerald,Count=5),sell=(id=diamond,Count=1),maxUses=10),(buy=(id=diamond,Count=1),sell=(id=emerald,Count=5),maxUses=10)]),CustomName=#jsonStr(text="Shop Keeper Sellers",color=yellow,bold=true),CustomNameVisible=true)@luck=1
type=entity,ID=wandering_trader,NBTTag=(Offers=(Recipes=[(buy=(id=diamond,Count=#rand(2,3)),sell=(id=magma_cream,Count=4),maxUses=1),(buy=(id=diamond,Count=#rand(3,4)),sell=(id=blaze_rod,Count=12),maxUses=1),(buy=(id=diamond,Count=#rand(4,5)),sell=(id=ghast_tear,Count=3),maxUses=1),(buy=(id=emerald,Count=5),sell=(id=diamond,Count=1),maxUses=10),(buy=(id=diamond,Count=1),sell=(id=emerald,Count=5),maxUses=10)]),CustomName=#jsonStr(text="Shop Keeper Sellers",color=yellow,bold=true),CustomNameVisible=true)@luck=1
type=entity,ID=wandering_trader,NBTTag=(Offers=(Recipes=[(buy=(id=diamond,Count=#rand(20,25)),sell=(id=nether_star,Count=1),maxUses=1),(buy=(id=diamond,Count=#rand(20,25)),sell=(id=dragon_egg,Count=1),maxUses=1),(buy=(id=diamond,Count=#rand(25,30)),sell=(id=beacon,Count=1),maxUses=1),(buy=(id=emerald,Count=5),sell=(id=diamond,Count=1),maxUses=10),(buy=(id=diamond,Count=1),sell=(id=emerald,Count=5),maxUses=10)]),CustomName=#jsonStr(text="Shop Keeper Sellers",color=yellow,bold=true),CustomNameVisible=true)@luck=1
type=entity,ID=wandering_trader,NBTTag=(Offers=(Recipes=[(buy=(id=diamond,Count=#rand(2,3)),sell=(id=ender_pearl,Count=4),maxUses=1),(buy=(id=diamond,Count=#rand(10,15)),sell=(id=shulker_box,Count=1),maxUses=1),(buy=(id=diamond,Count=#rand(20,25)),sell=(id=dragon_head,Count=1),maxUses=1),(buy=(id=emerald,Count=5),sell=(id=diamond,Count=1),maxUses=10),(buy=(id=diamond,Count=1),sell=(id=emerald,Count=5),maxUses=10)]),CustomName=#jsonStr(text="Shop Keeper Sellers",color=yellow,bold=true),CustomNameVisible=true)@luck=1
type=entity,ID=wandering_trader,NBTTag=(Offers=(Recipes=[(buy=(id=diamond,Count=#rand(1,3)),sell=(id=bee_spawn_egg,Count=1),maxUses=10),(buy=(id=diamond,Count=#rand(2,4)),sell=(id=horse_spawn_egg,Count=1),maxUses=10),(buy=(id=diamond,Count=#rand(10,15)),sell=(id=mooshroom_spawn_egg,Count=1),maxUses=1),(buy=(id=emerald,Count=5),sell=(id=diamond,Count=1),maxUses=10),(buy=(id=diamond,Count=1),sell=(id=emerald,Count=5),maxUses=10)]),CustomName=#jsonStr(text="Shop Keeper Sellers",color=yellow,bold=true),CustomNameVisible=true)@luck=1
type=entity,ID=wandering_trader,NBTTag=(Offers=(Recipes=[(buy=(id=diamond,Count=#rand(10,15)),sell=(id=heart_of_the_sea,Count=1),maxUses=1),(buy=(id=diamond,Count=#rand(10,15)),sell=(id=enchanted_golden_apple,Count=1),maxUses=1),(buy=(id=diamond,Count=#rand(15,20)),sell=(id=totem_of_undying,Count=1),maxUses=1),(buy=(id=emerald,Count=5),sell=(id=diamond,Count=1),maxUses=10),(buy=(id=diamond,Count=1),sell=(id=emerald,Count=5),maxUses=10)]),CustomName=#jsonStr(text="Shop Keeper Sellers",color=yellow,bold=true),CustomNameVisible=true)@luck=1
type=entity,ID=wandering_trader,NBTTag=(Offers=(Recipes=[(buy=(id=diamond,Count=#rand(1,3)),sell=(id=creeper_spawn_egg,Count=1),maxUses=10),(buy=(id=diamond,Count=#rand(2,4)),sell=(id=enderman_spawn_egg,Count=1),maxUses=10),(buy=(id=diamond,Count=#rand(4,5)),sell=(id=wither_skeleton_spawn_egg,Count=1),maxUses=10),(buy=(id=emerald,Count=5),sell=(id=diamond,Count=1),maxUses=10),(buy=(id=diamond,Count=1),sell=(id=emerald,Count=5),maxUses=10)]),CustomName=#jsonStr(text="Shop Keeper Sellers",color=yellow,bold=true),CustomNameVisible=true)@luck=1


// Falling blocks
// 2 Luck
group(type=fill,ID=air,size=(1,8,1);type=entity,ID=falling_block,posY=#bPosY+7,NBTTag=(BlockState=(Name=beacon));type=entity,ID=lightning_bolt)@luck=2
group(type=fill,ID=air,size=(1,8,1);type=entity,ID=falling_block,posY=#bPosY+7,NBTTag=(BlockState=(Name=dragon_egg));type=entity,ID=lightning_bolt)@luck=2
group(type=fill,ID=air,size=(1,8,1);type=entity,ID=falling_block,posY=#bPosY+7,NBTTag=(BlockState=(Name=diamond_block));type=entity,ID=lightning_bolt)@luck=2

// 1 Luck
group(type=fill,ID=air,size=(1,8,1);type=entity,ID=falling_block,posY=#bPosY+7,NBTTag=(BlockState=(Name=cake));type=entity,ID=lightning_bolt)@luck=1
group(type=fill,ID=air,size=(1,8,1);type=entity,ID=falling_block,posY=#bPosY+7,NBTTag=(BlockState=(Name=soul_sand));type=entity,ID=lightning_bolt)@luck=1
group(type=fill,ID=air,size=(1,8,1);type=entity,ID=falling_block,posY=#bPosY+7,NBTTag=(BlockState=(Name=gold_block));type=particle,ID=flame,size=(1,2,1),particleAmount=500;type=sound,ID=entity.ghast.shoot)@luck=1
group(type=fill,ID=air,size=(1,8,1);type=entity,ID=falling_block,posY=#bPosY+7,NBTTag=(BlockState=(Name=lapis_block));type=particle,ID=splash,size=(1,2,1),particleAmount=1000;type=sound,ID=entity.player.swim)@luck=1
group(type=fill,ID=air,size=(1,8,1);type=entity,ID=falling_block,posY=#bPosY+7,NBTTag=(BlockState=(Name=iron_block));type=particle,ID=large_smoke,size=(1,2,1),particleAmount=500;type=sound,ID=block.fire.extinguish)@luck=1
group(type=fill,ID=air,size=(1,8,1);type=entity,ID=falling_block,posY=#bPosY+7,NBTTag=(BlockState=(Name=emerald_block));type=particle,ID=happy_villager,size=(1,2,1),particleAmount=500;type=sound,ID=block.grass.break)@luck=1

// 0 Luck
group(type=fill,ID=air,size=(1,8,1);type=entity,ID=falling_block,posY=#bPosY+7,NBTTag=(BlockState=(Name=bee_nest));type=entity,ID=bee)@luck=0
group(type=fill,ID=air,size=(1,8,1);type=entity,ID=falling_block,posY=#bPosY+7,NBTTag=(BlockState=(Name=ice));type=entity,ID=polar_bear)@luck=0
group(type=fill,ID=air,size=(1,8,1);type=entity,ID=falling_block,posY=#bPosY+7,NBTTag=(BlockState=(Name=powered_rail));type=entity,ID=minecart)@luck=0
group(type=fill,ID=air,size=(1,8,1);type=entity,ID=falling_block,posY=#bPosY+7,NBTTag=(BlockState=(Name=diamond_ore));type=entity,ID=lightning_bolt)@luck=0
group(type=fill,ID=air,size=(1,8,1);type=entity,ID=falling_block,posY=#bPosY+7,NBTTag=(BlockState=(Name=wither_skeleton_skull));type=entity,ID=wither_skeleton)@luck=0
group(type=fill,ID=air,size=(1,8,1);type=entity,ID=falling_block,posY=#bPosY+7,NBTTag=(BlockState=(Name=gold_ore));type=particle,ID=flame,size=(1,2,1),particleAmount=500;type=sound,ID=entity.ghast.shoot)@luck=0
group(type=fill,ID=air,size=(1,8,1);type=entity,ID=falling_block,posY=#bPosY+7,NBTTag=(BlockState=(Name=coal_block));type=particle,ID=flame,size=(1,2,1),particleAmount=500;type=sound,ID=entity.ghast.shoot)@luck=0
group(type=fill,ID=air,size=(1,8,1);type=entity,ID=falling_block,posY=#bPosY+7,NBTTag=(BlockState=(Name=lapis_ore));type=particle,ID=splash,size=(1,2,1),particleAmount=1000;type=sound,ID=entity.player.swim)@luck=0
group(type=fill,ID=air,size=(1,8,1);type=entity,ID=falling_block,posY=#bPosY+7,NBTTag=(BlockState=(Name=anvil));type=particle,ID=happy_villager,size=(1,2,1),particleAmount=500;type=sound,ID=block.grass.break)@luck=0
group(type=fill,ID=air,size=(1,8,1);type=entity,ID=falling_block,posY=#bPosY+7,NBTTag=(BlockState=(Name=iron_ore));type=particle,ID=large_smoke,size=(1,2,1),particleAmount=500;type=sound,ID=block.fire.extinguish)@luck=0
group(type=fill,ID=air,size=(1,8,1);type=entity,ID=falling_block,posY=#bPosY+7,NBTTag=(BlockState=(Name=emerald_ore));type=particle,ID=happy_villager,size=(1,2,1),particleAmount=500;type=sound,ID=block.grass.break)@luck=0

// -1 Luck
group(type=fill,ID=air,size=(1,8,1);type=entity,ID=falling_block,posY=#bPosY+7,NBTTag=(BlockState=(Name=sponge));type=entity,ID=guardian)@luck=-1
group(type=fill,ID=air,size=(1,8,1);type=entity,ID=falling_block,posY=#bPosY+7,NBTTag=(BlockState=(Name=tnt));type=entity,ID=lightning_bolt)@luck=-1
group(type=fill,ID=air,size=(1,8,1);type=entity,ID=falling_block,posY=#bPosY+7,NBTTag=(BlockState=(Name=zombie_head));type=entity,ID=zombie)@luck=-1
group(type=fill,ID=air,size=(1,8,1);type=entity,ID=falling_block,posY=#bPosY+7,NBTTag=(BlockState=(Name=creeper_head));type=entity,ID=creeper)@luck=-1
group(type=fill,ID=air,size=(1,8,1);type=entity,ID=falling_block,posY=#bPosY+7,NBTTag=(BlockState=(Name=skeleton_skull));type=entity,ID=skeleton)@luck=-1
group(type=fill,ID=air,size=(1,8,1);type=entity,ID=falling_block,posY=#bPosY+7,NBTTag=(BlockState=(Name=dragon_head));type=entity,ID=enderman)@luck=-1
group(type=fill,ID=air,size=(1,8,1);type=entity,ID=falling_block,posY=#bPosY+7,NBTTag=(BlockState=(Name=slime_block));type=entity,ID=slime,NBTTag=(Size=2))@luck=-1
group(type=fill,ID=air,size=(1,8,1);type=entity,ID=falling_block,posY=#bPosY+7,NBTTag=(BlockState=(Name=magma_block));type=entity,ID=magma_cube,NBTTag=(Size=2))@luck=-1


// -2 Luck
group(type=fill,ID=air,size=(1,8,1);type=entity,ID=falling_block,posY=#bPosY+7,NBTTag=(BlockState=(Name=lava));type=entity,ID=blaze)@luck=-2
group(type=fill,ID=air,size=(1,8,1);type=entity,ID=falling_block,posY=#bPosY+7,NBTTag=(BlockState=(Name=water));type=entity,ID=drowned)@luck=-2
group(type=fill,ID=air,size=(1,8,1);type=entity,ID=falling_block,posY=#bPosY+7,NBTTag=(BlockState=(Name=wither_rose));type=entity,ID=wither)@luck=-2
group(type=fill,ID=air,size=(1,8,1);type=entity,ID=falling_block,posY=#bPosY+7,NBTTag=(BlockState=(Name=shulker_box));type=entity,ID=shulker)@luck=-2
group(type=fill,ID=air,size=(1,8,1);type=entity,ID=falling_block,posY=#bPosY+7,NBTTag=(BlockState=(Name=player_head));type=entity,ID=zombie;type=entity,ID=creeper;type=entity,ID=enderman;type=entity,ID=skeleton;type=entity,ID=wither_skeleton)@luck=-2

