modtxt`̃t@CҏW邱ƂŎRɏ蕨ǉ邱Ƃł܂
ftHgłĂ̂ł̂܂܂łgpł܂B

HandmadeVehicle's2ƃo[WAbv܂I
܂iKȂ̂ŐFXł

ݒt@CUTF-8gpĂ

̐}́Ahamdmadeguns2handmadevehicle2Ahmg2hmv2ƂĕϊĂ

<@>
fig1.pngQ
1.forgeforge-1.12.2-14.23.4.2808ȏ𓱓B
2.OmodGVCLib1.12.2𓱓B
3..zip𓀂modstH_ɓB
4.Q[Nă^Cg܂ōsΓłB

<RecpbN@>
.zip̉𓀂ɂ7zip̎gp܂B
1._E[hRecpbN𓀂Ă(fig2.1.pngQ)
2.̃tH_(modelytextureł͂Ȃ)mod{̂.zipassets/handmadevehicle2/addvehicleɉĂ(fig2.2.pngQ)
  ̍ہAu{Ƀt@Cɂɒǉ܂HvƂ_CAOo܂A͂(Y)IĂ
3.assets/addvehicleɂaddpack.txtJA
@pack,ǉtH_
  ǋLĂ(fig2.3.pngQ)
4._E[hRecpbNmodelytexturetH_mod{̂.zipassets/handmadevehicle2ɉĂ(fig2.4.pngQ)
  ܂Ői߂_E[hRecpbN.zipmodstH_폜Ă
5.^Cg܂Ői߂āAACeǉĂ͂łBACeeKĂȂ͂łB
6.modstH_handmadevehicle2tH_Ă͂ł(fig2.5.pngQ)
7.handmadevehicle2tH_assets/handmadevehicle2/langAsoundstH_sounds.jsont@C͂łB
@mod{̂.zipassets/handmadevehicle2ɉĂ(fig2.6.pngyfig2.7.pngQ)
8.7langtH_en_us.langyja_jp.langen_US.langyja_JP.langɃl[Ă(fig2.8.pngQ)
9.ŃACeeK܂B


<@(}`)>
T[o[ƓRecpbNĂ΃T[o[ɓ܂B


<c@>
ENbNŃY[ANbNor spaceL[Ŏˌ܂


E
@WSL[őABADL[Ő

Eq@
@WSL[őAB
@@Ăɐi݂܂B

Ew
@WSL[ŃXbg̑B
@@̌XőB
@GL[ŃpCbgEKi[[h̐؂ւ\B




<蕨̒ǉ@>

HandmadeGunsƓ悤ɒǉ\łB
ʒuȂǂ̑傫́@1D or 1F = ^ZRC100@łB
Ԃ́@20 = 1b@łB



Model,ft17.mqo@@@@@蕨̃fłBaddmodelɓꂽ̂ǂݍ݂܂B
ModelTexture,ft17.png@ 蕨̃eNX`łBaddmodelɓꂽ̂ǂݍ݂܂B

vacanspawn@trueɂƎRX|[悤ɂȂ܂B
spawn_rare@ołBlقǏo₷łB
@@@
mob_min_range@ŏڋߋłB̋܂ł͐ڋ߂Ă܂B
mob_max_range@m͈͂łB
mob_min_height ŏsxłBvehicletype12̂ݓK܂B

ridding_roteplayer,true@񎞁AvC[ʒuvC[̌ɒǏ]邩ǂłB
riddingx,0D@@@@@@@掞x̃vC[̈ʒułB
riddingy,1.4D            掞ỹvC[̈ʒułB
riddingz,0D              掞z̃vC[̈ʒułB
ridding_view_x,0F        掞x3l̎_̈ʒułB
ridding_view_y,-1F       掞y3l̎_̈ʒułB
ridding_view_z,-2F       掞z3l̎_̈ʒułB
ridding_view_gunner_x,0F  Ki[[hẍʒułB
ridding_view_gunner_y,-2F Ki[[hÿʒułB
ridding_view_gunner_z,-3F Ki[[hz̈ʒułB
ridding_invisible,true   掞vC[ɂȂ邩ǂłB
ridding_zoom,3F@@@@@Y[{łB
hud_icon,handmadevehicle:textures/hud/cross.png@HUD̉摜łBaddhudɓꂽ̂ǂݍ݂܂B
renderhud,true@@@@@@HUD\邩ǂłB

