// ------------------------------------------------------ Naming ------------------------------------------------------
Name McDonnell Douglas AV-8B Harrier II
ShortName AV-8B
// ------------------------------------------------------ Visuals ------------------------------------------------------
Icon IconAV8B
Model usmcmw.av8b
Texture AV8B
//Third Person Camera Distance
CameraDistance 15.0
//Resting Pitch. Set this so the plane spawns level. It will fall onto its collision boxes automatically, but this lets you start it flat
RestingPitch 5.0
HasGear True
ModelScale 1.1
// ------------------------------------------------------ Movement ------------------------------------------------------
//Mode : One of Plane, Heli or VTOL. The VTOL has a toggle button that switches some model aesthetics and the flight mode
Mode VTOL
//Throttle
MaxThrottle 1.2
MaxNegativeThrottle 0.0
//Yaw modifiers
TurnLeftSpeed 1
TurnRightSpeed 1
//Pitch modifiers
LookUpSpeed 1.6
LookDownSpeed 1.6
//Roll modifiers
RollLeftSpeed 1.2
RollRightSpeed 1.2
//Drag 1.0 is standard. Modify to make the plane / heli more or less sluggish
Drag 0.33
//Lift
//Lift 2.5
//Wheels
NumWheels 3
WheelPosition 0 -92 -22 -15
WheelPosition 1 -92 -22 15
WheelPosition 2 12 -19 0
WheelSpringStrength 0.125
//Propeller <ID> <x> <y> <z> <planePart> <recipeItem>
Propeller 0 54 0 0 core metalPropeller
HeliPropeller 0 54 0 0 core metalPropeller
// ------------------------------------------------------ Weaponry ------------------------------------------------------
//Weapon types. Options are Missile, Bomb, Gun, Shell, None
Primary Gun
Secondary Missile
ShootDelayPrimary 2
ShootDelaySecondary 20
AlternatePrimary True
AlternateSecondary True
ModePrimary FullAuto
ModeSecondary FullAuto
ShootPointPrimary 25 6 -12 core m60
ShootPointPrimary 25 6 12 core m60
ShootPointSecondary -12 19 -61 leftWing
ShootPointSecondary -16 18 -81 leftWing
ShootPointSecondary -12 19 61 rightWing
ShootPointSecondary -16 18 81 rightWing
// ------------------------------------------------------ Inventory ------------------------------------------------------
CargoSlots 0
BombSlots 0
MissileSlots 8
AllowAllAmmo True
AddAmmo AIM-9
AddAmmo AIM-120
AddAmmo AGM-65
//Fuel Tank Size (1 point of fuel will keep one propeller going with throttle at 1 for 1 tick)
FuelTankSize 6000
// ------------------------------------------------------ Passengers ------------------------------------------------------
Pilot 73 25 0
Passengers 0
// ------------------------------------------------------ Sounds ------------------------------------------------------
StartSound HarrierIdle
StartSoundLength 140
PropSound HarrierRun
PropSoundLength 41
ShootSoundPrimary 30mmcannon
ShootSoundSecondary RocketFire2
// ------------------------------------------------------ Recipe ------------------------------------------------------
//Each section of the plane may have many parts
//The sections are tailWheel, tail, bay, topWing, leftWingWheel, leftWing, rightWingWheel,
//rightWing, nose, turret, coreWheel, core
AddRecipeParts core 1 advancedMetalCockpit
AddRecipeParts coreWheel 2 wheel
AddRecipeParts nose 1 metalNose
AddRecipeParts rightWing 1 metalWingSmall
AddRecipeParts leftWing 1 metalWingSmall
AddRecipeParts tail 1 metalTail
AddRecipeParts rightWingWheel 1 wheel
AddRecipeParts leftWingWheel 1 wheel
//Dye colours are "black", "red", "green", "brown", "blue", "purple", "cyan", "silver", "gray", "pink", "lime", "yellow", "lightBlue", "magenta", "orange", "white"
AddDye 5 white
AddDye 1 gray
// ------------------------------------------------------ Health and hitboxes ------------------------------------------------------
SetupPart core 70 -62 11 -23 169 45 46
SetupPart tail 65 -166 13 -10 103 44 20
SetupPart leftWing 50 -80 27 -97 81 24 74
SetupPart rightWing 50 -80 27 23 80 24 74
BulletDetection 10


CollisionPoint 148 30 0 core
CollisionPoint -50 29 -97 leftWing
CollisionPoint -80 28 -97 leftWing
CollisionPoint -50 29 97 rightWing
CollisionPoint -80 28 97 rightWing
CollisionPoint -160 31 0 tail

IsExplosionWhenDestroyed true
CollisionDamageEnable true
CollisionDamageThrottle 0.3
CollisionDamageTimes 40

BulletSpeed 7
BulletSpread 3

AddEmitter flansmod.fmsmoke 1 [6,31,16] [1,1,1] [-1,0,0] 0.25 0.5 0 1 core
AddEmitter flansmod.fmsmoke 1 [6,31,-16] [1,1,1] [-1,0,0] 0.25 0.5 0 1 core

HasFlare True
FlareDelay 50
FlareSound FlareDeploy
TimeFlareUsing 2
LockedOnSound LockonWarning
SoundTime 14
LockedOnSoundRange 5