// Poles
// 2 Luck
group(type=fill,ID=air,size=(1,51,1);group(NBTTag=(BlockState=(Name=beacon)),posY=#bPosY+5;NBTTag=(BlockState=(Name=beacon)),posY=#bPosY+10;NBTTag=(BlockState=(Name=beacon)),posY=#bPosY+15;NBTTag=(BlockState=(Name=beacon)),posY=#bPosY+20;NBTTag=(BlockState=(Name=beacon)),posY=#bPosY+25;NBTTag=(BlockState=(Name=beacon)),posY=#bPosY+30;NBTTag=(BlockState=(Name=beacon)),posY=#bPosY+35;NBTTag=(BlockState=(Name=beacon)),posY=#bPosY+40;NBTTag=(BlockState=(Name=beacon)),posY=#bPosY+45),type=entity,ID=falling_block;type=entity,ID=falling_block,NBTTag=(BlockState=(Name=water)),posY=#bPosY+50;type=entity,ID=lightning_bolt,posY=#bPosY+10,delay=5.3)@luck=2
group(type=fill,ID=air,size=(1,51,1);group(NBTTag=(BlockState=(Name=coal_block)),posY=#bPosY+5;NBTTag=(BlockState=(Name=lapis_block)),posY=#bPosY+10;NBTTag=(BlockState=(Name=redstone_block)),posY=#bPosY+15;NBTTag=(BlockState=(Name=gold_block)),posY=#bPosY+20;NBTTag=(BlockState=(Name=iron_block)),posY=#bPosY+25;NBTTag=(BlockState=(Name=emerald_block)),posY=#bPosY+30;NBTTag=(BlockState=(Name=diamond_block)),posY=#bPosY+35;NBTTag=(BlockState=(Name=obsidian)),posY=#bPosY+40;NBTTag=(BlockState=(Name=piston)),posY=#bPosY+45),type=entity,ID=falling_block;type=entity,ID=falling_block,NBTTag=(BlockState=(Name=dragon_egg)),posY=#bPosY+50;type=entity,ID=lightning_bolt,posY=#bPosY+10,delay=5.3)@luck=2
group(type=fill,ID=air,size=(1,51,1);group(NBTTag=(BlockState=(Name=pink_glazed_terracotta)),posY=#bPosY+5;NBTTag=(BlockState=(Name=pink_glazed_terracotta)),posY=#bPosY+10;NBTTag=(BlockState=(Name=pink_glazed_terracotta)),posY=#bPosY+15;NBTTag=(BlockState=(Name=pink_glazed_terracotta)),posY=#bPosY+20;NBTTag=(BlockState=(Name=pink_glazed_terracotta)),posY=#bPosY+25;NBTTag=(BlockState=(Name=pink_glazed_terracotta)),posY=#bPosY+30;NBTTag=(BlockState=(Name=pink_glazed_terracotta)),posY=#bPosY+35;NBTTag=(BlockState=(Name=pink_glazed_terracotta)),posY=#bPosY+40;NBTTag=(BlockState=(Name=pink_glazed_terracotta)),posY=#bPosY+45),type=entity,ID=falling_block;type=entity,ID=falling_block,NBTTag=(BlockState=(Name=lucky:pink_lucky_block)),posY=#bPosY+50;type=entity,ID=lightning_bolt,posY=#bPosY+10,delay=5.3)@luck=2
group(type=fill,ID=air,size=(1,51,1);group(NBTTag=(BlockState=(Name=red_glazed_terracotta)),posY=#bPosY+5;NBTTag=(BlockState=(Name=orange_glazed_terracotta)),posY=#bPosY+10;NBTTag=(BlockState=(Name=yellow_glazed_terracotta)),posY=#bPosY+15;NBTTag=(BlockState=(Name=lime_glazed_terracotta)),posY=#bPosY+20;NBTTag=(BlockState=(Name=light_blue_glazed_terracotta)),posY=#bPosY+25;NBTTag=(BlockState=(Name=blue_glazed_terracotta)),posY=#bPosY+30;NBTTag=(BlockState=(Name=purple_glazed_terracotta)),posY=#bPosY+35;NBTTag=(BlockState=(Name=magenta_glazed_terracotta)),posY=#bPosY+40;NBTTag=(BlockState=(Name=pink_glazed_terracotta)),posY=#bPosY+45),type=entity,ID=falling_block;type=entity,ID=falling_block,NBTTag=(BlockState=(Name=emerald_block)),posY=#bPosY+50;type=entity,ID=lightning_bolt,posY=#bPosY+10,delay=5.3)@luck=2
group(type=fill,ID=air,size=(1,51,1);group(NBTTag=(BlockState=(Name=red_glazed_terracotta)),posY=#bPosY+5;NBTTag=(BlockState=(Name=orange_glazed_terracotta)),posY=#bPosY+10;NBTTag=(BlockState=(Name=yellow_glazed_terracotta)),posY=#bPosY+15;NBTTag=(BlockState=(Name=lime_glazed_terracotta)),posY=#bPosY+20;NBTTag=(BlockState=(Name=light_blue_glazed_terracotta)),posY=#bPosY+25;NBTTag=(BlockState=(Name=blue_glazed_terracotta)),posY=#bPosY+30;NBTTag=(BlockState=(Name=purple_glazed_terracotta)),posY=#bPosY+35;NBTTag=(BlockState=(Name=magenta_glazed_terracotta)),posY=#bPosY+40;NBTTag=(BlockState=(Name=pink_glazed_terracotta)),posY=#bPosY+45),type=entity,ID=falling_block;type=entity,ID=falling_block,NBTTag=(BlockState=(Name=diamond_block)),posY=#bPosY+50;type=entity,ID=lightning_bolt,posY=#bPosY+10,delay=5.3)@luck=2
group(type=fill,ID=air,size=(1,51,1);group(NBTTag=(BlockState=(Name=yellow_glazed_terracotta)),posY=#bPosY+5;NBTTag=(BlockState=(Name=yellow_glazed_terracotta)),posY=#bPosY+10;NBTTag=(BlockState=(Name=yellow_glazed_terracotta)),posY=#bPosY+15;NBTTag=(BlockState=(Name=yellow_glazed_terracotta)),posY=#bPosY+20;NBTTag=(BlockState=(Name=yellow_glazed_terracotta)),posY=#bPosY+25;NBTTag=(BlockState=(Name=yellow_glazed_terracotta)),posY=#bPosY+30;NBTTag=(BlockState=(Name=yellow_glazed_terracotta)),posY=#bPosY+35;NBTTag=(BlockState=(Name=yellow_glazed_terracotta)),posY=#bPosY+40;NBTTag=(BlockState=(Name=yellow_glazed_terracotta)),posY=#bPosY+45),type=entity,ID=falling_block;type=entity,ID=falling_block,NBTTag=(BlockState=(Name=lucky:lucky_block)),posY=#bPosY+50;type=entity,ID=lightning_bolt,posY=#bPosY+10,delay=5.3)@luck=2

// 1 Luck
group(type=fill,ID=air,size=(1,51,1);group(NBTTag=(BlockState=(Name=iron_ore)),posY=#bPosY+5;NBTTag=(BlockState=(Name=iron_ore)),posY=#bPosY+10;NBTTag=(BlockState=(Name=iron_ore)),posY=#bPosY+15;NBTTag=(BlockState=(Name=iron_ore)),posY=#bPosY+20;NBTTag=(BlockState=(Name=iron_ore)),posY=#bPosY+25;NBTTag=(BlockState=(Name=iron_ore)),posY=#bPosY+30;NBTTag=(BlockState=(Name=iron_ore)),posY=#bPosY+35;NBTTag=(BlockState=(Name=iron_ore)),posY=#bPosY+40;NBTTag=(BlockState=(Name=iron_ore)),posY=#bPosY+45),type=entity,ID=falling_block;type=entity,ID=falling_block,NBTTag=(BlockState=(Name=iron_ore)),posY=#bPosY+50;type=entity,ID=lightning_bolt,posY=#bPosY+10,delay=5.3)@luck=1
group(type=fill,ID=air,size=(1,51,1);group(NBTTag=(BlockState=(Name=lapis_ore)),posY=#bPosY+5;NBTTag=(BlockState=(Name=lapis_ore)),posY=#bPosY+10;NBTTag=(BlockState=(Name=lapis_ore)),posY=#bPosY+15;NBTTag=(BlockState=(Name=lapis_ore)),posY=#bPosY+20;NBTTag=(BlockState=(Name=lapis_ore)),posY=#bPosY+25;NBTTag=(BlockState=(Name=lapis_ore)),posY=#bPosY+30;NBTTag=(BlockState=(Name=lapis_ore)),posY=#bPosY+35;NBTTag=(BlockState=(Name=lapis_ore)),posY=#bPosY+40;NBTTag=(BlockState=(Name=lapis_ore)),posY=#bPosY+45),type=entity,ID=falling_block;type=entity,ID=falling_block,NBTTag=(BlockState=(Name=lapis_ore)),posY=#bPosY+50;type=entity,ID=lightning_bolt,posY=#bPosY+10,delay=5.3)@luck=1
group(type=fill,ID=air,size=(1,51,1);group(NBTTag=(BlockState=(Name=emerald_ore)),posY=#bPosY+5;NBTTag=(BlockState=(Name=emerald_ore)),posY=#bPosY+10;NBTTag=(BlockState=(Name=emerald_ore)),posY=#bPosY+15;NBTTag=(BlockState=(Name=emerald_ore)),posY=#bPosY+20;NBTTag=(BlockState=(Name=emerald_ore)),posY=#bPosY+25;NBTTag=(BlockState=(Name=emerald_ore)),posY=#bPosY+30;NBTTag=(BlockState=(Name=emerald_ore)),posY=#bPosY+35;NBTTag=(BlockState=(Name=emerald_ore)),posY=#bPosY+40;NBTTag=(BlockState=(Name=emerald_ore)),posY=#bPosY+45),type=entity,ID=falling_block;type=entity,ID=falling_block,NBTTag=(BlockState=(Name=emerald_ore)),posY=#bPosY+50;type=entity,ID=lightning_bolt,posY=#bPosY+10,delay=5.3)@luck=1
group(type=fill,ID=air,size=(1,51,1);group(NBTTag=(BlockState=(Name=diamond_ore)),posY=#bPosY+5;NBTTag=(BlockState=(Name=diamond_ore)),posY=#bPosY+10;NBTTag=(BlockState=(Name=diamond_ore)),posY=#bPosY+15;NBTTag=(BlockState=(Name=diamond_ore)),posY=#bPosY+20;NBTTag=(BlockState=(Name=diamond_ore)),posY=#bPosY+25;NBTTag=(BlockState=(Name=diamond_ore)),posY=#bPosY+30;NBTTag=(BlockState=(Name=diamond_ore)),posY=#bPosY+35;NBTTag=(BlockState=(Name=diamond_ore)),posY=#bPosY+40;NBTTag=(BlockState=(Name=diamond_ore)),posY=#bPosY+45),type=entity,ID=falling_block;type=entity,ID=falling_block,NBTTag=(BlockState=(Name=diamond_ore)),posY=#bPosY+50;type=entity,ID=lightning_bolt,posY=#bPosY+10,delay=5.3)@luck=1
group(type=fill,ID=air,size=(1,51,1);group(NBTTag=(BlockState=(Name=skeleton_skull)),posY=#bPosY+5;NBTTag=(BlockState=(Name=wither_skeleton_skull)),posY=#bPosY+10;NBTTag=(BlockState=(Name=player_head)),posY=#bPosY+15;NBTTag=(BlockState=(Name=zombie_head)),posY=#bPosY+20;NBTTag=(BlockState=(Name=creeper_head)),posY=#bPosY+25;NBTTag=(BlockState=(Name=skeleton_skull)),posY=#bPosY+30;NBTTag=(BlockState=(Name=wither_skeleton_skull)),posY=#bPosY+35;NBTTag=(BlockState=(Name=player_head)),posY=#bPosY+40;NBTTag=(BlockState=(Name=zombie_head)),posY=#bPosY+45),type=entity,ID=falling_block;type=entity,ID=falling_block,NBTTag=(BlockState=(Name=dragon_head)),posY=#bPosY+50;type=entity,ID=lightning_bolt,posY=#bPosY+10,delay=5.3)@luck=1
group(type=fill,ID=air,size=(1,51,1);group(NBTTag=(BlockState=(Name=honeycomb_block)),posY=#bPosY+5;NBTTag=(BlockState=(Name=honeycomb_block)),posY=#bPosY+10;NBTTag=(BlockState=(Name=honeycomb_block)),posY=#bPosY+15;NBTTag=(BlockState=(Name=honeycomb_block)),posY=#bPosY+20;NBTTag=(BlockState=(Name=honeycomb_block)),posY=#bPosY+25;NBTTag=(BlockState=(Name=honeycomb_block)),posY=#bPosY+30;NBTTag=(BlockState=(Name=honeycomb_block)),posY=#bPosY+35;NBTTag=(BlockState=(Name=honeycomb_block)),posY=#bPosY+40;NBTTag=(BlockState=(Name=honeycomb_block)),posY=#bPosY+45),type=entity,ID=falling_block;type=entity,ID=falling_block,NBTTag=(BlockState=(Name=honey_block)),posY=#bPosY+50;type=entity,ID=lightning_bolt,posY=#bPosY+10,delay=5.3)@luck=1
group(type=fill,ID=air,size=(1,51,1);group(NBTTag=(BlockState=(Name=red_glazed_terracotta)),posY=#bPosY+5;NBTTag=(BlockState=(Name=orange_glazed_terracotta)),posY=#bPosY+10;NBTTag=(BlockState=(Name=yellow_glazed_terracotta)),posY=#bPosY+15;NBTTag=(BlockState=(Name=lime_glazed_terracotta)),posY=#bPosY+20;NBTTag=(BlockState=(Name=light_blue_glazed_terracotta)),posY=#bPosY+25;NBTTag=(BlockState=(Name=blue_glazed_terracotta)),posY=#bPosY+30;NBTTag=(BlockState=(Name=purple_glazed_terracotta)),posY=#bPosY+35;NBTTag=(BlockState=(Name=magenta_glazed_terracotta)),posY=#bPosY+40;NBTTag=(BlockState=(Name=pink_glazed_terracotta)),posY=#bPosY+45),type=entity,ID=falling_block;type=entity,ID=falling_block,NBTTag=(BlockState=(Name=iron_block)),posY=#bPosY+50;type=entity,ID=lightning_bolt,posY=#bPosY+10,delay=5.3)@luck=1
group(type=fill,ID=air,size=(1,51,1);group(NBTTag=(BlockState=(Name=red_glazed_terracotta)),posY=#bPosY+5;NBTTag=(BlockState=(Name=orange_glazed_terracotta)),posY=#bPosY+10;NBTTag=(BlockState=(Name=yellow_glazed_terracotta)),posY=#bPosY+15;NBTTag=(BlockState=(Name=lime_glazed_terracotta)),posY=#bPosY+20;NBTTag=(BlockState=(Name=light_blue_glazed_terracotta)),posY=#bPosY+25;NBTTag=(BlockState=(Name=blue_glazed_terracotta)),posY=#bPosY+30;NBTTag=(BlockState=(Name=purple_glazed_terracotta)),posY=#bPosY+35;NBTTag=(BlockState=(Name=magenta_glazed_terracotta)),posY=#bPosY+40;NBTTag=(BlockState=(Name=pink_glazed_terracotta)),posY=#bPosY+45),type=entity,ID=falling_block;type=entity,ID=falling_block,NBTTag=(BlockState=(Name=gold_block)),posY=#bPosY+50;type=entity,ID=lightning_bolt,posY=#bPosY+10,delay=5.3)@luck=1