vehicletype,0@@@@@@蕨̃^CvłB0ŐԁA1ōq@A2ŃwłB
movesound,handmadevehicle.sound_tank@ړ̌ʉłBaddsoundɓꂽ̂ǂݍ݂܂B
hp,100D@@@@@@@@@HPłB
width,2.5F@@@@@@@蕨̕łB
height,2.3F@@@@@@@蕨̍łB
antibullet,0.0F,0.8F,1.0F,1.0F@eeɑ΂h䗦łBl̃_[W܂B֐ee,֐@֖Ce,O֐֒e,l֐ΐԞ֒ełB
speed,0.03F@@@@@@@Xs[hłB
turnspeed,3F@@@@@@񑬓xłB
stepHeight,2.0F@@@@@z\ȃubN̍łB
trottlemax,5F@@@@@@őXbgłB
trottlemin,-2F@@@@@ŏXbgłB
trottleaccelerationmax,0.3F@łB
trottleaccelerationmin,-0.2F@łB

weapon1true,true        1gp܂B
weapon1key,0@@@@@@1̎gpL[łB0ōNbNA1ŉENbNA2spaceL[łB
w1name,37mmCannon@@@@1̖OłB
ammo1,60@@@@@@@@1̍Ďgp\܂ł̎ԂłB
magazine1,1@@@@@@@1̎cełB
reload_time1,60@@@@@1̃[hԂłB
reloadsoundset1,20@@@1̃[h̍Đ^C~OłBreload_time1@-@reloadsoundset1Ƀ[hĐ܂B
reloadsound1,handmadevehicle.reload_cannon@[hłB
w1cycle,1@@@@@@@@1̔˃TCNłB
w1barst,1@@@@@@@@1gpɒl̕AĎgp܂B
weapon1,1@@@@@@@@1̐łBl2ȏ͈̎ȉ̒lbullet_type1,2,2,cƂ悤ɂĂ(t28.txtQ)
bullet_type1,2           1̏ee̎ނłB0ee,1@֖Ce,2֒e,3ΐԞ֒ełB
bullet_model1,handmadevehicle:textures/entity/bulletcannon.mqo eẽfłB
bullet_tex1,handmadevehicle:textures/entity/bulletcannon.png@eẽeNX`łB
fire_model1,handmadevehicle:textures/entity/mflash.mqo@}YtbṼfłB
fire_tex1,handmadevehicle:textures/entity/mflash.png@}YtbṼeNX`łB
fire_time1,5@}YtbV̌pԂłB
sound_fire1,handmadevehicle.fire_amr@ˉłB
fire_pointx1,0F@x̔ˈʒułB
fire_pointy1,2F  y̔ˈʒułB
fire_pointz1,1F  z̔ˈʒułB
fire_yoffset1,0.05D  l̕㉺ɊpxĔ˂܂B
rotationfollowing1,true@˕vC[ɒǏ]邩ǂłB
rotationfirepoint1,true@ˈʒuvC[ɒǏ]邩ǂłB
bullet_damage1,30@_[WłB
bullet_speed1,2F@@ełB
bullet_bure1,1F@@ȗ傫łB
bullet_expower1,2.2F@͂łB
bullet_ex1,true@@@@ubNj󂷂邩ǂłBȂɂăACe邱Ƃ͂܂B
bullet_kazu1,1@@@@xɔ˂鐔łB
bullet_gravity1,0.020D@eêd͂̑傫łB
bullet_livingtime1,80@ee̐ԂłB

mob_w1range@@@@1̎˒łB@
mob_w1range_max_y@1̑_ő̍łB
mob_w1range_min_y@1̑_ŏ̍łB

weapon11,weapon12,weapon2ɂĂlɐݒ\łB


turret,1@@@@@C̐łB
turretrote,true@ C悳邩ǂłB
arm_x,0.0F@@@@Cx̊ʒułB
arm_y,2.0F        CẙʒułB
arm_z,0.0F        Cz̊ʒułB
hand_x,0.0F       Cgx̊ʒułB
hand_y,2.0F       CgẙʒułB
hand_z,0.6F       Cgz̊ʒułB

pera,0            vy([^[)̐łB
pera_x,0          vyx̊ʒułB
pera_y,0          vyẙʒułB
pera_z,0          vyz̊ʒułB
perarote_x,0      vyx̉]ʂłB
perarote_y,0      vyỷ]ʂłB
perarote_z,0      vyz̉]ʂłB

cloud,1           GtFNg̐łB
cloud_x,-1D       GtFNgx̊ʒułB
cloud_y,1.4D      GtFNgẙʒułB
cloud_z,-2.0D     GtFNgz̊ʒułB

