Kill Aura

Automatically attacks entities in range with current item in hand.
Tick Interval
How often kill aura attacks. 1 = fastest (attack every tick), 20 = attack once a second and so on. In other words: attack every X ticks.
Max Range
Limit target coverage by angle
Delta horizontal angle:
Delta vertical angle:
In degrees. Value 180 means no limit. But it is better to leave field(s) empty for this purpose.
For every possible target module calculates how far you need to rotate to attack target. If this angle exceeds specified limit, module will not attack this target.
Note: module is not smart enough to attack on edges of hitbox. It always attacks center of entities bounding box. Angle is measured relatively to this point.
Module attack all targets in range. Only first target (closest) receives full damage.
Priorities
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Filter:
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Entry Name:
Description:
Class Name:
You can copy class name from Entity ESP all entities list. Example: net.minecraft.world.entity.animal.Cow