// 0 Luck
group(type=fill,ID=air,size=(1,51,1);group(NBTTag=(BlockState=(Name=anvil)),posY=#bPosY+5;NBTTag=(BlockState=(Name=anvil)),posY=#bPosY+10;NBTTag=(BlockState=(Name=anvil)),posY=#bPosY+15;NBTTag=(BlockState=(Name=anvil)),posY=#bPosY+20;NBTTag=(BlockState=(Name=anvil)),posY=#bPosY+25;NBTTag=(BlockState=(Name=anvil)),posY=#bPosY+30;NBTTag=(BlockState=(Name=anvil)),posY=#bPosY+35;NBTTag=(BlockState=(Name=anvil)),posY=#bPosY+40;NBTTag=(BlockState=(Name=anvil)),posY=#bPosY+45),type=entity,ID=falling_block;type=entity,ID=falling_block,NBTTag=(BlockState=(Name=anvil)),posY=#bPosY+50;type=entity,ID=lightning_bolt,posY=#bPosY+10,delay=5.3)@luck=0
group(type=fill,ID=air,size=(1,51,1);group(NBTTag=(BlockState=(Name=barrel)),posY=#bPosY+5;NBTTag=(BlockState=(Name=barrel)),posY=#bPosY+10;NBTTag=(BlockState=(Name=barrel)),posY=#bPosY+15;NBTTag=(BlockState=(Name=barrel)),posY=#bPosY+20;NBTTag=(BlockState=(Name=barrel)),posY=#bPosY+25;NBTTag=(BlockState=(Name=barrel)),posY=#bPosY+30;NBTTag=(BlockState=(Name=barrel)),posY=#bPosY+35;NBTTag=(BlockState=(Name=barrel)),posY=#bPosY+40;NBTTag=(BlockState=(Name=barrel)),posY=#bPosY+45),type=entity,ID=falling_block;type=entity,ID=barrel,NBTTag=(BlockState=(Name=barrel)),posY=#bPosY+50;type=entity,ID=lightning_bolt,posY=#bPosY+10,delay=5.3)@luck=0
group(type=fill,ID=air,size=(1,51,1);group(NBTTag=(BlockState=(Name=smoker)),posY=#bPosY+5;NBTTag=(BlockState=(Name=smoker)),posY=#bPosY+10;NBTTag=(BlockState=(Name=smoker)),posY=#bPosY+15;NBTTag=(BlockState=(Name=smoker)),posY=#bPosY+20;NBTTag=(BlockState=(Name=smoker)),posY=#bPosY+25;NBTTag=(BlockState=(Name=smoker)),posY=#bPosY+30;NBTTag=(BlockState=(Name=smoker)),posY=#bPosY+35;NBTTag=(BlockState=(Name=smoker)),posY=#bPosY+40;NBTTag=(BlockState=(Name=smoker)),posY=#bPosY+45),type=entity,ID=falling_block;type=entity,ID=smoker,NBTTag=(BlockState=(Name=smoker)),posY=#bPosY+50;type=entity,ID=lightning_bolt,posY=#bPosY+10,delay=5.3)@luck=0
group(type=fill,ID=air,size=(1,51,1);group(NBTTag=(BlockState=(Name=furnace)),posY=#bPosY+5;NBTTag=(BlockState=(Name=furnace)),posY=#bPosY+10;NBTTag=(BlockState=(Name=furnace)),posY=#bPosY+15;NBTTag=(BlockState=(Name=furnace)),posY=#bPosY+20;NBTTag=(BlockState=(Name=furnace)),posY=#bPosY+25;NBTTag=(BlockState=(Name=furnace)),posY=#bPosY+30;NBTTag=(BlockState=(Name=furnace)),posY=#bPosY+35;NBTTag=(BlockState=(Name=furnace)),posY=#bPosY+40;NBTTag=(BlockState=(Name=furnace)),posY=#bPosY+45),type=entity,ID=falling_block;type=entity,ID=falling_block,NBTTag=(BlockState=(Name=furnace)),posY=#bPosY+50;type=entity,ID=lightning_bolt,posY=#bPosY+10,delay=5.3)@luck=0
group(type=fill,ID=air,size=(1,51,1);group(NBTTag=(BlockState=(Name=redstone_ore)),posY=#bPosY+5;NBTTag=(BlockState=(Name=redstone_ore)),posY=#bPosY+10;NBTTag=(BlockState=(Name=redstone_ore)),posY=#bPosY+15;NBTTag=(BlockState=(Name=redstone_ore)),posY=#bPosY+20;NBTTag=(BlockState=(Name=redstone_ore)),posY=#bPosY+25;NBTTag=(BlockState=(Name=redstone_ore)),posY=#bPosY+30;NBTTag=(BlockState=(Name=redstone_ore)),posY=#bPosY+35;NBTTag=(BlockState=(Name=redstone_ore)),posY=#bPosY+40;NBTTag=(BlockState=(Name=redstone_ore)),posY=#bPosY+45),type=entity,ID=falling_block;type=entity,ID=falling_block,NBTTag=(BlockState=(Name=redstone_ore)),posY=#bPosY+50;type=entity,ID=lightning_bolt,posY=#bPosY+10,delay=5.3)@luck=0
group(type=fill,ID=air,size=(1,51,1);group(NBTTag=(BlockState=(Name=blast_furnace)),posY=#bPosY+5;NBTTag=(BlockState=(Name=blast_furnace)),posY=#bPosY+10;NBTTag=(BlockState=(Name=blast_furnace)),posY=#bPosY+15;NBTTag=(BlockState=(Name=blast_furnace)),posY=#bPosY+20;NBTTag=(BlockState=(Name=blast_furnace)),posY=#bPosY+25;NBTTag=(BlockState=(Name=blast_furnace)),posY=#bPosY+30;NBTTag=(BlockState=(Name=blast_furnace)),posY=#bPosY+35;NBTTag=(BlockState=(Name=blast_furnace)),posY=#bPosY+40;NBTTag=(BlockState=(Name=blast_furnace)),posY=#bPosY+45),type=entity,ID=falling_block;type=entity,ID=falling_block,NBTTag=(BlockState=(Name=blast_furnace)),posY=#bPosY+50;type=entity,ID=lightning_bolt,posY=#bPosY+10,delay=5.3)@luck=0
group(type=fill,ID=air,size=(1,51,1);group(NBTTag=(BlockState=(Name=crafting_table)),posY=#bPosY+5;NBTTag=(BlockState=(Name=crafting_table)),posY=#bPosY+10;NBTTag=(BlockState=(Name=crafting_table)),posY=#bPosY+15;NBTTag=(BlockState=(Name=crafting_table)),posY=#bPosY+20;NBTTag=(BlockState=(Name=crafting_table)),posY=#bPosY+25;NBTTag=(BlockState=(Name=crafting_table)),posY=#bPosY+30;NBTTag=(BlockState=(Name=crafting_table)),posY=#bPosY+35;NBTTag=(BlockState=(Name=crafting_table)),posY=#bPosY+40;NBTTag=(BlockState=(Name=crafting_table)),posY=#bPosY+45),type=entity,ID=falling_block;type=entity,ID=falling_block,NBTTag=(BlockState=(Name=crafting_table)),posY=#bPosY+50;type=entity,ID=lightning_bolt,posY=#bPosY+10,delay=5.3)@luck=0
group(type=fill,ID=air,size=(1,51,1);group(NBTTag=(BlockState=(Name=smithing_table)),posY=#bPosY+5;NBTTag=(BlockState=(Name=smithing_table)),posY=#bPosY+10;NBTTag=(BlockState=(Name=smithing_table)),posY=#bPosY+15;NBTTag=(BlockState=(Name=smithing_table)),posY=#bPosY+20;NBTTag=(BlockState=(Name=smithing_table)),posY=#bPosY+25;NBTTag=(BlockState=(Name=smithing_table)),posY=#bPosY+30;NBTTag=(BlockState=(Name=smithing_table)),posY=#bPosY+35;NBTTag=(BlockState=(Name=smithing_table)),posY=#bPosY+40;NBTTag=(BlockState=(Name=smithing_table)),posY=#bPosY+45),type=entity,ID=falling_block;type=entity,ID=falling_block,NBTTag=(BlockState=(Name=smithing_table)),posY=#bPosY+50;type=entity,ID=lightning_bolt,posY=#bPosY+10,delay=5.3)@luck=0
group(type=fill,ID=air,size=(1,51,1);group(NBTTag=(BlockState=(Name=fletching_table)),posY=#bPosY+5;NBTTag=(BlockState=(Name=fletching_table)),posY=#bPosY+10;NBTTag=(BlockState=(Name=fletching_table)),posY=#bPosY+15;NBTTag=(BlockState=(Name=fletching_table)),posY=#bPosY+20;NBTTag=(BlockState=(Name=fletching_table)),posY=#bPosY+25;NBTTag=(BlockState=(Name=fletching_table)),posY=#bPosY+30;NBTTag=(BlockState=(Name=fletching_table)),posY=#bPosY+35;NBTTag=(BlockState=(Name=fletching_table)),posY=#bPosY+40;NBTTag=(BlockState=(Name=fletching_table)),posY=#bPosY+45),type=entity,ID=falling_block;type=entity,ID=falling_block,NBTTag=(BlockState=(Name=fletching_table)),posY=#bPosY+50;type=entity,ID=lightning_bolt,posY=#bPosY+10,delay=5.3)@luck=0
group(type=fill,ID=air,size=(1,51,1);group(NBTTag=(BlockState=(Name=redstone_block)),posY=#bPosY+5;NBTTag=(BlockState=(Name=lucky:lucky_block)),posY=#bPosY+10;NBTTag=(BlockState=(Name=redstone_block)),posY=#bPosY+15;NBTTag=(BlockState=(Name=lucky:lucky_block)),posY=#bPosY+20;NBTTag=(BlockState=(Name=redstone_block)),posY=#bPosY+25;NBTTag=(BlockState=(Name=lucky:lucky_block)),posY=#bPosY+30;NBTTag=(BlockState=(Name=redstone_block)),posY=#bPosY+35;NBTTag=(BlockState=(Name=lucky:lucky_block)),posY=#bPosY+40;NBTTag=(BlockState=(Name=redstone_block)),posY=#bPosY+45),type=entity,ID=falling_block;type=entity,ID=falling_block,NBTTag=(BlockState=(Name=lucky:lucky_block)),posY=#bPosY+50;type=entity,type=entity,ID=lightning_bolt,posY=#bPosY+10,delay=5.3)@luck=0
group(type=fill,ID=air,size=(1,51,1);group(NBTTag=(BlockState=(Name=cartography_table)),posY=#bPosY+5;NBTTag=(BlockState=(Name=cartography_table)),posY=#bPosY+10;NBTTag=(BlockState=(Name=cartography_table)),posY=#bPosY+15;NBTTag=(BlockState=(Name=cartography_table)),posY=#bPosY+20;NBTTag=(BlockState=(Name=cartography_table)),posY=#bPosY+25;NBTTag=(BlockState=(Name=cartography_table)),posY=#bPosY+30;NBTTag=(BlockState=(Name=cartography_table)),posY=#bPosY+35;NBTTag=(BlockState=(Name=cartography_table)),posY=#bPosY+40;NBTTag=(BlockState=(Name=cartography_table)),posY=#bPosY+45),type=entity,ID=falling_block;type=entity,ID=falling_block,NBTTag=(BlockState=(Name=cartography_table)),posY=#bPosY+50;type=entity,ID=lightning_bolt,posY=#bPosY+10,delay=5.3)@luck=0
group(type=fill,ID=air,size=(1,51,1);group(NBTTag=(BlockState=(Name=nether_quartz_ore)),posY=#bPosY+5;NBTTag=(BlockState=(Name=nether_quartz_ore)),posY=#bPosY+10;NBTTag=(BlockState=(Name=nether_quartz_ore)),posY=#bPosY+15;NBTTag=(BlockState=(Name=nether_quartz_ore)),posY=#bPosY+20;NBTTag=(BlockState=(Name=nether_quartz_ore)),posY=#bPosY+25;NBTTag=(BlockState=(Name=nether_quartz_ore)),posY=#bPosY+30;NBTTag=(BlockState=(Name=nether_quartz_ore)),posY=#bPosY+35;NBTTag=(BlockState=(Name=nether_quartz_ore)),posY=#bPosY+40;NBTTag=(BlockState=(Name=nether_quartz_ore)),posY=#bPosY+45),type=entity,ID=falling_block;type=entity,ID=falling_block,NBTTag=(BlockState=(Name=nether_quartz_ore)),posY=#bPosY+50;type=entity,ID=lightning_bolt,posY=#bPosY+10,delay=5.3)@luck=0
group(type=fill,ID=air,size=(1,51,1);group(NBTTag=(BlockState=(Name=redstone_block)),posY=#bPosY+5;NBTTag=(BlockState=(Name=lucky:pink_lucky_block)),posY=#bPosY+10;NBTTag=(BlockState=(Name=redstone_block)),posY=#bPosY+15;NBTTag=(BlockState=(Name=lucky:pink_lucky_block)),posY=#bPosY+20;NBTTag=(BlockState=(Name=redstone_block)),posY=#bPosY+25;NBTTag=(BlockState=(Name=lucky:pink_lucky_block)),posY=#bPosY+30;NBTTag=(BlockState=(Name=redstone_block)),posY=#bPosY+35;NBTTag=(BlockState=(Name=lucky:pink_lucky_block)),posY=#bPosY+40;NBTTag=(BlockState=(Name=redstone_block)),posY=#bPosY+45),type=entity,ID=falling_block;type=entity,ID=falling_block,NBTTag=(BlockState=(Name=lucky:pink_lucky_block)),posY=#bPosY+50;type=entity,type=entity,ID=lightning_bolt,posY=#bPosY+10,delay=5.3)@luck=0
group(type=fill,ID=air,size=(1,51,1);group(NBTTag=(BlockState=(Name=red_glazed_terracotta)),posY=#bPosY+5;NBTTag=(BlockState=(Name=orange_glazed_terracotta)),posY=#bPosY+10;NBTTag=(BlockState=(Name=yellow_glazed_terracotta)),posY=#bPosY+15;NBTTag=(BlockState=(Name=lime_glazed_terracotta)),posY=#bPosY+20;NBTTag=(BlockState=(Name=light_blue_glazed_terracotta)),posY=#bPosY+25;NBTTag=(BlockState=(Name=blue_glazed_terracotta)),posY=#bPosY+30;NBTTag=(BlockState=(Name=purple_glazed_terracotta)),posY=#bPosY+35;NBTTag=(BlockState=(Name=magenta_glazed_terracotta)),posY=#bPosY+40;NBTTag=(BlockState=(Name=pink_glazed_terracotta)),posY=#bPosY+45),type=entity,ID=falling_block;type=entity,ID=falling_block,NBTTag=(BlockState=(Name=iron_ore)),posY=#bPosY+50;type=entity,ID=lightning_bolt,posY=#bPosY+10,delay=5.3)@luck=0
group(type=fill,ID=air,size=(1,51,1);group(NBTTag=(BlockState=(Name=red_glazed_terracotta)),posY=#bPosY+5;NBTTag=(BlockState=(Name=orange_glazed_terracotta)),posY=#bPosY+10;NBTTag=(BlockState=(Name=yellow_glazed_terracotta)),posY=#bPosY+15;NBTTag=(BlockState=(Name=lime_glazed_terracotta)),posY=#bPosY+20;NBTTag=(BlockState=(Name=light_blue_glazed_terracotta)),posY=#bPosY+25;NBTTag=(BlockState=(Name=blue_glazed_terracotta)),posY=#bPosY+30;NBTTag=(BlockState=(Name=purple_glazed_terracotta)),posY=#bPosY+35;NBTTag=(BlockState=(Name=magenta_glazed_terracotta)),posY=#bPosY+40;NBTTag=(BlockState=(Name=pink_glazed_terracotta)),posY=#bPosY+45),type=entity,ID=falling_block;type=entity,ID=falling_block,NBTTag=(BlockState=(Name=gold_ore)),posY=#bPosY+50;type=entity,ID=lightning_bolt,posY=#bPosY+10,delay=5.3)@luck=0
group(type=fill,ID=air,size=(1,51,1);group(NBTTag=(BlockState=(Name=red_glazed_terracotta)),posY=#bPosY+5;NBTTag=(BlockState=(Name=orange_glazed_terracotta)),posY=#bPosY+10;NBTTag=(BlockState=(Name=yellow_glazed_terracotta)),posY=#bPosY+15;NBTTag=(BlockState=(Name=lime_glazed_terracotta)),posY=#bPosY+20;NBTTag=(BlockState=(Name=light_blue_glazed_terracotta)),posY=#bPosY+25;NBTTag=(BlockState=(Name=blue_glazed_terracotta)),posY=#bPosY+30;NBTTag=(BlockState=(Name=purple_glazed_terracotta)),posY=#bPosY+35;NBTTag=(BlockState=(Name=magenta_glazed_terracotta)),posY=#bPosY+40;NBTTag=(BlockState=(Name=pink_glazed_terracotta)),posY=#bPosY+45),type=entity,ID=falling_block;type=entity,ID=falling_block,NBTTag=(BlockState=(Name=emerald_ore)),posY=#bPosY+50;type=entity,ID=lightning_bolt,posY=#bPosY+10,delay=5.3)@luck=0
group(type=fill,ID=air,size=(1,51,1);group(NBTTag=(BlockState=(Name=red_glazed_terracotta)),posY=#bPosY+5;NBTTag=(BlockState=(Name=orange_glazed_terracotta)),posY=#bPosY+10;NBTTag=(BlockState=(Name=yellow_glazed_terracotta)),posY=#bPosY+15;NBTTag=(BlockState=(Name=lime_glazed_terracotta)),posY=#bPosY+20;NBTTag=(BlockState=(Name=light_blue_glazed_terracotta)),posY=#bPosY+25;NBTTag=(BlockState=(Name=blue_glazed_terracotta)),posY=#bPosY+30;NBTTag=(BlockState=(Name=purple_glazed_terracotta)),posY=#bPosY+35;NBTTag=(BlockState=(Name=magenta_glazed_terracotta)),posY=#bPosY+40;NBTTag=(BlockState=(Name=pink_glazed_terracotta)),posY=#bPosY+45),type=entity,ID=falling_block;type=entity,ID=falling_block,NBTTag=(BlockState=(Name=diamond_ore)),posY=#bPosY+50;type=entity,ID=lightning_bolt,posY=#bPosY+10,delay=5.3)@luck=0