Texture,ft17      ACeɎgpeNX`łBaddtextureɓĂB
Name,FT-17yԁ@{ꖼłBUTF-8ŕۑĂ
Vechicle,FT17     o^łBꂪp̍ۂ̖͂Ogp܂B


<fɂ>
mqo objfgpł܂B

IuWFNgorގȉ̂̂ǂݍ܂܂B
mat1@@{fB悵܂B
seat@@Ȃ悵܂B
@
ȉ́Zɂ132܂œ邱Ƃł܂B
Lturretpera̐QƂĂB

mat4_Z@C悵܂B
mat5_Z@Cg悵܂B

pera_Z@vy([^[)悵܂B


<eۃfɂ>
addentityɔzuĂ
IuWFNgbulletɂ̂ǂݍ܂܂B

<@ubNɂ>
ǉ@
@1.addlist.txtcrafter,.txtL
@2.pbNtH_/craftertH_쐬A1́.txt쐬
@3..txtCrafter,œo^
  4.@ubNɒǉeA^b`gCrafter,ǋL
  5.[hǂݍ݌A@ubNyуACeo^Ăΐł
g
@GhŃubNENbNŕ\ĂACewo܂
@GhĂȂԂŉENbNōwACeύXo܂
ڂ̓TvQƂ


<configݒ>
entity {
    B:cfg_canspawn=true   falseɂƎRX|[ȂȂ܂B
    I:cfg_probabilityl=20 ołBl傫قo₷łB
    I:cfg_spawn_max=20    oőO[vłB
    I:cfg_spawn_min=10    oŏO[vłB
}
world {
    B:cfg_block_destroy=false trueɂƖC̔ŃubNj\ɂȂ܂
    B:cfg_movebreak=false@@ trueɂƈړ؍ރubNj󂵂܂
}

<m̃oO>


<XyVTNX>
ԗ̌XZp:SIZl




<XV>
07/27 1.20.1ŌJ
@@@ݎĂ@\
@@@EԁA@ubN
@@@EԂ̋@\
@@@@ENbNF1
@@@@EENbNFY[
@@@@ESPACEL[F2



24/01/07 ύX
@@@EACeeNX`ɃtH_wݒǉ
@@@@Item_domain,true, 
@@@@ɃtH_LڂAtextures/items/ɃACeeNX`zuo܂
@@@@ڂ̓TvQƂ
@@@E~TC̗UJn/IԂǉ
@@@@missile_targeting_time_startZ,5  bullet_typeZ,4(~TC)̗UJn(1/20b)
@@@@missile_targeting_time_endZ,120  bullet_typeZ,4(~TC)̗UI(1/20b)
      

23/05/07 ǉ
@@@E@ubNǉ\
@@@@ǉ@
@@@@@1.addlist.txtcrafter,.txtL
@@@@@2.pbNtH_/craftertH_쐬A1́.txt쐬
@@@@@3..txtCrafter,œo^
        @4.@ubNɒǉeA^b`gCrafter,ǋL
        @5.[hǂݍ݌A@ubNyуACeo^Ăΐł
@@@@g
@@@@@GhŃubNENbNŕ\ĂACewo܂
@@@@@GhĂȂԂŉENbNōwACeύXo܂
        ڂ̓TvQƂ
      Es`Vsǉ
@@@@addNewShapelessRecipeŏo悤
@@@EVsptH_ǉ
@@@@ڍׂ[HMG2Pack]GVCGun's2_1.12.2__ooŎgpĂ̂łQ

22/04/10 C
@@@@@EԗɌX炩

08/09 C
@@@EwoƃNbVC

21/02/16 ǉ
@@@@EconfigB:cfg_movebreakǉ
@@@@@B:cfg_movebreak=true@falseɕςƑSĂ̏蕨ňړubNj󂵂ȂȂ܂