// -1 Luck
group(type=fill,ID=air,size=(1,51,1);type=entity,ID=falling_block,NBTTag=(BlockState=(Name=redstone_block)),posY=#bPosY+5;group(posY=#bPosY+10;posY=#bPosY+15;posY=#bPosY+20;posY=#bPosY+25;posY=#bPosY+30;posY=#bPosY+35;posY=#bPosY+40;posY=#bPosY+45;posY=#bPosY+50),type=entity,ID=falling_block,NBTTag=(BlockState=(Name=tnt)))@luck=-1
group(type=fill,ID=air,size=(1,51,1);group(NBTTag=(BlockState=(Name=redstone_block)),posY=#bPosY+5;NBTTag=(BlockState=(Name=tnt)),posY=#bPosY+10;NBTTag=(BlockState=(Name=tnt)),posY=#bPosY+15;NBTTag=(BlockState=(Name=tnt)),posY=#bPosY+20;NBTTag=(BlockState=(Name=tnt)),posY=#bPosY+25;NBTTag=(BlockState=(Name=tnt)),posY=#bPosY+30;NBTTag=(BlockState=(Name=tnt)),posY=#bPosY+35;NBTTag=(BlockState=(Name=tnt)),posY=#bPosY+40;NBTTag=(BlockState=(Name=tnt)),posY=#bPosY+45),type=entity,ID=falling_block;type=entity,ID=falling_block,NBTTag=(BlockState=(Name=beacon)),posY=#bPosY+50;type=entity,ID=lightning_bolt,posY=#bPosY+10,delay=5.3)@luck=-1
group(type=fill,ID=air,size=(1,51,1);group(NBTTag=(BlockState=(Name=bedrock)),posY=#bPosY+5;NBTTag=(BlockState=(Name=bedrock)),posY=#bPosY+10;NBTTag=(BlockState=(Name=bedrock)),posY=#bPosY+15;NBTTag=(BlockState=(Name=bedrock)),posY=#bPosY+20;NBTTag=(BlockState=(Name=bedrock)),posY=#bPosY+25;NBTTag=(BlockState=(Name=bedrock)),posY=#bPosY+30;NBTTag=(BlockState=(Name=bedrock)),posY=#bPosY+35;NBTTag=(BlockState=(Name=bedrock)),posY=#bPosY+40;NBTTag=(BlockState=(Name=bedrock)),posY=#bPosY+45),type=entity,ID=falling_block;type=entity,ID=falling_block,NBTTag=(BlockState=(Name=chest)),posY=#bPosY+50;type=entity,ID=lightning_bolt,posY=#bPosY+10,delay=5.3)@luck=-1
group(type=fill,ID=air,size=(1,51,1);group(NBTTag=(BlockState=(Name=red_glazed_terracotta)),posY=#bPosY+5;NBTTag=(BlockState=(Name=orange_glazed_terracotta)),posY=#bPosY+10;NBTTag=(BlockState=(Name=yellow_glazed_terracotta)),posY=#bPosY+15;NBTTag=(BlockState=(Name=lime_glazed_terracotta)),posY=#bPosY+20;NBTTag=(BlockState=(Name=light_blue_glazed_terracotta)),posY=#bPosY+25;NBTTag=(BlockState=(Name=blue_glazed_terracotta)),posY=#bPosY+30;NBTTag=(BlockState=(Name=purple_glazed_terracotta)),posY=#bPosY+35;NBTTag=(BlockState=(Name=magenta_glazed_terracotta)),posY=#bPosY+40;NBTTag=(BlockState=(Name=pink_glazed_terracotta)),posY=#bPosY+45),type=entity,ID=falling_block;type=entity,ID=falling_block,NBTTag=(BlockState=(Name=bedrock)),posY=#bPosY+50;type=entity,ID=lightning_bolt,posY=#bPosY+10,delay=5.3)@luck=-1

// -2 Luck
group(type=fill,ID=air,size=(1,51,1);group(NBTTag=(BlockState=(Name=bedrock)),posY=#bPosY+5;NBTTag=(BlockState=(Name=bedrock)),posY=#bPosY+10;NBTTag=(BlockState=(Name=bedrock)),posY=#bPosY+15;NBTTag=(BlockState=(Name=bedrock)),posY=#bPosY+20;NBTTag=(BlockState=(Name=bedrock)),posY=#bPosY+25;NBTTag=(BlockState=(Name=bedrock)),posY=#bPosY+30;NBTTag=(BlockState=(Name=bedrock)),posY=#bPosY+35;NBTTag=(BlockState=(Name=bedrock)),posY=#bPosY+40;NBTTag=(BlockState=(Name=bedrock)),posY=#bPosY+45),type=entity,ID=falling_block;type=entity,ID=falling_block,NBTTag=(BlockState=(Name=bedrock)),posY=#bPosY+50;type=entity,ID=lightning_bolt,posY=#bPosY+10,delay=5.3)@luck=-2

// STRUCTURES
// 2 Luck
type=structure,ID=lucky_fort,pos=#pPos@luck=2
type=structure,ID=mini_mushroom_island@luck=2
type=structure,ID=player_shoots_to_the_sky@luck=2
type=structure,ID=lucky_temple,pos=#pPos@chance=0.4@luck=2
type=structure,ID=giant_lucky_block_good,rotation=#pDirect@luck=2

// 1 Luck
type=structure,ID=lbp_mineshaft@luck=1
type=structure,ID=villager_prison@luck=1
type=structure,ID=lbp_full_rainbow@luck=1

// 0 Luck
type=structure,ID=heart@luck=0
type=structure,ID=gamers@luck=0
type=structure,ID=mini_end@luck=0
type=structure,ID=mini_jungle@luck=0
type=structure,ID=lbp_rainbow@luck=0
type=structure,ID=pink_lucky_block@luck=0
type=structure,ID=unfinished_portal@luck=0
type=structure,ID=bouncing_castle,pos=#pPos,rotation=#pDirect@luck=0
group:1:(type=structure,ID=lucky_choice_left,rotation=#pDirect;type=structure,ID=lucky_choice_right,rotation=#pDirect)@luck=0

// -1 Luck
type=structure,ID=cloud1@luck=-1
type=structure,ID=fire_and_ice@luck=-1
type=structure,ID=bedrock_problem,rotation=#pDirect@luck=-1

// -2 Luck
type=structure,ID=cloud1@luck=-2
type=structure,ID=drowned_cage@luck=-2
type=structure,ID=water_cage,pos=#pPos@luck=-2
type=structure,ID=giant_lucky_block_bad,rotation=#pDirect@luck=-2
group(type=structure,ID=cage,pos=#pPos,rotation=#pDirect;type=block,ID=lava,pos=(#pPosX,#pPosY+3,#pPosZ))@luck=-2
group(type=structure,ID=cage,pos=#pPos,rotation=#pDirect;type=fill,ID=air,size=(1,70,1),pos=#pPos;type=fill,ID=anvil,size=(1,2,1),pos=(#pPosX,#pPosY+70,#pPosZ))@luck=-2
group(type=fill,ID=air,size=(3,20,3),pos=(#pPosX-1,#pPosY-20,#pPosZ-1);type=fill,ID=lava,size=(3,1,3),pos=(#pPosX-1,#pPosY-20,#pPosZ-1);type=fill,ID=cobweb,size=(3,1,3),pos=(#pPosX-1,#pPosY-19,#pPosZ-1))@lucky=-2

// Wishing Wells
// 2 Luck
group(type=structure,ID=wishing_well;type=message,ID="A wishing well? Maybe you should throw in a coin...";type=command,ID="/give #pName gold_nugget{display:{Name:"{\\"text\\":\\"Coin\\",\\"color\\":\\"gold\\"}"}}";type=block,ID=lucky:pink_lucky_block,posY=#bPosY-3,NBTTag=(Drops=["group(type=message,ID=\"$8Your iron golem wish came true!\";type=block,ID=air,posY='#'bPosY+3;type=block,ID=beacon,posY='#'bPosY+2;type=entity,ID=iron_golem,NBTTag=(Motion='#'randLaunchMotion),posY='#'bPosY+7,amount=20)"]))@luck=2
group(type=structure,ID=wishing_well;type=message,ID="A wishing well? Maybe you should throw in a coin...";type=command,ID="/give #pName gold_nugget{display:{Name:"{\\"text\\":\\"Coin\\",\\"color\\":\\"gold\\"}"}}";type=block,ID=lucky:pink_lucky_block,posY=#bPosY-3,NBTTag=(Drops=["group(type=message,ID=\"$8Your armour wish came true!\";type=block,ID=air,posY='#'bPosY+3;type=block,ID=beacon,posY='#'bPosY+2;type=entity,ID=firework_rocket,NBTTag=(LifeTime=20,FireworksItem=(id=firework_rocket,Count=1,tag='#'randFireworksRocket)),amount=20,posY='#'bPosY+3,posOffset='#'circleOffset(2);ID=turtle_helmet,amount=1,posY='#'bPosY+10,posOffset='#'circleOffset(2);ID=elytra,amount=1,posY='#'bPosY+10,posOffset='#'circleOffset(2);ID=diamond_leggings,amount=1,posY='#'bPosY+10,posOffset='#'circleOffset(2);ID=chainmail_boots,posY='#'bPosY+10,posOffset='#'circleOffset(2))"]))@luck=2
group(type=structure,ID=wishing_well;type=message,ID="A wishing well? Maybe you should throw in a coin...";type=command,ID="/give #pName gold_nugget{display:{Name:"{\\"text\\":\\"Coin\\",\\"color\\":\\"gold\\"}"}}";type=block,ID=lucky:pink_lucky_block,posY=#bPosY-3,NBTTag=(Drops=["group(type=message,ID=\"$7Your weapon wish came true!\";type=block,ID=air,posY='#'bPosY+3;type=block,ID=beacon,posY='#'bPosY+2;type=entity,ID=firework_rocket,NBTTag=(LifeTime=20,FireworksItem=(id=firework_rocket,Count=1,tag='#'randFireworksRocket)),amount=20,posY='#'bPosY+3,posOffset='#'circleOffset(2);ID=trident,amount=1,posY='#'bPosY+10,posOffset='#'circleOffset(2);ID=iron_sword,amount=1,posY='#'bPosY+10,posOffset='#'circleOffset(2);ID=crossbow,amount=1,posY='#'bPosY+10,posOffset='#'circleOffset(2);ID=arrow,amount=#rand(8,32),posY='#'bPosY+10,posOffset='#'circleOffset(2))"]))@luck=2
group(type=structure,ID=wishing_well;type=message,ID="A wishing well? Maybe you should throw in a coin...";type=command,ID="/give #pName gold_nugget{display:{Name:"{\\"text\\":\\"Coin\\",\\"color\\":\\"gold\\"}"}}";type=block,ID=lucky:pink_lucky_block,posY=#bPosY-3,NBTTag=(Drops=["group(type=message,ID=\"$bYour wish came true!\";type=block,ID=air,posY='#'bPosY+3;type=block,ID=beacon,posY='#'bPosY+2;type=entity,ID=firework_rocket,NBTTag=(LifeTime=20,FireworksItem=(id=firework_rocket,Count=1,tag='#'randFireworksRocket)),amount=20,posY='#'bPosY+3,posOffset='#'circleOffset(2);ID=gold_ingot,amount=#rand(20,30),posY='#'bPosY+10,posOffset='#'circleOffset(2);ID=diamond,amount=#rand(20,30),posY='#'bPosY+10,posOffset='#'circleOffset(2);ID=emerald,amount=#rand(20,30),posY='#'bPosY+10,posOffset='#'circleOffset(2);ID=lapis_lazuli,amount=#rand(20,30),posY='#'bPosY+10,posOffset='#'circleOffset(2))"]))@luck=2
group(type=structure,ID=wishing_well;type=message,ID="A wishing well? Maybe you should throw in a coin...";type=command,ID="/give #pName gold_nugget{display:{Name:"{\\"text\\":\\"Coin\\",\\"color\\":\\"gold\\"}"}}";type=block,ID=lucky:pink_lucky_block,posY=#bPosY-3,NBTTag=(Drops=["group(type=message,ID=\"$6Your awesome wish came true!\";type=block,ID=air,posY='#'bPosY+3;type=block,ID=beacon,posY='#'bPosY+2;type=entity,ID=firework_rocket,NBTTag=(LifeTime=20,FireworksItem=(id=firework_rocket,Count=1,tag='#'randFireworksRocket)),amount=20,posY='#'bPosY+3,posOffset='#'circleOffset(2);ID=beacon,amount=#rand(1,2),posY='#'bPosY+10,posOffset='#'circleOffset(2);ID=dragon_egg,amount=#rand(1,3),posY='#'bPosY+10,posOffset='#'circleOffset(2);ID=nether_star,amount=#rand(1,3),posY='#'bPosY+10,posOffset='#'circleOffset(2);ID=sponge,amount=#rand(5,15),posY='#'bPosY+10,posOffset='#'circleOffset(2))"]))@luck=2
group(type=structure,ID=wishing_well;type=message,ID="A wishing well? Maybe you should throw in a coin...";type=command,ID="/give #pName gold_nugget{display:{Name:"{\\"text\\":\\"Coin\\",\\"color\\":\\"gold\\"}"}}";type=block,ID=lucky:pink_lucky_block,posY=#bPosY-3,NBTTag=(Drops=["group(type=message,ID=\"$2Your wish came true! (If you like emeralds)\";type=block,ID=air,posY='#'bPosY+3;type=block,ID=beacon,posY='#'bPosY+2;type=entity,ID=firework_rocket,NBTTag=(LifeTime=20,FireworksItem=(id=firework_rocket,Count=1,tag='#'randFireworksRocket)),amount=20,posY='#'bPosY+3,posOffset='#'circleOffset(2);ID=emerald,amount=#rand(1,5),posY='#'bPosY+10,posOffset='#'circleOffset(2);ID=emerald,amount=#rand(5,15),posY='#'bPosY+10,posOffset='#'circleOffset(2);ID=emerald_ore,amount=#rand(5,15),posY='#'bPosY+10,posOffset='#'circleOffset(2);ID=emerald_block,amount=#rand(1,3),posY='#'bPosY+10,posOffset='#'circleOffset(2))"]))@luck=2
group(type=structure,ID=wishing_well;type=message,ID="A wishing well? Maybe you should throw in a coin...";type=command,ID="/give #pName gold_nugget{display:{Name:"{\\"text\\":\\"Coin\\",\\"color\\":\\"gold\\"}"}}";type=block,ID=lucky:pink_lucky_block,posY=#bPosY-3,NBTTag=(Drops=["group(type=message,ID=\"$3Your wish came true! (If you like diamonds)\";type=block,ID=air,posY='#'bPosY+3;type=block,ID=beacon,posY='#'bPosY+2;type=entity,ID=firework_rocket,NBTTag=(LifeTime=20,FireworksItem=(id=firework_rocket,Count=1,tag='#'randFireworksRocket)),amount=20,posY='#'bPosY+3,posOffset='#'circleOffset(2);ID=diamond,amount=#rand(1,5),posY='#'bPosY+10,posOffset='#'circleOffset(2);ID=diamond,amount=#rand(5,15),posY='#'bPosY+10,posOffset='#'circleOffset(2);ID=diamond_ore,amount=#rand(5,15),posY='#'bPosY+10,posOffset='#'circleOffset(2);ID=diamond_block,amount=#rand(1,3),posY='#'bPosY+10,posOffset='#'circleOffset(2))"]))@luck=2
group(type=structure,ID=wishing_well;type=message,ID="A wishing well? Maybe you should throw in a coin...";type=command,ID="/give #pName gold_nugget{display:{Name:"{\\"text\\":\\"Coin\\",\\"color\\":\\"gold\\"}"}}";type=block,ID=lucky:pink_lucky_block,posY=#bPosY-3,NBTTag=(Drops=["group(type=message,ID=\"$cYour wish came true! (If you like apples)\";type=block,ID=air,posY='#'bPosY+3;type=block,ID=beacon,posY='#'bPosY+2;type=entity,ID=firework_rocket,NBTTag=(LifeTime=20,FireworksItem=(id=firework_rocket,Count=1,tag='#'randFireworksRocket)),amount=20,posY='#'bPosY+3,posOffset='#'circleOffset(2);ID=apple,amount=#rand(1,5),posY='#'bPosY+10,posOffset='#'circleOffset(2);ID=apple,amount=#rand(15,40),posY='#'bPosY+10,posOffset='#'circleOffset(2);ID=golden_apple,amount=#rand(5,25),posY='#'bPosY+10,posOffset='#'circleOffset(2);ID=enchanted_golden_apple,amount=#rand(1,6),posY='#'bPosY+10,posOffset='#'circleOffset(2))"]))@luck=2
group(type=structure,ID=wishing_well;type=message,ID="A wishing well? Maybe you should throw in a coin...";type=command,ID="/give #pName gold_nugget{display:{Name:"{\\"text\\":\\"Coin\\",\\"color\\":\\"gold\\"}"}}";type=block,ID=lucky:pink_lucky_block,posY=#bPosY-3,NBTTag=(Drops=["group(type=message,ID=\"$9Your ultimate wish came true!\";type=block,ID=air,posY='#'bPosY+3;type=block,ID=beacon,posY='#'bPosY+2;type=entity,ID=firework_rocket,NBTTag=(LifeTime=20,FireworksItem=(id=firework_rocket,Count=1,tag='#'randFireworksRocket)),amount=20,posY='#'bPosY+3,posOffset='#'circleOffset(2);ID=gold_block,amount=#rand(5,15),posY='#'bPosY+10,posOffset='#'circleOffset(2);ID=diamond_block,amount=#rand(1,10),posY='#'bPosY+10,posOffset='#'circleOffset(2);ID=emerald_block,amount=#rand(1,5),posY='#'bPosY+10,posOffset='#'circleOffset(2);ID=lapis_block,amount=#rand(5,10),posY='#'bPosY+10,posOffset='#'circleOffset(2))"]))@chance=0.2@luck=2
group(type=structure,ID=wishing_well;type=message,ID="A wishing well? Maybe you should throw in a coin...";type=command,ID="/give #pName gold_nugget{display:{Name:"{\\"text\\":\\"Coin\\",\\"color\\":\\"gold\\"}"}}";type=block,ID=lucky:pink_lucky_block,posY=#bPosY-3,NBTTag=(Drops=["group(type=message,ID=\"$dYour wish came true! (If you like pink lucky blocks)\";type=block,ID=air,posY='#'bPosY+3;type=block,ID=beacon,posY='#'bPosY+2;type=entity,ID=firework_rocket,NBTTag=(LifeTime=20,FireworksItem=(id=firework_rocket,Count=1,tag='#'randFireworksRocket)),amount=20,posY='#'bPosY+3,posOffset='#'circleOffset(2);ID=lucky:pink_lucky_block,amount=#rand(5,10),posY='#'bPosY+10,posOffset='#'circleOffset(2);ID=lucky:pink_lucky_block,amount=#rand(5,10),posY='#'bPosY+10,posOffset='#'circleOffset(2);ID=lucky:pink_lucky_block,amount=#rand(5,10),posY='#'bPosY+10,posOffset='#'circleOffset(2);ID=lucky:pink_lucky_block,amount=#rand(5,15),posY='#'bPosY+10,posOffset='#'circleOffset(2))"]))@luck=2

// 1 Luck
group(type=structure,ID=wishing_well;type=message,ID="A wishing well? Maybe you should throw in a coin...";type=command,ID="/give #pName gold_nugget{display:{Name:"{\\"text\\":\\"Coin\\",\\"color\\":\\"gold\\"}"}}";type=block,ID=lucky:pink_lucky_block,posY=#bPosY-3,NBTTag=(Drops=["group(type=message,ID=\"$cYour mooshroom wish came true!\";type=block,ID=air,posY='#'bPosY+3;type=block,ID=beacon,posY='#'bPosY+2;type=entity,ID=mooshroom,NBTTag=(Motion='#'randLaunchMotion),posY='#'bPosY+7,amount=20)"]))@luck=1
group(type=structure,ID=wishing_well;type=message,ID="A wishing well? Maybe you should throw in a coin...";type=command,ID="/give #pName gold_nugget{display:{Name:"{\\"text\\":\\"Coin\\",\\"color\\":\\"gold\\"}"}}";type=block,ID=lucky:pink_lucky_block,posY=#bPosY-3,NBTTag=(Drops=["group(type=message,ID=\"$bYour snow golem wish came true!\";type=block,ID=air,posY='#'bPosY+3;type=block,ID=beacon,posY='#'bPosY+2;type=entity,ID=snow_golem,NBTTag=(Motion='#'randLaunchMotion),posY='#'bPosY+7,amount=20)"]))@luck=1
group(type=structure,ID=wishing_well;type=message,ID="A wishing well? Maybe you should throw in a coin...";type=command,ID="/give #pName gold_nugget{display:{Name:"{\\"text\\":\\"Coin\\",\\"color\\":\\"gold\\"}"}}";type=block,ID=lucky:pink_lucky_block,posY=#bPosY-3,NBTTag=(Drops=["group(type=message,ID=\"$3Your ore wish came true!\";type=block,ID=air,posY='#'bPosY+3;type=block,ID=beacon,posY='#'bPosY+2;type=entity,ID=firework_rocket,NBTTag=(LifeTime=20,FireworksItem=(id=firework_rocket,Count=1,tag='#'randFireworksRocket)),amount=20,posY='#'bPosY+3,posOffset='#'circleOffset(2);ID=gold_ore,amount=#rand(5,30),posY='#'bPosY+10,posOffset='#'circleOffset(2);ID=diamond_ore,amount=#rand(5,15),posY='#'bPosY+10,posOffset='#'circleOffset(2);ID=emerald_ore,amount=#rand(5,20),posY='#'bPosY+10,posOffset='#'circleOffset(2);ID=lapis_ore,amount=#rand(5,20),posY='#'bPosY+10,posOffset='#'circleOffset(2))"]))@luck=1
group(type=structure,ID=wishing_well;type=message,ID="A wishing well? Maybe you should throw in a coin...";type=command,ID="/give #pName gold_nugget{display:{Name:"{\\"text\\":\\"Coin\\",\\"color\\":\\"gold\\"}"}}";type=block,ID=lucky:pink_lucky_block,posY=#bPosY-3,NBTTag=(Drops=["group(type=message,ID=\"$cYour nether came true!\";type=block,ID=air,posY='#'bPosY+3;type=block,ID=beacon,posY='#'bPosY+2;type=entity,ID=firework_rocket,NBTTag=(LifeTime=20,FireworksItem=(id=firework_rocket,Count=1,tag='#'randFireworksRocket)),amount=20,posY='#'bPosY+3,posOffset='#'circleOffset(2);ID=netherrack,amount=#rand(20,50),posY='#'bPosY+10,posOffset='#'circleOffset(2);ID=soul_sand,amount=#rand(5,30),posY='#'bPosY+10,posOffset='#'circleOffset(2);ID=nether_wart,amount=#rand(5,30),posY='#'bPosY+10,posOffset='#'circleOffset(2);ID=ghast_tear,amount=#rand(5,15),posY='#'bPosY+10,posOffset='#'circleOffset(2))"]))@luck=1
group(type=structure,ID=wishing_well;type=message,ID="A wishing well? Maybe you should throw in a coin...";type=command,ID="/give #pName gold_nugget{display:{Name:"{\\"text\\":\\"Coin\\",\\"color\\":\\"gold\\"}"}}";type=block,ID=lucky:pink_lucky_block,posY=#bPosY-3,NBTTag=(Drops=["group(type=message,ID=\"$eYour end came true!\";type=block,ID=air,posY='#'bPosY+3;type=block,ID=beacon,posY='#'bPosY+2;type=entity,ID=firework_rocket,NBTTag=(LifeTime=20,FireworksItem=(id=firework_rocket,Count=1,tag='#'randFireworksRocket)),amount=20,posY='#'bPosY+3,posOffset='#'circleOffset(2);ID=end_stone,amount=#rand(5,30),posY='#'bPosY+10,posOffset='#'circleOffset(2);ID=end_portal_frame,amount=#rand(4,16),posY='#'bPosY+10,posOffset='#'circleOffset(2);ID=ender_pearl,amount=#rand(4,16),posY='#'bPosY+10,posOffset='#'circleOffset(2);ID=purpur_block,amount=#rand(5,30),posY='#'bPosY+10,posOffset='#'circleOffset(2))"]))@luck=1
group(type=structure,ID=wishing_well;type=message,ID="A wishing well? Maybe you should throw in a coin...";type=command,ID="/give #pName gold_nugget{display:{Name:"{\\"text\\":\\"Coin\\",\\"color\\":\\"gold\\"}"}}";type=block,ID=lucky:pink_lucky_block,posY=#bPosY-3,NBTTag=(Drops=["group(type=message,ID=\"$6Your wish came true! (If you like carrots)\";type=block,ID=air,posY='#'bPosY+3;type=block,ID=beacon,posY='#'bPosY+2;type=entity,ID=firework_rocket,NBTTag=(LifeTime=20,FireworksItem=(id=firework_rocket,Count=1,tag='#'randFireworksRocket)),amount=20,posY='#'bPosY+3,posOffset='#'circleOffset(2);ID=carrot,amount=#rand(5,25),posY='#'bPosY+10,posOffset='#'circleOffset(2);ID=carrot,amount=#rand(10,30),posY='#'bPosY+10,posOffset='#'circleOffset(2);ID=carrot,amount=#rand(10,30),posY='#'bPosY+10,posOffset='#'circleOffset(2);ID=golden_carrot,amount=#rand(5,15),posY='#'bPosY+10,posOffset='#'circleOffset(2))"]))@luck=1
group(type=structure,ID=wishing_well;type=message,ID="A wishing well? Maybe you should throw in a coin...";type=command,ID="/give #pName gold_nugget{display:{Name:"{\\"text\\":\\"Coin\\",\\"color\\":\\"gold\\"}"}}";type=block,ID=lucky:pink_lucky_block,posY=#bPosY-3,NBTTag=(Drops=["group(type=message,ID=\"$7Your wish came true! (If you like iron)\";type=block,ID=air,posY='#'bPosY+3;type=block,ID=beacon,posY='#'bPosY+2;type=entity,ID=firework_rocket,NBTTag=(LifeTime=20,FireworksItem=(id=firework_rocket,Count=1,tag='#'randFireworksRocket)),amount=20,posY='#'bPosY+3,posOffset='#'circleOffset(2);ID=iron_ingot,amount=#rand(5,10),posY='#'bPosY+10,posOffset='#'circleOffset(2);ID=iron_ingot,amount=#rand(10,20),posY='#'bPosY+10,posOffset='#'circleOffset(2);ID=iron_ore,amount=#rand(8,24),posY='#'bPosY+10,posOffset='#'circleOffset(2);ID=iron_block,amount=#rand(4,10),posY='#'bPosY+10,posOffset='#'circleOffset(2))"]))@luck=1
group(type=structure,ID=wishing_well;type=message,ID="A wishing well? Maybe you should throw in a coin...";type=command,ID="/give #pName gold_nugget{display:{Name:"{\\"text\\":\\"Coin\\",\\"color\\":\\"gold\\"}"}}";type=block,ID=lucky:pink_lucky_block,posY=#bPosY-3,NBTTag=(Drops=["group(type=message,ID=\"$9Your wish came true! (If you like lapis)\";type=block,ID=air,posY='#'bPosY+3;type=block,ID=beacon,posY='#'bPosY+2;type=entity,ID=firework_rocket,NBTTag=(LifeTime=20,FireworksItem=(id=firework_rocket,Count=1,tag='#'randFireworksRocket)),amount=20,posY='#'bPosY+3,posOffset='#'circleOffset(2);ID=lapis_lazuli,amount=#rand(5,10),posY='#'bPosY+10,posOffset='#'circleOffset(2);ID=lapis_lazuli,amount=#rand(10,20),posY='#'bPosY+10,posOffset='#'circleOffset(2);ID=lapis_ore,amount=#rand(8,24),posY='#'bPosY+10,posOffset='#'circleOffset(2);ID=lapis_block,amount=#rand(4,10),posY='#'bPosY+10,posOffset='#'circleOffset(2))"]))@luck=1
group(type=structure,ID=wishing_well;type=message,ID="A wishing well? Maybe you should throw in a coin...";type=command,ID="/give #pName gold_nugget{display:{Name:"{\\"text\\":\\"Coin\\",\\"color\\":\\"gold\\"}"}}";type=block,ID=lucky:pink_lucky_block,posY=#bPosY-3,NBTTag=(Drops=["group(type=message,ID=\"$5Your echanting wish came true!\";type=block,ID=air,posY='#'bPosY+3;type=block,ID=beacon,posY='#'bPosY+2;type=entity,ID=firework_rocket,NBTTag=(LifeTime=20,FireworksItem=(id=firework_rocket,Count=1,tag='#'randFireworksRocket)),amount=20,posY='#'bPosY+3,posOffset='#'circleOffset(2);ID=experience_bottle,amount=#rand(16,64),posY='#'bPosY+10,posOffset='#'circleOffset(2);ID=enchanting_table,amount=#rand(1,1),posY='#'bPosY+10,posOffset='#'circleOffset(2);ID=bookshelf,amount=#rand(4,16),posY='#'bPosY+10,posOffset='#'circleOffset(2);ID=book,amount=#rand(5,15),posY='#'bPosY+10,posOffset='#'circleOffset(2))"]))@luck=1
group(type=structure,ID=wishing_well;type=message,ID="A wishing well? Maybe you should throw in a coin...";type=command,ID="/give #pName gold_nugget{display:{Name:"{\\"text\\":\\"Coin\\",\\"color\\":\\"gold\\"}"}}";type=block,ID=lucky:pink_lucky_block,posY=#bPosY-3,NBTTag=(Drops=["group(type=message,ID=\"$6Your wish came true! (If you like lucky blocks)\";type=block,ID=air,posY='#'bPosY+3;type=block,ID=beacon,posY='#'bPosY+2;type=entity,ID=firework_rocket,NBTTag=(LifeTime=20,FireworksItem=(id=firework_rocket,Count=1,tag='#'randFireworksRocket)),amount=20,posY='#'bPosY+3,posOffset='#'circleOffset(2);ID=lucky:lucky_block,amount=#rand(5,10),posY='#'bPosY+10,posOffset='#'circleOffset(2);ID=lucky:lucky_block,amount=#rand(5,10),posY='#'bPosY+10,posOffset='#'circleOffset(2);ID=lucky:lucky_block,amount=#rand(5,10),posY='#'bPosY+10,posOffset='#'circleOffset(2);ID=lucky:lucky_block,amount=#rand(1,15),posY='#'bPosY+10,posOffset='#'circleOffset(2))"]))@luck=1