08/30 ǉ
@@@EԗɌX
@@@@EXύXEC邩܂
@@@Eroodbreak,true
        ԗ؂Ȃǂ̃ubNj󂷂邩ǂł
@@@E3ǉ
@@@@sample_heliQ
@@@E4yуtAǉ
@@@@sample_heliQ
@@@

07/18 ǉ
      Eexhaust_model,sample_exhaust.mqo
@@@@GWrC̃fłBaddmodelɃfĂ
      Eexhaust_tex,sample_exhaust.png
        GWrC̃eNX`łBaddmodelɓĂ
      ύX
@@@EGWrC悤ɕύX
@@@

05/24 ǉ
@@@E蕨掞TABL[ŏ蕨̃Xe[^X\悤
@@@ETvǉ
@@@ETvɐFXǉ
@@@ڂ̓TvmFĂ

05/10 ǉ
@@@ETvɐFXǉ
@@@ڂ̓TvmFĂ

20/4/22 C
@@@EGVCLib2.0gpɃNbVC
@@@ËړfȂC
@@@E̓ʒup̃fobO@\ǉ
@@@@GVClib.cfg̃fobO@\ONɂAɓ掞@L[ŋN܂
@@@@[]L[ridding_view_xyz̒A
        eL[468213L[riddingxyz̒ł

08/04 C
@@@ToCoɎԗɂȂC
@@@敺퐻@̃Vsǉ
@@@

07/15 HandmadeVehicle2Ƀo[WAbv܂I
@@@@HMG2dlɂւ񂱂ȂǂĂ܂B
@@@܂܂readme܂ߖɑłB




//////////////////////////////////////////////////////////




19/2/16 C
@@@@EQmodyMCDungeons񓱓ɃNbVC

12/29 ǉ
@@@E敺퐻@ǉ
@@@@EGhSCSbgȂǂŒǉ蕨𔃂悤ɂȂ܂
@@@ݒǉ
@@@riddng_maximum,1@őlł
@@@@@@@@@@@@ʒuriddingx,y,zŌɒllǉĂ
@@@@@@@@@@@@ڂuh1.txtQ
@@@
@@@Sell_EMERALD,32@@敺퐻@ŕKvȃGh̐ł
@@@Sell_IRONINGOT,32@敺퐻@ŕKvȓSCSbg̐ł
@@@Sell_REDSTONE,16@ 敺퐻@ŕKvȃbhXg[̐ł
@@@

11/03 ݒǉ@
@@@basis_pointx1,0F@@˂_̊ʒuxł
@@@basis_pointy1,2.2F@˂_̊ʒuył
@@@basis_pointz1,2.0F@˂_̊ʒuzł
@@@rotation_player1,true@˕vC[ɒǏ]邩ǂłB
      

10/28 C
@@@EHandmadeGuns𖢓ɃNbVC

08/26 ǉ
@@@`
@@@EENbNőϋvď蕨̑ϋvl񕜂܂B
@@@
@@@ԕ/pCbg
@@@EL̐ݒ̎RX|[trueɂĂƂɏďo܂B

@@@ǉݒ
@@@֘A
@@@weapon11Aweapon12ǉ
@@@Eweapon11trueAweapon12truetrueɂƕ1؂ւ\ɂȂ܂B
@@@@XL[ŕύXł܂B
@@@@ڂm1.txtQlɂĂB
@@@
@@@u֘A@u掞̐ݒłB
@@@vacanspawn@trueɂƎRX|[悤ɂȂ܂B
@@@spawn_rare@ołBlقǏo₷łB
@@@
@@@mob_min_range@ŏڋߋłB̋܂ł͐ڋ߂Ă܂B
@@@mob_max_range@m͈͂łB
@@@mob_min_height ŏsxłBvehicletype12̂ݓK܂B

@@@mob_w1range@@@@1̎˒łB@
@@@mob_w1range_max_y@1̑_ő̍łB
@@@mob_w1range_min_y@1̑_ŏ̍łB
      mob_w2range@@@@2̎˒łB@
      mob_w2range_max_y@2̑_ő̍łB
      mob_w2range_min_y@2̑_ŏ̍łB
@@@

08/04 ύX
@@@EűύX
@@@

07/16 J