// 0 Luck
group(type=structure,ID=wishing_well;type=message,ID="A wishing well? Maybe you should throw in a coin...";type=command,ID="/give #pName gold_nugget{display:{Name:"{\\"text\\":\\"Coin\\",\\"color\\":\\"gold\\"}"}}";type=block,ID=lucky:pink_lucky_block,posY=#bPosY-3,NBTTag=(Drops=["group(type=message,ID=\"Your llame wish came true!\";type=block,ID=air,posY='#'bPosY+3;type=block,ID=beacon,posY='#'bPosY+2;type=entity,ID=llama,NBTTag=(Motion='#'randLaunchMotion),posY='#'bPosY+7,amount=20)"]))@luck=0
group(type=structure,ID=wishing_well;type=message,ID="A wishing well? Maybe you should throw in a coin...";type=command,ID="/give #pName gold_nugget{display:{Name:"{\\"text\\":\\"Coin\\",\\"color\\":\\"gold\\"}"}}";type=block,ID=lucky:pink_lucky_block,posY=#bPosY-3,NBTTag=(Drops=["group(type=message,ID=\"$8Your mooing wish came true!\";type=block,ID=air,posY='#'bPosY+3;type=block,ID=beacon,posY='#'bPosY+2;type=entity,ID=cow,NBTTag=(Motion='#'randLaunchMotion),posY='#'bPosY+7,amount=20)"]))@luck=0
group(type=structure,ID=wishing_well;type=message,ID="A wishing well? Maybe you should throw in a coin...";type=command,ID="/give #pName gold_nugget{display:{Name:"{\\"text\\":\\"Coin\\",\\"color\\":\\"gold\\"}"}}";type=block,ID=lucky:pink_lucky_block,posY=#bPosY-3,NBTTag=(Drops=["group(type=message,ID=\"$cYour date wish came true!\";type=block,ID=air,posY='#'bPosY+3;type=block,ID=beacon,posY='#'bPosY+2;type=entity,ID=villager,NBTTag=(Motion='#'randLaunchMotion),posY='#'bPosY+7,amount=20)"]))@luck=0
group(type=structure,ID=wishing_well;type=message,ID="A wishing well? Maybe you should throw in a coin...";type=command,ID="/give #pName gold_nugget{display:{Name:"{\\"text\\":\\"Coin\\",\\"color\\":\\"gold\\"}"}}";type=block,ID=lucky:pink_lucky_block,posY=#bPosY-3,NBTTag=(Drops=["group(type=message,ID=\"$0Your panda wish came true!\";type=block,ID=air,posY='#'bPosY+3;type=block,ID=beacon,posY='#'bPosY+2;type=entity,ID=panda,NBTTag=(Motion='#'randLaunchMotion),posY='#'bPosY+7,amount=20)"]))@luck=0
group(type=structure,ID=wishing_well;type=message,ID="A wishing well? Maybe you should throw in a coin...";type=command,ID="/give #pName gold_nugget{display:{Name:"{\\"text\\":\\"Coin\\",\\"color\\":\\"gold\\"}"}}";type=block,ID=lucky:pink_lucky_block,posY=#bPosY-3,NBTTag=(Drops=["group(type=message,ID=\"Your bawking wish came true!\";type=block,ID=air,posY='#'bPosY+3;type=block,ID=beacon,posY='#'bPosY+2;type=entity,ID=chicken,NBTTag=(Motion='#'randLaunchMotion),posY='#'bPosY+7,amount=20)"]))@luck=0
group(type=structure,ID=wishing_well;type=message,ID="A wishing well? Maybe you should throw in a coin...";type=command,ID="/give #pName gold_nugget{display:{Name:"{\\"text\\":\\"Coin\\",\\"color\\":\\"gold\\"}"}}";type=block,ID=lucky:pink_lucky_block,posY=#bPosY-3,NBTTag=(Drops=["group(type=message,ID=\"Your baaaaaad wish came true!\";type=block,ID=air,posY='#'bPosY+3;type=block,ID=beacon,posY='#'bPosY+2;type=entity,ID=sheep,NBTTag=(Motion='#'randLaunchMotion),posY='#'bPosY+7,amount=20)"]))@luck=0
group(type=structure,ID=wishing_well;type=message,ID="A wishing well? Maybe you should throw in a coin...";type=command,ID="/give #pName gold_nugget{display:{Name:"{\\"text\\":\\"Coin\\",\\"color\\":\\"gold\\"}"}}";type=block,ID=lucky:pink_lucky_block,posY=#bPosY-3,NBTTag=(Drops=["group(type=message,ID=\"$aYour squawking wish came true!\";type=block,ID=air,posY='#'bPosY+3;type=block,ID=beacon,posY='#'bPosY+2;type=entity,ID=parrot,NBTTag=(Motion='#'randLaunchMotion),posY='#'bPosY+7,amount=20)"]))@luck=0
group(type=structure,ID=wishing_well;type=message,ID="A wishing well? Maybe you should throw in a coin...";type=command,ID="/give #pName gold_nugget{display:{Name:"{\\"text\\":\\"Coin\\",\\"color\\":\\"gold\\"}"}}";type=block,ID=lucky:pink_lucky_block,posY=#bPosY-3,NBTTag=(Drops=["group(type=message,ID=\"$dYour wish came true! (If you like pigs)\";type=block,ID=air,posY='#'bPosY+3;type=block,ID=beacon,posY='#'bPosY+2;type=entity,ID=pig,NBTTag=(Motion='#'randLaunchMotion),posY='#'bPosY+7,amount=20)"]))@luck=0
group(type=structure,ID=wishing_well;type=message,ID="A wishing well? Maybe you should throw in a coin...";type=command,ID="/give #pName gold_nugget{display:{Name:"{\\"text\\":\\"Coin\\",\\"color\\":\\"gold\\"}"}}";type=block,ID=lucky:pink_lucky_block,posY=#bPosY-3,NBTTag=(Drops=["group(type=message,ID=\"$6Buzz Your wish buzz came true buzz!\";type=block,ID=air,posY='#'bPosY+3;type=block,ID=beacon,posY='#'bPosY+2;type=entity,ID=bee,NBTTag=(Motion='#'randLaunchMotion),posY='#'bPosY+7,amount=20)"]))@luck=0
group(type=structure,ID=wishing_well;type=message,ID="A wishing well? Maybe you should throw in a coin...";type=command,ID="/give #pName gold_nugget{display:{Name:"{\\"text\\":\\"Coin\\",\\"color\\":\\"gold\\"}"}}";type=block,ID=lucky:pink_lucky_block,posY=#bPosY-3,NBTTag=(Drops=["group(type=message,ID=\"$eYour wish came true! (If you like boats)\";type=block,ID=air,posY='#'bPosY+3;type=block,ID=beacon,posY='#'bPosY+2;type=entity,ID=boat,NBTTag=(Motion='#'randLaunchMotion),posY='#'bPosY+7,amount=20)"]))@luck=0
group(type=structure,ID=wishing_well;type=message,ID="A wishing well? Maybe you should throw in a coin...";type=command,ID="/give #pName gold_nugget{display:{Name:"{\\"text\\":\\"Coin\\",\\"color\\":\\"gold\\"}"}}";type=block,ID=lucky:pink_lucky_block,posY=#bPosY-3,NBTTag=(Drops=["group(type=message,ID=\"$aYour wish came true! (If you like turtles)\";type=block,ID=air,posY='#'bPosY+3;type=block,ID=beacon,posY='#'bPosY+2;type=entity,ID=turtle,NBTTag=(Motion='#'randLaunchMotion),posY='#'bPosY+7,amount=20)"]))@luck=0
group(type=structure,ID=wishing_well;type=message,ID="A wishing well? Maybe you should throw in a coin...";type=command,ID="/give #pName gold_nugget{display:{Name:"{\\"text\\":\\"Coin\\",\\"color\\":\\"gold\\"}"}}";type=block,ID=lucky:pink_lucky_block,posY=#bPosY-3,NBTTag=(Drops=["group(type=message,ID=\"$3Your extremely llame wish came true!\";type=block,ID=air,posY='#'bPosY+3;type=block,ID=beacon,posY='#'bPosY+2;type=entity,ID=trader_llama,NBTTag=(Motion='#'randLaunchMotion),posY='#'bPosY+7,amount=20)"]))@luck=0
group(type=structure,ID=wishing_well;type=message,ID="A wishing well? Maybe you should throw in a coin...";type=command,ID="/give #pName gold_nugget{display:{Name:"{\\"text\\":\\"Coin\\",\\"color\\":\\"gold\\"}"}}";type=block,ID=lucky:pink_lucky_block,posY=#bPosY-3,NBTTag=(Drops=["group(type=message,ID=\"$7Your wish came true! (If you like minecarts)\";type=block,ID=air,posY='#'bPosY+3;type=block,ID=beacon,posY='#'bPosY+2;type=entity,ID=minecart,NBTTag=(Motion='#'randLaunchMotion),posY='#'bPosY+7,amount=20)"]))@luck=0
group(type=structure,ID=wishing_well;type=message,ID="A wishing well? Maybe you should throw in a coin...";type=command,ID="/give #pName gold_nugget{display:{Name:"{\\"text\\":\\"Coin\\",\\"color\\":\\"gold\\"}"}}";type=block,ID=lucky:pink_lucky_block,posY=#bPosY-3,NBTTag=(Drops=["group(type=message,ID=\"$9Your mysterious date wish came true!\";type=block,ID=air,posY='#'bPosY+3;type=block,ID=beacon,posY='#'bPosY+2;type=entity,ID=wandering_trader,NBTTag=(Motion='#'randLaunchMotion),posY='#'bPosY+7,amount=20)"]))@luck=0
group(type=structure,ID=wishing_well;type=message,ID="A wishing well? Maybe you should throw in a coin...";type=command,ID="/give #pName gold_nugget{display:{Name:"{\\"text\\":\\"Coin\\",\\"color\\":\\"gold\\"}"}}";type=block,ID=lucky:pink_lucky_block,posY=#bPosY-3,NBTTag=(Drops=["group(type=message,ID=\"$eYour wish came true! (If you like potatoes)\";type=block,ID=air,posY='#'bPosY+3;type=block,ID=beacon,posY='#'bPosY+2;ID=potato,amount=128,posY='#'bPosY+10,posOffset='#'circleOffset(2);ID=baked_potato,amount=64,posY='#'bPosY+10,posOffset='#'circleOffset(2);ID=poisonous_potato,amount=32,posY='#'bPosY+10,posOffset='#'circleOffset(2))"]))@luck=0
group(type=structure,ID=wishing_well;type=message,ID="A wishing well? Maybe you should throw in a coin...";type=command,ID="/give #pName gold_nugget{display:{Name:"{\\"text\\":\\"Coin\\",\\"color\\":\\"gold\\"}"}}";type=block,ID=lucky:pink_lucky_block,posY=#bPosY-3,NBTTag=(Drops=["group(type=message,ID=\"$dYour pink dye wish came true!\";type=block,ID=air,posY='#'bPosY+3;type=block,ID=beacon,posY='#'bPosY+2;type=entity,ID=firework_rocket,NBTTag=(LifeTime=20,FireworksItem=(id=firework_rocket,Count=1,tag='#'randFireworksRocket)),amount=20,posY='#'bPosY+3,posOffset='#'circleOffset(2);ID=pink_dye,amount=#rand(5,10),posY='#'bPosY+10,posOffset='#'circleOffset(2);ID=pink_dye,amount=#rand(5,10),posY='#'bPosY+10,posOffset='#'circleOffset(2);ID=pink_dye,amount=#rand(5,10),posY='#'bPosY+10,posOffset='#'circleOffset(2);ID=pink_dye,amount=#rand(1,15),posY='#'bPosY+10,posOffset='#'circleOffset(2))"]))@luck=0
group(type=structure,ID=wishing_well;type=message,ID="A wishing well? Maybe you should throw in a coin...";type=command,ID="/give #pName gold_nugget{display:{Name:"{\\"text\\":\\"Coin\\",\\"color\\":\\"gold\\"}"}}";type=block,ID=lucky:pink_lucky_block,posY=#bPosY-3,NBTTag=(Drops=["group(type=message,ID=\"$8Your railroad wish came true!\";type=block,ID=air,posY='#'bPosY+3;type=block,ID=beacon,posY='#'bPosY+2;type=entity,ID=firework_rocket,NBTTag=(LifeTime=20,FireworksItem=(id=firework_rocket,Count=1,tag='#'randFireworksRocket)),amount=20,posY='#'bPosY+3,posOffset='#'circleOffset(2);ID=rail,amount=#rand(16,48),posY='#'bPosY+10,posOffset='#'circleOffset(2);ID=powered_rail,amount=#rand(8,24),posY='#'bPosY+10,posOffset='#'circleOffset(2);ID=activator_rail,amount=#rand(8,24),posY='#'bPosY+10,posOffset='#'circleOffset(2);ID=minecart,amount=#rand(1,4),posY='#'bPosY+10,posOffset='#'circleOffset(2))"]))@luck=0
group(type=structure,ID=wishing_well;type=message,ID="A wishing well? Maybe you should throw in a coin...";type=command,ID="/give #pName gold_nugget{display:{Name:"{\\"text\\":\\"Coin\\",\\"color\\":\\"gold\\"}"}}";type=block,ID=lucky:pink_lucky_block,posY=#bPosY-3,NBTTag=(Drops=["group(type=message,ID=\"$0Your wish came true! (If you like coal)\";type=block,ID=air,posY='#'bPosY+3;type=block,ID=beacon,posY='#'bPosY+2;type=entity,ID=firework_rocket,NBTTag=(LifeTime=20,FireworksItem=(id=firework_rocket,Count=1,tag='#'randFireworksRocket)),amount=20,posY='#'bPosY+3,posOffset='#'circleOffset(2);ID=coal,amount=#rand(5,25),posY='#'bPosY+10,posOffset='#'circleOffset(2);ID=coal,amount=#rand(15,30),posY='#'bPosY+10,posOffset='#'circleOffset(2);ID=coal_ore,amount=#rand(16,48),posY='#'bPosY+10,posOffset='#'circleOffset(2);ID=coal_block,amount=#rand(4,10),posY='#'bPosY+10,posOffset='#'circleOffset(2))"]))@luck=0
group(type=structure,ID=wishing_well;type=message,ID="A wishing well? Maybe you should throw in a coin...";type=command,ID="/give #pName gold_nugget{display:{Name:"{\\"text\\":\\"Coin\\",\\"color\\":\\"gold\\"}"}}";type=block,ID=lucky:pink_lucky_block,posY=#bPosY-3,NBTTag=(Drops=["group(type=message,ID=\"$6Your wish came true! (If you like gold)\";type=block,ID=air,posY='#'bPosY+3;type=block,ID=beacon,posY='#'bPosY+2;type=entity,ID=firework_rocket,NBTTag=(LifeTime=20,FireworksItem=(id=firework_rocket,Count=1,tag='#'randFireworksRocket)),amount=20,posY='#'bPosY+3,posOffset='#'circleOffset(2);ID=gold_ingot,amount=#rand(5,10),posY='#'bPosY+10,posOffset='#'circleOffset(2);ID=gold_ingot,amount=#rand(10,20),posY='#'bPosY+10,posOffset='#'circleOffset(2);ID=gold_ore,amount=#rand(8,24),posY='#'bPosY+10,posOffset='#'circleOffset(2);ID=gold_block,amount=#rand(4,10),posY='#'bPosY+10,posOffset='#'circleOffset(2))"]))@luck=0
group(type=structure,ID=wishing_well;type=message,ID="A wishing well? Maybe you should throw in a coin...";type=command,ID="/give #pName gold_nugget{display:{Name:"{\\"text\\":\\"Coin\\",\\"color\\":\\"gold\\"}"}}";type=block,ID=lucky:pink_lucky_block,posY=#bPosY-3,NBTTag=(Drops=["group(type=message,ID=\"$fYour wish came true! (If you like quartz)\";type=block,ID=air,posY='#'bPosY+3;type=block,ID=beacon,posY='#'bPosY+2;type=entity,ID=firework_rocket,NBTTag=(LifeTime=20,FireworksItem=(id=firework_rocket,Count=1,tag='#'randFireworksRocket)),amount=20,posY='#'bPosY+3,posOffset='#'circleOffset(2);ID=quartz,amount=#rand(15,30),posY='#'bPosY+10,posOffset='#'circleOffset(2);ID=quartz,amount=#rand(10,20),posY='#'bPosY+10,posOffset='#'circleOffset(2);ID=nether_quartz_ore,amount=#rand(16,48),posY='#'bPosY+10,posOffset='#'circleOffset(2);ID=quartz_block,amount=#rand(16,64),posY='#'bPosY+10,posOffset='#'circleOffset(2))"]))@luck=0
group(type=structure,ID=wishing_well;type=message,ID="A wishing well? Maybe you should throw in a coin...";type=command,ID="/give #pName gold_nugget{display:{Name:"{\\"text\\":\\"Coin\\",\\"color\\":\\"gold\\"}"}}";type=block,ID=lucky:pink_lucky_block,posY=#bPosY-3,NBTTag=(Drops=["group(type=message,ID=\"$cYour wish came true! (If you like redstone)\";type=block,ID=air,posY='#'bPosY+3;type=block,ID=beacon,posY='#'bPosY+2;type=entity,ID=firework_rocket,NBTTag=(LifeTime=20,FireworksItem=(id=firework_rocket,Count=1,tag='#'randFireworksRocket)),amount=20,posY='#'bPosY+3,posOffset='#'circleOffset(2);ID=redstone,amount=#rand(5,10),posY='#'bPosY+10,posOffset='#'circleOffset(2);ID=redstone,amount=#rand(10,20),posY='#'bPosY+10,posOffset='#'circleOffset(2);ID=redstone_ore,amount=#rand(8,24),posY='#'bPosY+10,posOffset='#'circleOffset(2);ID=redstone_block,amount=#rand(4,10),posY='#'bPosY+10,posOffset='#'circleOffset(2))"]))@luck=0

// -1 Luck
group(type=structure,ID=wishing_well;type=message,ID="A wishing well? Maybe you should throw in a coin...";type=command,ID="/give #pName gold_nugget{display:{Name:"{\\"text\\":\\"Coin\\",\\"color\\":\\"gold\\"}"}}";type=block,ID=lucky:pink_lucky_block,posY=#bPosY-3,NBTTag=(Drops=["group(type=message,ID=\"$eYour husk wish came true!\";type=block,ID=air,posY='#'bPosY+3;type=block,ID=beacon,posY='#'bPosY+2;type=entity,ID=husk,NBTTag=(Motion='#'randLaunchMotion),posY='#'bPosY+7,amount=20)"]))@luck=-1
group(type=structure,ID=wishing_well;type=message,ID="A wishing well? Maybe you should throw in a coin...";type=command,ID="/give #pName gold_nugget{display:{Name:"{\\"text\\":\\"Coin\\",\\"color\\":\\"gold\\"}"}}";type=block,ID=lucky:pink_lucky_block,posY=#bPosY-3,NBTTag=(Drops=["group(type=message,ID=\"$2Your zombie wish came true!\";type=block,ID=air,posY='#'bPosY+3;type=block,ID=beacon,posY='#'bPosY+2;type=entity,ID=zombie,NBTTag=(Motion='#'randLaunchMotion),posY='#'bPosY+7,amount=20)"]))@luck=-1
group(type=structure,ID=wishing_well;type=message,ID="A wishing well? Maybe you should throw in a coin...";type=command,ID="/give #pName gold_nugget{display:{Name:"{\\"text\\":\\"Coin\\",\\"color\\":\\"gold\\"}"}}";type=block,ID=lucky:pink_lucky_block,posY=#bPosY-3,NBTTag=(Drops=["group(type=message,ID=\"Your polar bear wish came true!\";type=block,ID=air,posY='#'bPosY+3;type=block,ID=beacon,posY='#'bPosY+2;type=entity,ID=polar_bear,NBTTag=(Motion='#'randLaunchMotion),posY='#'bPosY+7,amount=20)"]))@luck=-1
group(type=structure,ID=wishing_well;type=message,ID="A wishing well? Maybe you should throw in a coin...";type=command,ID="/give #pName gold_nugget{display:{Name:"{\\"text\\":\\"Coin\\",\\"color\\":\\"gold\\"}"}}";type=block,ID=lucky:pink_lucky_block,posY=#bPosY-3,NBTTag=(Drops=["group(type=message,ID=\"$eYour pufferfish wish came true!\";type=block,ID=air,posY='#'bPosY+3;type=block,ID=beacon,posY='#'bPosY+2;type=entity,ID=pufferfish,NBTTag=(Motion='#'randLaunchMotion),posY='#'bPosY+7,amount=20)"]))@luck=-1
group(type=structure,ID=wishing_well;type=message,ID="A wishing well? Maybe you should throw in a coin...";type=command,ID="/give #pName gold_nugget{display:{Name:"{\\"text\\":\\"Coin\\",\\"color\\":\\"gold\\"}"}}";type=block,ID=lucky:pink_lucky_block,posY=#bPosY-3,NBTTag=(Drops=["group(type=message,ID=\"$7Your wish came true! (If you like silverfish)\";type=block,ID=air,posY='#'bPosY+3;type=block,ID=beacon,posY='#'bPosY+2;type=entity,ID=silverfish,NBTTag=(Motion='#'randLaunchMotion),posY='#'bPosY+7,amount=20)"]))@luck=-1
group(type=structure,ID=wishing_well;type=message,ID="A wishing well? Maybe you should throw in a coin...";type=command,ID="/give #pName gold_nugget{display:{Name:"{\\"text\\":\\"Coin\\",\\"color\\":\\"gold\\"}"}}";type=block,ID=lucky:pink_lucky_block,posY=#bPosY-3,NBTTag=(Drops=["group(type=message,ID=\"$0Your wish came true! (If you like endermen)\";type=block,ID=air,posY='#'bPosY+3;type=block,ID=beacon,posY='#'bPosY+2;type=entity,ID=enderman,NBTTag=(Motion='#'randLaunchMotion),posY='#'bPosY+7,amount=20)"]))@luck=-1
group(type=structure,ID=wishing_well;type=message,ID="A wishing well? Maybe you should throw in a coin...";type=command,ID="/give #pName gold_nugget{display:{Name:"{\\"text\\":\\"Coin\\",\\"color\\":\\"gold\\"}"}}";type=block,ID=lucky:pink_lucky_block,posY=#bPosY-3,NBTTag=(Drops=["group(type=message,ID=\"$5Your wish came true! (If you like endermites)\";type=block,ID=air,posY='#'bPosY+3;type=block,ID=beacon,posY='#'bPosY+2;type=entity,ID=endermite,NBTTag=(Motion='#'randLaunchMotion),posY='#'bPosY+7,amount=20)"]))@luck=-1
group(type=structure,ID=wishing_well;type=message,ID="A wishing well? Maybe you should throw in a coin...";type=command,ID="/give #pName gold_nugget{display:{Name:"{\\"text\\":\\"Coin\\",\\"color\\":\\"gold\\"}"}}";type=block,ID=lucky:pink_lucky_block,posY=#bPosY-3,NBTTag=(Drops=["group(type=message,ID=\"$8Your junk wish came true!\";type=block,ID=air,posY='#'bPosY+3;type=block,ID=beacon,posY='#'bPosY+2;type=entity,ID=firework_rocket,NBTTag=(LifeTime=20,FireworksItem=(id=firework_rocket,Count=1,tag='#'randFireworksRocket)),amount=20,posY='#'bPosY+3,posOffset='#'circleOffset(2);ID=cactus,amount=#rand(5,30),posY='#'bPosY+10,posOffset='#'circleOffset(2);ID=bowl,amount=#rand(5,15),posY='#'bPosY+10,posOffset='#'circleOffset(2);ID=feather,amount=#rand(5,15),posY='#'bPosY+10,posOffset='#'circleOffset(2);ID=flint,amount=#rand(5,30),posY='#'bPosY+10,posOffset='#'circleOffset(2))"]))@luck=-1
group(type=structure,ID=wishing_well;type=message,ID="A wishing well? Maybe you should throw in a coin...";type=command,ID="/give #pName gold_nugget{display:{Name:"{\\"text\\":\\"Coin\\",\\"color\\":\\"gold\\"}"}}";type=block,ID=lucky:pink_lucky_block,posY=#bPosY-3,NBTTag=(Drops=["group(type=message,ID=\"$7Your wish came true! (If you like sticks)\";type=block,ID=air,posY='#'bPosY+3;type=block,ID=beacon,posY='#'bPosY+2;type=entity,ID=firework_rocket,NBTTag=(LifeTime=20,FireworksItem=(id=firework_rocket,Count=1,tag='#'randFireworksRocket)),amount=20,posY='#'bPosY+3,posOffset='#'circleOffset(2);ID=stick,amount=#rand(5,50),posY='#'bPosY+10,posOffset='#'circleOffset(2);ID=stick,amount=#rand(15,205),posY='#'bPosY+10,posOffset='#'circleOffset(2);ID=stick,amount=#rand(8,100),posY='#'bPosY+10,posOffset='#'circleOffset(2);ID=stick,amount=#rand(5,100),posY='#'bPosY+10,posOffset='#'circleOffset(2))"]))@luck=-1

// -2 Luck
group(type=structure,ID=wishing_well;type=message,ID="A wishing well? Maybe you should throw in a coin...";type=command,ID="/give #pName gold_nugget{display:{Name:"{\\"text\\":\\"Coin\\",\\"color\\":\\"gold\\"}"}}";type=block,ID=lucky:pink_lucky_block,posY=#bPosY-3,NBTTag=(Drops=["group(type=message,ID=\"$9Your stray wish came true!\";type=block,ID=air,posY='#'bPosY+3;type=block,ID=beacon,posY='#'bPosY+2;type=entity,ID=stray,NBTTag=(Motion='#'randLaunchMotion),posY='#'bPosY+7,amount=15)"]))@luck=-2
group(type=structure,ID=wishing_well;type=message,ID="A wishing well? Maybe you should throw in a coin...";type=command,ID="/give #pName gold_nugget{display:{Name:"{\\"text\\":\\"Coin\\",\\"color\\":\\"gold\\"}"}}";type=block,ID=lucky:pink_lucky_block,posY=#bPosY-3,NBTTag=(Drops=["group(type=message,ID=\"$5Your witch wish came true!\";type=block,ID=air,posY='#'bPosY+3;type=block,ID=beacon,posY='#'bPosY+2;type=entity,ID=witch,NBTTag=(Motion='#'randLaunchMotion),posY='#'bPosY+7,amount=15)"]))@luck=-2
group(type=structure,ID=wishing_well;type=message,ID="A wishing well? Maybe you should throw in a coin...";type=command,ID="/give #pName gold_nugget{display:{Name:"{\\"text\\":\\"Coin\\",\\"color\\":\\"gold\\"}"}}";type=block,ID=lucky:pink_lucky_block,posY=#bPosY-3,NBTTag=(Drops=["group(type=message,ID=\"$2Your creeper wish came true!\";type=block,ID=air,posY='#'bPosY+3;type=block,ID=beacon,posY='#'bPosY+2;type=entity,ID=creeper,NBTTag=(Motion='#'randLaunchMotion),posY='#'bPosY+7,amount=20)"]))@luck=-2
group(type=structure,ID=wishing_well;type=message,ID="A wishing well? Maybe you should throw in a coin...";type=command,ID="/give #pName gold_nugget{display:{Name:"{\\"text\\":\\"Coin\\",\\"color\\":\\"gold\\"}"}}";type=block,ID=lucky:pink_lucky_block,posY=#bPosY-3,NBTTag=(Drops=["group(type=message,ID=\"$7Your skeleton wish came true!\";type=block,ID=air,posY='#'bPosY+3;type=block,ID=beacon,posY='#'bPosY+2;type=entity,ID=skeleton,NBTTag=(Motion='#'randLaunchMotion),posY='#'bPosY+7,amount=20)"]))@luck=-2
group(type=structure,ID=wishing_well;type=message,ID="A wishing well? Maybe you should throw in a coin...";type=command,ID="/give #pName gold_nugget{display:{Name:"{\\"text\\":\\"Coin\\",\\"color\\":\\"gold\\"}"}}";type=block,ID=lucky:pink_lucky_block,posY=#bPosY-3,NBTTag=(Drops=["group(type=message,ID=\"$3Your guardian wish came true!\";type=block,ID=air,posY='#'bPosY+3;type=block,ID=beacon,posY='#'bPosY+2;type=entity,ID=guardian,NBTTag=(Motion='#'randLaunchMotion),posY='#'bPosY+7,amount=20)"]))@luck=-2
group(type=structure,ID=wishing_well;type=message,ID="A wishing well? Maybe you should throw in a coin...";type=command,ID="/give #pName gold_nugget{display:{Name:"{\\"text\\":\\"Coin\\",\\"color\\":\\"gold\\"}"}}";type=block,ID=lucky:pink_lucky_block,posY=#bPosY-3,NBTTag=(Drops=["group(type=message,ID=\"$9Your phantom wish came true!\";type=block,ID=air,posY='#'bPosY+3;type=block,ID=beacon,posY='#'bPosY+2;type=entity,ID=phantom,NBTTag=(Motion='#'randLaunchMotion),posY='#'bPosY+7,amount=15)"]))@luck=-2
group(type=structure,ID=wishing_well;type=message,ID="A wishing well? Maybe you should throw in a coin...";type=command,ID="/give #pName gold_nugget{display:{Name:"{\\"text\\":\\"Coin\\",\\"color\\":\\"gold\\"}"}}";type=block,ID=lucky:pink_lucky_block,posY=#bPosY-3,NBTTag=(Drops=["group(type=message,ID=\"$4Your final wish came true!\";type=block,ID=air,posY='#'bPosY+3;type=block,ID=beacon,posY='#'bPosY+2;type=entity,ID=tnt,NBTTag=(Fuse=50b,Motion='#'randLaunchMotion),posY='#'bPosY+7,amount=50)"]))@luck=-2
group(type=structure,ID=wishing_well;type=message,ID="A wishing well? Maybe you should throw in a coin...";type=command,ID="/give #pName gold_nugget{display:{Name:"{\\"text\\":\\"Coin\\",\\"color\\":\\"gold\\"}"}}";type=block,ID=lucky:pink_lucky_block,posY=#bPosY-3,NBTTag=(Drops=["group(type=message,ID=\"$4Your death wish came true!\";type=block,ID=air,posY='#'bPosY+3;type=block,ID=beacon,posY='#'bPosY+2;type=entity,ID=tnt,NBTTag=(Fuse=50b,Motion='#'randLaunchMotion),posY='#'bPosY+7,amount=20)"]))@luck=-2
group(type=structure,ID=wishing_well;type=message,ID="A wishing well? Maybe you should throw in a coin...";type=command,ID="/give #pName gold_nugget{display:{Name:"{\\"text\\":\\"Coin\\",\\"color\\":\\"gold\\"}"}}";type=block,ID=lucky:pink_lucky_block,posY=#bPosY-3,NBTTag=(Drops=["group(type=message,ID=\"$eYour lightning wish came true!\";type=block,ID=air,posY='#'bPosY+3;type=block,ID=beacon,posY='#'bPosY+2;type=entity,ID=lightning_bolt,NBTTag=(Motion='#'randLaunchMotion),posY='#'bPosY+7,amount=20)"]))@luck=-2
group(type=structure,ID=wishing_well;type=message,ID="A wishing well? Maybe you should throw in a coin...";type=command,ID="/give #pName gold_nugget{display:{Name:"{\\"text\\":\\"Coin\\",\\"color\\":\\"gold\\"}"}}";type=block,ID=lucky:pink_lucky_block,posY=#bPosY-3,NBTTag=(Drops=["group(type=message,ID=\"$7Your elder guardian wish came true!\";type=block,ID=air,posY='#'bPosY+3;type=block,ID=beacon,posY='#'bPosY+2;type=entity,ID=elder_guardian,NBTTag=(Motion='#'randLaunchMotion),posY='#'bPosY+7,amount=10)"]))@luck=-2
group(type=structure,ID=wishing_well;type=message,ID="A wishing well? Maybe you should throw in a coin...";type=command,ID="/give #pName gold_nugget{display:{Name:"{\\"text\\":\\"Coin\\",\\"color\\":\\"gold\\"}"}}";type=block,ID=lucky:pink_lucky_block,posY=#bPosY-3,NBTTag=(Drops=["group(type=message,ID=\"$4Your wish came true! (If you don't like blazes)\";type=block,ID=air,posY='#'bPosY+3;type=block,ID=beacon,posY='#'bPosY+2;type=entity,ID=blaze,NBTTag=(Motion='#'randLaunchMotion),posY='#'bPosY+7,amount=15)"]))@luck=-2
group(type=structure,ID=wishing_well;type=message,ID="A wishing well? Maybe you should throw in a coin...";type=command,ID="/give #pName gold_nugget{display:{Name:"{\\"text\\":\\"Coin\\",\\"color\\":\\"gold\\"}"}}";type=block,ID=lucky:pink_lucky_block,posY=#bPosY-3,NBTTag=(Drops=["group(type=message,ID=\"$3Your wish came true! (If you like drowneds)\";type=block,ID=air,posY='#'bPosY+3;type=block,ID=beacon,posY='#'bPosY+2;type=entity,ID=drowned,NBTTag=(Motion='#'randLaunchMotion),posY='#'bPosY+7,amount=20)"]))@luck=-2
group(type=structure,ID=wishing_well;type=message,ID="A wishing well? Maybe you should throw in a coin...";type=command,ID="/give #pName gold_nugget{display:{Name:"{\\"text\\":\\"Coin\\",\\"color\\":\\"gold\\"}"}}";type=block,ID=lucky:pink_lucky_block,posY=#bPosY-3,NBTTag=(Drops=["group(type=message,ID=\"$0Your wither skeleton wish came true!\";type=block,ID=air,posY='#'bPosY+3;type=block,ID=beacon,posY='#'bPosY+2;type=entity,ID=wither_skeleton,NBTTag=(Motion='#'randLaunchMotion),posY='#'bPosY+7,amount=15)"]))@luck=-2
group(type=structure,ID=wishing_well;type=message,ID="A wishing well? Maybe you should throw in a coin...";type=command,ID="/give #pName gold_nugget{display:{Name:"{\\"text\\":\\"Coin\\",\\"color\\":\\"gold\\"}"}}";type=block,ID=lucky:pink_lucky_block,posY=#bPosY-3,NBTTag=(Drops=["group(type=message,ID=\"$4Your wish came true! (If you don't like your ears)\";type=block,ID=air,posY='#'bPosY+3;type=block,ID=beacon,posY='#'bPosY+2;type=entity,ID=ghast,NBTTag=(Motion='#'randLaunchMotion),posY='#'bPosY+7,amount=15)"]))@luck=-2

// Hero Weapons, Tools, Fishing Rod, and Armour
// Hero Swords
ID=wooden_sword,NBTTag=(Enchantments=#luckySwordEnchantments,display=(Name=#jsonStr(text="Defender's Sword",color=gray,bold=true)))@luck=1
ID=golden_sword,NBTTag=(Enchantments=#luckySwordEnchantments,display=(Name=#jsonStr(text="Fighter's Sword",color=yellow,bold=true)))@luck=1
ID=stone_sword,NBTTag=(Enchantments=#luckySwordEnchantments,display=(Name=#jsonStr(text="Warrior's Sword",color=dark_gray,bold=true)))@luck=1
ID=iron_sword,NBTTag=(Enchantments=#luckySwordEnchantments,display=(Name=#jsonStr(text="Champion's Sword",color=gold,bold=true)))@luck=2
ID=diamond_sword,NBTTag=(Enchantments=#luckySwordEnchantments,display=(Name=#jsonStr(text="Hero's Sword",color=blue,bold=true)))@luck=2

// Hero Tools
group:#rand(1,2):(ID=wooden_shovel,NBTTag=(Enchantments=#luckyToolEnchantments,display=(Name=#jsonStr(text="Defender's Shovel",color=gray,bold=true)));ID=wooden_pickaxe,NBTTag=(Enchantments=#luckyToolEnchantments,display=(Name=#jsonStr(text="Defender's Pickaxe",color=gray,bold=true)));ID=wooden_axe,NBTTag=(Enchantments=#luckyAxeEnchantments,display=(Name=#jsonStr(text="Defender's Axe",color=gray,bold=true)));ID=wooden_hoe,NBTTag=(Enchantments=#luckyToolEnchantments,display=(Name=#jsonStr(text="Fighter's Hoe",color=gray,bold=true))))@luck=1
group:#rand(1,2):(ID=golden_shovel,NBTTag=(Enchantments=#luckyToolEnchantments,display=(Name=#jsonStr(text="Fighter's Shovel",color=yellow,bold=true)));ID=golden_pickaxe,NBTTag=(Enchantments=#luckyToolEnchantments,display=(Name=#jsonStr(text="Fighter's Pickaxe",color=yellow,bold=true)));ID=golden_axe,NBTTag=(Enchantments=#luckyAxeEnchantments,display=(Name=#jsonStr(text="Fighter's Axe",color=yellow,bold=true)));ID=diamond_hoe,NBTTag=(Enchantments=#luckyToolEnchantments,display=(Name=#jsonStr(text="Fighter's Hoe",color=yellow,bold=true))))@luck=1
group:#rand(1,2):(ID=stone_shovel,NBTTag=(Enchantments=#luckyToolEnchantments,display=(Name=#jsonStr(text="Warrior's Shovel",color=dark_gray,bold=true)));ID=stone_pickaxe,NBTTag=(Enchantments=#luckyToolEnchantments,display=(Name=#jsonStr(text="Warrior's Pickaxe",color=dark_gray,bold=true)));ID=stone_axe,NBTTag=(Enchantments=#luckyAxeEnchantments,display=(Name=#jsonStr(text="Warrior's Axe",color=dark_gray,bold=true)));ID=stone_hoe,NBTTag=(Enchantments=#luckyToolEnchantments,display=(Name=#jsonStr(text="Warrior's Hoe",color=dark_gray,bold=true))))@luck=1
group:#rand(1,2):(ID=iron_shovel,NBTTag=(Enchantments=#luckyToolEnchantments,display=(Name=#jsonStr(text="Champion's Shovel",color=gold,bold=true)));ID=iron_pickaxe,NBTTag=(Enchantments=#luckyToolEnchantments,display=(Name=#jsonStr(text="Champion's Pickaxe",color=gold,bold=true)));ID=iron_axe,NBTTag=(Enchantments=#luckyAxeEnchantments,display=(Name=#jsonStr(text="Champion's Axe",color=gold,bold=true)));ID=iron_hoe,NBTTag=(Enchantments=#luckyToolEnchantments,display=(Name=#jsonStr(text="Champion's Hoe",color=gold,bold=true))))@luck=2
group:#rand(1,2):(ID=diamond_shovel,NBTTag=(Enchantments=#luckyToolEnchantments,display=(Name=#jsonStr(text="Hero's Shovel",color=blue,bold=true)));ID=diamond_pickaxe,NBTTag=(Enchantments=#luckyToolEnchantments,display=(Name=#jsonStr(text="Hero's Pickaxe",color=blue,bold=true)));ID=diamond_axe,NBTTag=(Enchantments=#luckyAxeEnchantments,display=(Name=#jsonStr(text="Hero's Axe",color=blue,bold=true)));ID=diamond_hoe,NBTTag=(Enchantments=#luckyToolEnchantments,display=(Name=#jsonStr(text="Hero's Hoe",color=blue,bold=true))))@luck=2

// Hero Armour
group:#rand(1,2):(ID=leather_helmet,NBTTag=(Enchantments=#luckyHelmetEnchantments,display=(Name=#jsonStr(text="Defender's Helmet",color=gray,bold=true)));ID=leather_chestplate,NBTTag=(Enchantments=#luckyChestplateEnchantments,display=(Name=#jsonStr(text="Defender's Chestplate",color=gray,bold=true)));ID=leather_leggings,NBTTag=(Enchantments=#luckyLeggingsEnchantments,display=(Name=#jsonStr(text="Defender's Leggings",color=gray,bold=true)));ID=leather_boots,NBTTag=(Enchantments=#luckyBootsEnchantments,display=(Name=#jsonStr(text="Defender's Boots",color=gray,bold=true))))@luck=1
group:#rand(1,2):(ID=golden_helmet,NBTTag=(Enchantments=#luckyHelmetEnchantments,display=(Name=#jsonStr(text="Fighter's Helmet",color=yellow,bold=true)));ID=golden_chestplate,NBTTag=(Enchantments=#luckyChestplateEnchantments,display=(Name=#jsonStr(text="Fighter's Chestplate",color=yellow,bold=true)));ID=golden_leggings,NBTTag=(Enchantments=#luckyLeggingsEnchantments,display=(Name=#jsonStr(text="Fighter's Leggings",color=yellow,bold=true)));ID=golden_boots,NBTTag=(Enchantments=#luckyBootsEnchantments,display=(Name=#jsonStr(text="Fighter's Boots",color=yellow,bold=true))))@luck=1
group:#rand(1,2):(ID=chainmail_helmet,NBTTag=(Enchantments=#luckyHelmetEnchantments,display=(Name=#jsonStr(text="Warrior's Helmet",color=dark_gray,bold=true)));ID=chainmail_chestplate,NBTTag=(Enchantments=#luckyChestplateEnchantments,display=(Name=#jsonStr(text="Warrior's Chestplate",color=dark_gray,bold=true)));ID=chainmail_leggings,NBTTag=(Enchantments=#luckyLeggingsEnchantments,display=(Name=#jsonStr(text="Warrior's Leggings",color=dark_gray,bold=true)));ID=chainmail_boots,NBTTag=(Enchantments=#luckyBootsEnchantments,display=(Name=#jsonStr(text="Warrior's Boots",color=dark_gray,bold=true))))@luck=1
group:#rand(1,2):(ID=iron_helmet,NBTTag=(Enchantments=#luckyHelmetEnchantments,display=(Name=#jsonStr(text="Champion's Helmet",color=gold,bold=true)));ID=iron_chestplate,NBTTag=(Enchantments=#luckyChestplateEnchantments,display=(Name=#jsonStr(text="Champion's Chestplate",color=gold,bold=true)));ID=iron_leggings,NBTTag=(Enchantments=#luckyLeggingsEnchantments,display=(Name=#jsonStr(text="Champion's Leggings",color=gold,bold=true)));ID=iron_boots,NBTTag=(Enchantments=#luckyBootsEnchantments,display=(Name=#jsonStr(text="Champion's Boots",color=gold,bold=true))))@luck=2
group:#rand(1,2):(ID=diamond_helmet,NBTTag=(Enchantments=#luckyHelmetEnchantments,display=(Name=#jsonStr(text="Hero's Helmet",color=blue,bold=true)));ID=diamond_chestplate,NBTTag=(Enchantments=#luckyChestplateEnchantments,display=(Name=#jsonStr(text="Hero's Chestplate",color=blue,bold=true)));ID=diamond_leggings,NBTTag=(Enchantments=#luckyLeggingsEnchantments,display=(Name=#jsonStr(text="Hero's Leggings",color=blue,bold=true)));ID=diamond_boots,NBTTag=(Enchantments=#luckyBootsEnchantments,display=(Name=#jsonStr(text="Hero's Boots",color=blue,bold=true))))@luck=2

// Hero Bows
ID=bow,NBTTag=(Enchantments=#luckyBowEnchantments,display=(Name=#jsonStr(text="Hero's Bow",color=blue,bold=true)))@luck=2
ID=crossbow,NBTTag=(Enchantments=#luckyBowEnchantments,display=(Name=#jsonStr(text="Hero's Bow",color=blue,bold=true)))@luck=2

// Hero Fishing Rod
ID=fishing_rod,NBTTag=(Enchantments=#luckyFishingRodEnchantments,display=(Name=#jsonStr(text="$9$lHero's Fishing Rod",color=blue,bold=true)))@luck=2


// Strange Items
ID=tnt,NBTTag=(Enchantments=#luckySwordEnchantments,display=(Name=#jsonStr(text="Lucky TNT",color=yellow,bold=true)))@luck=2
ID=carrot,NBTTag=(Enchantments=#luckySwordEnchantments,display=(Name=#jsonStr(text="Carroteer",color=yellow,bold=true)))@luck=2
ID=egg,NBTTag=(Enchantments=#luckySwordEnchantments,display=(Name=#jsonStr(text="Egg In Yo Face",color=yellow,bold=true)))@luck=2
ID=diamond_pickaxe,NBTTag=(Enchantments=#luckySwordEnchantments,display=(Name=#jsonStr(text="Wumbo",color=red,bold=true)))@luck=2
ID=coal,NBTTag=(Enchantments=#luckySwordEnchantments,display=(Name=#jsonStr(text="Lucky Lump of Coal",color=yellow,bold=true)))@luck=2
ID=pufferfish,NBTTag=(Enchantments=#luckySwordEnchantments,display=(Name=#jsonStr(text="Lucky Pufferfish",color=yellow,bold=true)))@luck=2

// Hero & Evil Potions
ID=potion,NBTTag=(Potion="fire_resistance",CustomPotionEffects=#luckyPotionEffects,display=(Name=#jsonStr(text="Hero's Potion",color=blue,bold=true)))@luck=2
ID=splash_potion,NBTTag=(Potion="fire_resistance",CustomPotionEffects=#luckyPotionEffects,display=(Name=#jsonStr(text="Hero's Potion",color=blue,bold=true)))@luck=2
ID=potion,NBTTag=(Potion="harming",CustomPotionEffects=#unluckyPotionEffects,display=(Name=#jsonStr(text="Evil Potion",color=dard_red,bold=true)))@luck=-2
ID=splash_potion,NBTTag=(Potion="harming",CustomPotionEffects=#unluckyPotionEffects,display=(Name=#jsonStr(text="Evil Potion",color=dard_red,bold=true)))@luck=1

// Lucky items
// 2 Luck
type=item,ID=lucky:lucky_bow@chance=1.5@luck=2
type=item,ID=lucky:lucky_sword@chance=1.5@luck=2
group(type=item,ID=lucky:lucky_sword;type=item,ID=lucky:lucky_bow;type=item,ID=lucky:lucky_potion,NBTTag=(Luck=#randList(100,-100)),amount=#rand(10,15);type=entity,ID=firework_rocket,NBTTag=(LifeTime=20,FireworksItem=(id=fireworks,Count=1,tag=#randFireworksRocket)),amount=20,posOffset=#circleOffset(0,2))@luck=2

// 1 Luck
type=item,ID=lucky:lucky_potion,amount=#rand(4,16)@chance=3@luck=1
type=item,ID=lucky:lucky_potion,NBTTag=(Luck=#randList(50,-50)),amount=#rand(4,16)@chance=2@luck=1
type=item,ID=lucky:lucky_potion,NBTTag=(Luck=#randList(100,-100)),amount=#rand(4,16)@chance=1.5@luck=2

// Enchanted Lucky Items
ID=lucky:lucky_bow,NBTTag=(ench=#luckyBowEnchantments)@luck=2
ID=lucky:lucky_sword,NBTTag=(ench=#luckySwordEnchantments)@luck=2

// Pink Lucky Items
// 2 Luck
type=item,ID=lucky:pink_lucky_bow@chance=1.5@luck=2
type=item,ID=lucky:pink_lucky_sword@chance=1.5@luck=2
group(type=item,ID=lucky:pink_lucky_sword;type=item,ID=lucky:pink_lucky_bow;type=item,ID=lucky:pink_lucky_potion,NBTTag=(Luck=#randList(100,-100)),amount=#rand(10,15);type=entity,ID=firework_rocket,NBTTag=(LifeTime=20,FireworksItem=(id=fireworks,Count=1,tag=#randFireworksRocket)),amount=20,posOffset=#circleOffset(0,2))@luck=2

// 1 Luck
type=item,ID=lucky:pink_lucky_potion,amount=#rand(4,16)@chance=3@luck=1
type=item,ID=lucky:pink_lucky_potion,NBTTag=(Luck=#randList(50,-50)),amount=#rand(4,16)@chance=2@luck=1
type=item,ID=lucky:pink_lucky_potion,NBTTag=(Luck=#randList(100,-100)),amount=#rand(4,16)@chance=1.5@luck=1

// Enchanted Pink Lucky Items
ID=lucky:pink_lucky_bow,NBTTag=(ench=#luckyBowEnchantments)@luck=2
ID=lucky:pink_lucky_sword,NBTTag=(ench=#luckySwordEnchantments)@luck=2